Player Matchup

Anhur
Anhur
PurpleFlamez72
Anhur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Janus
Janus
StoloTJ
Janus
Level 109
God Stats
2W - 4L
1,508 SR
Queue Stats
122W - 155L
1,404 Elo+
Solo
Hun Batz
Hun Batz
xKAWIBOIx
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,313 Elo+
Solo
Team Averages
Level 73
1,503 SR
1,406 Elo+

VS

Team Averages
Level 118
1,484 SR
1,419 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Flyguy695
Chang'e
Level 160
God Stats
5W - 1L
1,614 SR
Queue Stats
170W - 189L
1,399 Elo+
Party 1
Anhur
Anhur
RedCasper420
Anhur
Level 88
God Stats
2W - 1L
1,337 SR
Queue Stats
129W - 193L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,962
623
7,943
10,833
4,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
StoloTJ
Janus
13
0 / 5 / 3
8,921
558
8,094
11,471
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
xKAWIBOIx
Hun Batz
9
0 / 10 / 1
7,883
493
413
15,940
6,611

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
10 / 0 / 6
12,132
758
15,634
17,394
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
Flyguy695
Chang'e
18
4 / 0 / 9
11,501
719
11,239
9,606
3,951
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 3 / 7
10,201
638
4,458
9,275
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
17
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
0
6
13
W
Chang'e
Flyguy695
Chang'e
4
0
9
8.5
L
3
2
0
1.5
W
3
3
7
2.17
L
Janus
StoloTJ
Janus
0
5
3
0.3
L
Hun Batz
xKAWIBOIx
Hun Batz
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,450
Damage
31,331
38,244
Taken
36,275
16,633
Mitigated
14,843
3,808
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,634
2,410
0
8,909
17,394
7,565
1,440
3,324
13,794
39,392
0
W
Chang'e
Flyguy695
Chang'e
11,239
2,379
3,945
6,604
9,606
3,951
916
3,215
6,089
59,484
0
L
7,943
5,139
0
2,538
10,833
4,727
0
6,805
4,028
0
28,730
W
4,458
1,615
0
748
9,275
3,327
0
1,605
7,522
0
33,945
L
Janus
StoloTJ
Janus
8,094
111
0
1,270
11,471
5,295
0
8,855
2,616
32,136
0
L
Hun Batz
xKAWIBOIx
Hun Batz
413
218
0
0
15,940
6,611
0
11,437
4,503
0
2,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
33,834
108
Minions Killed
206
3
Camps Cleared
11
551,262
Distance Traveled
796,484
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,132
758
50
3
2
279,835
0
W
Chang'e
11,501
719
99
6
4
288,947
5
L
Anhur
9,962
623
49
3
0
202,774
1
W
Anhur
10,201
638
57
4
5
227,702
1
L
Janus
8,921
558
55
3
3
197,533
1
L
Hun Batz
7,883
493
4
0
0
150,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role