Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HuGs247
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
MrB22
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,217 Elo+
Solo
Scylla
Scylla
Th34LCh3MI5T
Scylla
Level 160
God Stats
4W - 9L
1,376 SR
Queue Stats
838W - 932L
1,446 Elo+
Solo
Chaac
Chaac
luizfelipe3012
Chaac
Level 102
God Stats
3W - 4L
1,418 SR
Queue Stats
220W - 219L
1,428 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,418 Elo+

VS

Team Averages
Level 65
1,460 SR
1,475 Elo+
Atlas
Atlas
B1GW1LLYSTYLE20
Atlas
Level 41
God Stats
4W - 4L
1,338 SR
Queue Stats
121W - 125L
1,428 Elo+
Solo
Xbalanque
Xbalanque
Ikkin339
Xbalanque
Level 160
God Stats
24W - 20L
1,531 SR
Queue Stats
222W - 246L
1,396 Elo+
Solo
Vulcan
Vulcan
NickiMinajFan1
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
NotSeann
Neith
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Osiris
Osiris
PandaMatt4371
Osiris
Level 114
God Stats
3W - 0L
1,429 SR
Queue Stats
240W - 226L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 0 / 2
7,569
757
4,060
6,594
5,984
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
HuGs247
Danzaburou
11
1 / 7 / 0
6,276
628
3,062
10,896
4,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
MrB22
Bakasura
11
0 / 10 / 0
6,239
624
2,085
13,455
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
14
1 / 3 / 0
7,435
744
6,840
5,897
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 1
6,761
676
6,498
13,810
12,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
8,193
819
4,079
9,059
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Ikkin339
Xbalanque
16
1 / 1 / 1
8,457
846
5,677
6,132
3,487
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
13 / 1 / 6
9,291
929
17,316
6,123
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
NotSeann
Neith
15
3 / 0 / 11
7,886
789
9,585
5,587
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 7
8,154
815
6,394
7,984
9,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
23
23
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
2
1
W
1
1
15
8.5
L
Danzaburou
HuGs247
Danzaburou
1
7
0
0.14
W
Xbalanque
Ikkin339
Xbalanque
1
1
1
1.5
L
Bakasura
MrB22
Bakasura
0
10
0
0
W
13
1
6
16
W
Neith
NotSeann
Neith
3
0
11
8.5
W
5
0
7
8.5
L
Scylla
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
43,051
50,652
Taken
34,885
33,002
Mitigated
28,183
4,180
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,060
237
0
1,300
6,594
5,984
0
2,762
3,832
16,733
0
W
4,079
2,014
0
663
9,059
8,834
93
2,815
6,189
9,768
0
L
Danzaburou
HuGs247
Danzaburou
3,062
1,047
0
536
10,896
4,730
510
5,235
5,661
0
8,007
W
Xbalanque
Ikkin339
Xbalanque
5,677
3,425
0
1,135
6,132
3,487
3,124
564
5,568
0
34,471
L
Bakasura
MrB22
Bakasura
2,085
1,449
0
325
13,455
7,132
280
5,750
7,705
0
9,131
W
17,316
4,408
0
750
6,123
3,048
170
2,750
3,352
37,424
0
W
Neith
NotSeann
Neith
9,585
5,176
0
987
5,587
3,103
1,097
2,537
3,050
0
20,623
W
6,394
1,931
0
712
7,984
9,711
0
2,234
5,750
0
22,548
L
Scylla
6,840
284
0
586
5,897
2,476
0
3,242
2,655
20,898
0
L
6,498
1,366
0
1,433
13,810
12,680
0
4,406
9,404
0
20,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
41,981
134
Minions Killed
199
0
Camps Cleared
0
904,164
Distance Traveled
995,783
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,569
757
33
3
0
189,882
2
W
Atlas
8,193
819
8
1
0
187,170
0
L
Danzaburou
6,276
628
14
1
0
166,983
1
W
Xbalanque
8,457
846
78
8
0
172,879
0
L
Bakasura
6,239
624
16
2
0
175,291
0
W
Vulcan
9,291
929
46
5
0
227,200
1
W
Neith
7,886
789
37
4
0
186,602
0
W
Osiris
8,154
815
30
3
0
221,932
0
L
Scylla
7,435
744
37
4
0
166,479
1
L
Chaac
6,761
676
34
3
0
205,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role