Player Matchup

King Arthur
King Arthur
BelonaGOD
King Arthur
Level 141
God Stats
3W - 1L
1,156 SR
Queue Stats
110W - 113L
1,377 Elo+
Party 1
Anubis
Anubis
LoiroEscuro
Anubis
Level 125
God Stats
3W - 1L
1,664 SR
Queue Stats
58W - 60L
1,438 Elo+
Solo
Ra
Ra
Pezadelo007
Ra
Level 119
God Stats
2W - 0L
1,417 SR
Queue Stats
113W - 108L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
SmiteSmurf004
Cthulhu
Level 38
God Stats
3W - 4L
1,253 SR
Queue Stats
162W - 231L
1,356 Elo+
Solo
Hachiman
Hachiman
xKosmicKarmax
Hachiman
Level 97
God Stats
2W - 5L
1,578 SR
Queue Stats
400W - 393L
1,427 Elo+
Solo
Team Averages
Level 104
1,413 SR
1,394 Elo+

VS

Team Averages
Level 88
1,395 SR
1,374 Elo+
Ymir
Ymir
BLUNTEDBEARDMAN
Ymir
Level 29
God Stats
0W - 3L
1,002 SR
Queue Stats
50W - 62L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Cefti
Nu Wa
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 90L
1,376 Elo+
Solo
Terra
Terra
DuskxTwilight420
Terra
Level 83
God Stats
1W - 2L
1,726 SR
Queue Stats
181W - 163L
1,393 Elo+
Solo
Anhur
Anhur
KillasaurusTexx
Anhur
Level 159
God Stats
0W - 2L
1,143 SR
Queue Stats
56W - 67L
1,363 Elo+
Solo
Xbalanque
Xbalanque
MrNimbus3sm
Xbalanque
Level 132
God Stats
25W - 20L
1,603 SR
Queue Stats
1,477W - 1,592L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BelonaGOD
King Arthur
17
3 / 3 / 9
10,578
814
11,106
19,986
22,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
15
3 / 4 / 7
9,240
711
7,420
11,122
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 12
9,497
731
10,933
11,132
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
16
4 / 0 / 8
10,030
772
11,850
9,595
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
xKosmicKarmax
Hachiman
18
4 / 3 / 6
10,606
816
19,509
13,247
5,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
8,696
669
8,323
24,778
22,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Cefti
Nu Wa
16
5 / 3 / 8
8,925
687
16,489
8,465
4,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 12
9,092
699
8,324
17,828
19,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 8
8,600
662
7,515
11,701
5,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
MrNimbus3sm
Xbalanque
12
1 / 0 / 6
7,551
581
4,076
3,652
2,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
15
Kills
14
15
Deaths
15
42
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
W
King Arthur
BelonaGOD
King Arthur
3
3
9
2.5
L
Nu Wa
Cefti
Nu Wa
5
3
8
3
L
0
5
12
1.2
L
4
3
8
2.67
W
Anubis
3
4
7
1.63
L
Xbalanque
MrNimbus3sm
Xbalanque
1
0
6
4
W
1
5
12
1.4
W
Cthulhu
4
0
8
8
W
Hachiman
xKosmicKarmax
Hachiman
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,818
Damage
44,727
65,082
Taken
66,424
43,456
Mitigated
54,720
27,533
Healing
25,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,323
545
479
7,400
24,778
22,486
0
11,906
12,453
16,307
0
W
King Arthur
BelonaGOD
King Arthur
11,106
557
3,829
5,268
19,986
22,251
400
8,020
11,966
3,266
22,796
L
Nu Wa
Cefti
Nu Wa
16,489
8,670
440
1,466
8,465
4,305
0
4,823
3,490
28,537
0
L
8,324
928
3,828
5,126
17,828
19,878
0
5,063
12,480
18,996
0
L
7,515
2,277
1,146
3,581
11,701
5,960
0
6,416
5,085
0
15,826
W
Anubis
7,420
563
103
2,196
11,122
5,717
1,330
5,855
5,267
16,710
0
L
Xbalanque
MrNimbus3sm
Xbalanque
4,076
202
1,028
905
3,652
2,091
0
1,866
1,768
0
9,341
W
10,933
922
3,461
1,962
11,132
5,809
747
5,457
5,675
28,728
0
W
Cthulhu
11,850
0
882
4,147
9,595
4,045
592
6,868
2,727
34,732
0
W
Hachiman
xKosmicKarmax
Hachiman
19,509
9,282
1,082
4,603
13,247
5,634
2,055
6,936
6,311
0
42,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
42,864
184
Minions Killed
98
0
Camps Cleared
0
1,165,424
Distance Traveled
1,116,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,696
669
21
2
0
216,812
0
W
King Arthur
10,578
814
24
2
0
286,771
0
L
Nu Wa
8,925
687
32
2
0
226,247
0
L
Terra
9,092
699
20
2
0
249,085
0
L
Anhur
8,600
662
17
1
0
232,490
0
W
Anubis
9,240
711
24
2
0
195,181
0
L
Xbalanque
7,551
581
8
1
0
191,865
0
W
Ra
9,497
731
42
3
0
207,296
0
W
Cthulhu
10,030
772
50
4
0
260,488
0
W
Hachiman
10,606
816
44
3
0
215,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role