Player Matchup

Aphrodite
Aphrodite
AsterShadow
Aphrodite
Level 120
God Stats
1W - 1L
1,742 SR
Queue Stats
27W - 18L
1,723 Elo+
Party 3
Hou Yi
Hou Yi
DismalGray
Hou Yi
Level 144
God Stats
5W - 2L
1,819 SR
Queue Stats
246W - 155L
1,742 Elo+
Party 2
Tyr
Tyr
ImperiusQC
Tyr
Level 126
God Stats
1W - 1L
1,520 SR
Queue Stats
39W - 33L
1,613 Elo+
Party 3
Ymir
Ymir
JusFruité
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
MetalTyrSolid
Ah Puch
Level 29
God Stats
3W - 4L
1,964 SR
Queue Stats
139W - 59L
1,783 Elo+
Party 2
Team Averages
Level 84
1,709 SR
1,672 Elo+

VS

Team Averages
Level 72
1,423 SR
1,543 Elo+
Jing Wei
Jing Wei
Badsideson3
Jing Wei
Level 44
God Stats
2W - 0L
1,714 SR
Queue Stats
43W - 20L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
Obi-Death
Baron Samedi
Level 23
God Stats
5W - 1L
1,337 SR
Queue Stats
64W - 56L
1,487 Elo+
Solo
Arachne
Arachne
YoEspo
Arachne
Level 117
God Stats
1W - 2L
1,247 SR
Queue Stats
104W - 113L
1,447 Elo+
Party 4
Yu Huang
Yu Huang
dalvon21
Yu Huang
Level 146
God Stats
8W - 18L
1,500 SR
Queue Stats
350W - 333L
1,637 Elo+
Party 1
Chaac
Chaac
stankytip
Chaac
Level 30
God Stats
2W - 5L
1,319 SR
Queue Stats
35W - 45L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsterShadow
Aphrodite
17
1 / 4 / 2
9,956
664
9,130
16,458
8,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
DismalGray
Hou Yi
18
3 / 0 / 0
10,617
708
8,659
8,872
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 1
9,141
609
11,901
25,964
24,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 8 / 3
9,625
642
1,722
21,794
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
16
0 / 1 / 2
9,555
637
10,803
6,027
2,499
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Badsideson3
Jing Wei
19
3 / 0 / 5
11,618
775
8,351
9,642
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Obi-Death
Baron Samedi
18
3 / 1 / 12
11,196
746
19,424
13,505
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
YoEspo
Arachne
18
4 / 0 / 6
11,651
777
13,960
15,226
9,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
dalvon21
Yu Huang
20
6 / 1 / 9
12,126
808
18,338
9,806
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
stankytip
Chaac
17
1 / 3 / 8
10,185
679
9,144
20,659
21,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
17
17
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsterShadow
Aphrodite
1
4
2
0.5
W
Jing Wei
Badsideson3
Jing Wei
3
0
5
5.5
L
Hou Yi
DismalGray
Hou Yi
3
0
0
3
L
1
4
1
0.38
L
0
8
3
0.19
L
Ah Puch
0
1
2
1
W
Baron Samedi
Obi-Death
Baron Samedi
3
1
12
9
W
Arachne
YoEspo
Arachne
4
0
6
7
W
Yu Huang
dalvon21
Yu Huang
6
1
9
10.5
W
Chaac
stankytip
Chaac
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
69,217
79,115
Taken
68,838
62,601
Mitigated
46,773
16,370
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsterShadow
Aphrodite
9,130
1,181
2,745
8,274
16,458
8,014
0
7,768
8,194
35,122
0
W
Jing Wei
Badsideson3
Jing Wei
8,351
5,657
0
4,872
9,642
4,672
4,955
1,571
8,071
0
53,683
L
Hou Yi
DismalGray
Hou Yi
8,659
4,405
0
0
8,872
3,869
0
2,218
6,439
0
53,639
L
11,901
2,012
0
4,598
25,964
24,337
0
13,378
11,817
0
25,801
L
1,722
612
0
723
21,794
23,882
0
10,545
10,686
10,216
0
L
Ah Puch
10,803
622
0
30
6,027
2,499
0
2,781
3,098
41,182
0
W
Baron Samedi
Obi-Death
Baron Samedi
19,424
2,329
2,023
3,851
13,505
7,052
751
5,351
8,154
44,111
0
W
Arachne
YoEspo
Arachne
13,960
9,305
0
6,324
15,226
9,223
737
5,519
9,707
0
45,019
W
Yu Huang
dalvon21
Yu Huang
18,338
4,008
0
500
9,806
4,556
1,100
3,096
6,710
73,940
0
W
Chaac
stankytip
Chaac
9,144
1,411
0
5,112
20,659
21,270
967
6,118
14,541
0
22,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
56,776
293
Minions Killed
348
0
Camps Cleared
0
1,424,132
Distance Traveled
1,650,157
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,956
664
83
6
0
299,207
2
W
Jing Wei
11,618
775
81
5
0
310,990
1
L
Hou Yi
10,617
708
80
5
0
272,642
2
L
Tyr
9,141
609
43
3
0
314,013
0
L
Ymir
9,625
642
18
1
0
241,756
0
L
Ah Puch
9,555
637
69
5
0
296,514
3
W
Baron Samedi
11,196
746
70
5
0
315,559
2
W
Arachne
11,651
777
57
4
0
386,312
1
W
Yu Huang
12,126
808
117
8
0
299,148
3
W
Chaac
10,185
679
23
2
0
338,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role