Player Matchup

Shiva
Shiva
 
Shiva
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BolaEx
Sylvanus
Level 148
God Stats
11W - 9L
1,609 SR
Queue Stats
104W - 94L
1,609 Elo+
Party 2
Heimdallr
Heimdallr
FactorForm
Heimdallr
Level 128
God Stats
26W - 20L
1,684 SR
Queue Stats
424W - 422L
1,569 Elo+
Solo
Mercury
Mercury
hulkperez
Mercury
Level 149
God Stats
2W - 5L
1,451 SR
Queue Stats
74W - 71L
1,610 Elo+
Party 2
Discordia
Discordia
robustnickles
Discordia
Level 105
God Stats
5W - 7L
1,537 SR
Queue Stats
262W - 254L
1,506 Elo+
Solo
Team Averages
Level 129
1,556 SR
1,559 Elo+

VS

Team Averages
Level 111
1,486 SR
1,562 Elo+
Baron Samedi
Baron Samedi
GrayPolarBear
Baron Samedi
Level 125
God Stats
2W - 1L
1,574 SR
Queue Stats
160W - 130L
1,560 Elo+
Party 3
Hera
Hera
HAASASAURS
Hera
Level 119
God Stats
3W - 1L
1,275 SR
Queue Stats
78W - 56L
1,559 Elo+
Party 3
Arachne
Arachne
Mach1nez11
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
VentiFlatWhite
Izanami
Level 117
God Stats
8W - 5L
1,580 SR
Queue Stats
103W - 89L
1,560 Elo+
Solo
Mulan
Mulan
frenchieclutch
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 3 / 0
4,644
464
2,371
6,157
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
BolaEx
Sylvanus
8
1 / 3 / 0
4,754
475
4,141
7,118
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
FactorForm
Heimdallr
10
1 / 0 / 0
5,831
583
4,475
5,699
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
hulkperez
Mercury
10
2 / 1 / 1
5,683
568
2,700
8,207
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
robustnickles
Discordia
8
0 / 2 / 3
5,183
518
4,408
5,035
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrayPolarBear
Baron Samedi
8
1 / 0 / 2
5,572
557
3,826
6,827
4,824
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 1 / 2
5,719
572
3,234
5,796
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Mach1nez11
Arachne
8
3 / 3 / 0
5,380
538
1,715
9,536
2,827
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 1
5,857
586
3,354
6,048
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 1
6,993
699
8,305
7,921
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
9
9
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
L
Sylvanus
BolaEx
Sylvanus
1
3
0
0.33
L
Heimdallr
FactorForm
Heimdallr
1
0
0
1
W
Baron Samedi
GrayPolarBear
Baron Samedi
1
0
2
2
W
1
1
2
2
W
Arachne
Mach1nez11
Arachne
3
3
0
1
W
0
0
1
0.5
W
4
0
1
4.5
L
Mercury
hulkperez
Mercury
2
1
1
2.5
L
Discordia
robustnickles
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
20,434
32,216
Taken
36,128
16,012
Mitigated
17,821
9,120
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,371
548
0
1,224
6,157
2,749
0
348
5,514
0
19,037
L
Sylvanus
BolaEx
Sylvanus
4,141
1,177
635
2,422
7,118
5,972
0
2,061
4,985
15,867
4,623
L
Heimdallr
FactorForm
Heimdallr
4,475
1,369
0
750
5,699
2,286
0
797
4,902
0
47,756
W
Baron Samedi
GrayPolarBear
Baron Samedi
3,826
685
714
3,559
6,827
4,824
0
2,953
3,874
19,061
0
W
3,234
815
0
1,682
5,796
2,214
0
2,566
3,202
44,466
0
W
Arachne
Mach1nez11
Arachne
1,715
1,236
0
4,302
9,536
2,827
0
1,357
8,179
0
17,885
W
3,354
2,360
0
4,013
6,048
1,833
0
587
5,461
0
53,148
W
8,305
1,302
0
4,110
7,921
6,123
0
499
7,140
0
47,175
L
Mercury
hulkperez
Mercury
2,700
748
0
3,626
8,207
2,962
0
324
7,740
0
38,256
L
Discordia
robustnickles
Discordia
4,408
499
0
463
5,035
2,043
84
3,530
1,505
32,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
29,521
283
Minions Killed
326
0
Camps Cleared
0
993,809
Distance Traveled
985,860
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,644
464
33
3
0
144,803
0
L
Sylvanus
4,754
475
47
5
0
192,363
4
L
Heimdallr
5,831
583
76
8
0
192,386
3
W
Baron Samedi
5,572
557
24
2
0
199,651
4
W
Hera
5,719
572
75
8
0
186,352
4
W
Arachne
5,380
538
38
4
0
205,089
1
W
Izanami
5,857
586
96
10
0
193,354
3
W
Mulan
6,993
699
93
9
0
201,414
0
L
Mercury
5,683
568
78
8
0
259,038
3
L
Discordia
5,183
518
49
5
0
205,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role