Player Matchup

Danzaburou
Danzaburou
Cyonics007
Danzaburou
Level 135
God Stats
6W - 7L
1,550 SR
Queue Stats
449W - 234L
1,729 Elo+
Party 1
Fenrir
Fenrir
PowerRecker
Fenrir
Level 147
God Stats
26W - 27L
1,659 SR
Queue Stats
694W - 396L
1,739 Elo+
Party 1
Neith
Neith
ScopeSF
Neith
Level 159
God Stats
64W - 24L
1,770 SR
Queue Stats
278W - 221L
1,642 Elo+
Party 1
Ao Kuang
Ao Kuang
TheFinalOrder
Ao Kuang
Level 158
God Stats
5W - 2L
1,763 SR
Queue Stats
202W - 126L
1,709 Elo+
Party 1
Athena
Athena
VosslerAshelia
Athena
Level 7
God Stats
6W - 0L
1,758 SR
Queue Stats
105W - 16L
1,712 Elo+
Party 1
Team Averages
Level 121
1,700 SR
1,706 Elo+

VS

Team Averages
Level 101
1,604 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Googlesomething
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,459 Elo+
Party 3
Medusa
Medusa
Psychpsy
Medusa
Level 68
God Stats
10W - 6L
1,752 SR
Queue Stats
206W - 215L
1,495 Elo+
Solo
Thanatos
Thanatos
Xlima_K
Thanatos
Level 121
God Stats
3W - 4L
1,603 SR
Queue Stats
285W - 254L
1,523 Elo+
Party 2
Zeus
Zeus
turtle_tickler_
Zeus
Level 157
God Stats
11W - 10L
1,663 SR
Queue Stats
331W - 301L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyonics007
Danzaburou
10
6 / 0 / 2
6,972
697
8,361
5,606
2,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
7 / 3 / 1
7,412
741
10,340
9,041
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ScopeSF
Neith
12
4 / 0 / 1
7,276
728
4,533
3,597
1,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
TheFinalOrder
Ao Kuang
10
4 / 1 / 2
6,354
635
4,021
9,609
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 8
6,044
604
2,334
7,607
3,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 6 / 1
4,022
402
3,446
7,850
6,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
7
0 / 3 / 0
4,093
409
1,843
6,150
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Psychpsy
Medusa
8
0 / 3 / 0
4,506
451
2,289
6,637
2,069
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Xlima_K
Thanatos
9
2 / 6 / 1
5,900
590
3,296
11,320
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 2
6,128
613
4,882
6,970
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
4
4
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
1
0.08
W
Danzaburou
Cyonics007
Danzaburou
6
0
2
7
L
Cabrakan
0
3
0
0
W
Fenrir
7
3
1
2.5
L
Medusa
Psychpsy
Medusa
0
3
0
0
W
Neith
ScopeSF
Neith
4
0
1
4.5
W
Ao Kuang
TheFinalOrder
Ao Kuang
4
1
2
5
W
0
0
8
4
L
Thanatos
Xlima_K
Thanatos
2
6
1
0.42
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
15,756
35,460
Taken
38,927
13,806
Mitigated
19,185
15,257
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,446
630
227
243
7,850
6,699
0
1,146
6,704
12,522
0
W
Danzaburou
Cyonics007
Danzaburou
8,361
4,923
0
2,350
5,606
2,113
956
1,965
3,641
0
42,314
L
Cabrakan
1,843
492
0
210
6,150
3,710
0
257
5,893
9,782
0
W
Fenrir
10,340
3,824
0
2,616
9,041
3,606
0
3,071
5,970
0
48,099
L
Medusa
Psychpsy
Medusa
2,289
971
0
1,511
6,637
2,069
0
1,233
5,404
0
22,932
W
Neith
ScopeSF
Neith
4,533
2,072
0
1,483
3,597
1,271
1,936
1,151
2,264
0
47,655
W
Ao Kuang
TheFinalOrder
Ao Kuang
4,021
1,664
0
5,826
9,609
3,280
0
1,457
8,152
36,487
0
W
2,334
965
1,170
1,812
7,607
3,536
10
2,297
5,262
10,393
0
L
Thanatos
Xlima_K
Thanatos
3,296
1,143
0
5,650
11,320
4,303
0
2,743
8,577
0
25,250
L
4,882
888
0
1,919
6,970
2,404
0
976
5,994
34,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
24,649
316
Minions Killed
209
0
Camps Cleared
0
969,604
Distance Traveled
894,468
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,022
402
9
1
0
203,451
1
W
Danzaburou
6,972
697
60
6
0
195,429
2
L
Cabrakan
4,093
409
28
3
0
165,982
1
W
Fenrir
7,412
741
80
8
0
197,923
2
L
Medusa
4,506
451
48
5
0
164,769
3
W
Neith
7,276
728
87
9
0
176,476
0
W
Ao Kuang
6,354
635
69
7
0
215,508
0
W
Athena
6,044
604
20
2
0
184,268
2
L
Thanatos
5,900
590
54
5
0
204,161
2
L
Zeus
6,128
613
70
7
0
156,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role