Player Matchup

Medusa
Medusa
Colbie88
Medusa
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DIRK048
Sylvanus
Level 130
God Stats
2W - 2L
1,313 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
HammerJG
Zhong Kui
Level 140
God Stats
13W - 16L
1,503 SR
Queue Stats
295W - 265L
1,534 Elo+
Party 1
Shiva
Shiva
KazJax
Shiva
Level 153
God Stats
35W - 13L
1,673 SR
Queue Stats
429W - 408L
1,524 Elo+
Party 1
Nemesis
Nemesis
S1R Hades
Nemesis
Level 143
God Stats
51W - 31L
1,663 SR
Queue Stats
257W - 242L
1,538 Elo+
Party 1
Team Averages
Level 141
1,531 SR
1,510 Elo+

VS

Team Averages
Level 144
1,601 SR
1,606 Elo+
Erlang Shen
Erlang Shen
IndirectFive990
Erlang Shen
Level 127
God Stats
17W - 13L
1,500 SR
Queue Stats
443W - 413L
1,595 Elo+
Solo
Charybdis
Charybdis
K0L4TR0N1K_HD
Charybdis
Level 159
God Stats
59W - 45L
1,630 SR
Queue Stats
699W - 664L
1,562 Elo+
Party 2
Serqet
Serqet
OMEGAJUNKVS
Serqet
Level 146
God Stats
14W - 7L
1,712 SR
Queue Stats
155W - 117L
1,566 Elo+
Party 3
Lancelot
Lancelot
jounhy_hazel8
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,671 Elo+
Party 2
Sol
Sol
jucs02
Sol
Level 139
God Stats
3W - 1L
1,661 SR
Queue Stats
257W - 189L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Colbie88
Medusa
20
7 / 6 / 13
22,880
497
31,452
50,068
28,827
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
DIRK048
Sylvanus
20
4 / 9 / 18
20,774
452
15,439
55,734
105,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
HammerJG
Zhong Kui
20
6 / 12 / 16
23,108
502
50,069
52,340
45,935
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
KazJax
Shiva
20
14 / 7 / 14
25,882
563
54,098
64,620
114,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
S1R Hades
Nemesis
20
18 / 4 / 14
25,173
547
46,697
53,888
40,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IndirectFive990
Erlang Shen
20
10 / 11 / 12
23,297
506
49,878
68,363
79,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charybdis
K0L4TR0N1K_HD
Charybdis
20
6 / 13 / 15
23,971
521
38,951
42,716
25,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
20
1 / 5 / 17
19,741
429
20,433
47,148
108,920
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
jounhy_hazel8
Lancelot
20
12 / 11 / 13
23,063
501
37,974
52,764
32,217
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
jucs02
Sol
20
9 / 9 / 5
24,735
538
59,540
53,036
34,994
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
100
49
Kills
38
38
Deaths
49
75
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
Colbie88
Medusa
7
6
13
2.25
W
Sylvanus
DIRK048
Sylvanus
4
9
18
1.44
W
Zhong Kui
HammerJG
Zhong Kui
6
12
16
1.17
L
Erlang Shen
IndirectFive990
Erlang Shen
10
11
12
1.45
L
Charybdis
K0L4TR0N1K_HD
Charybdis
6
13
15
1.04
W
Shiva
KazJax
Shiva
14
7
14
3
L
Serqet
1
5
17
1.9
W
Nemesis
S1R Hades
Nemesis
18
4
14
6.25
L
Lancelot
jounhy_hazel8
Lancelot
12
11
13
1.68
L
Sol
jucs02
Sol
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,755
Damage
206,776
276,650
Taken
264,027
334,973
Mitigated
281,468
81,206
Healing
70,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Colbie88
Medusa
31,452
18,063
0
19,878
50,068
28,827
3,742
16,851
32,890
577
224,120
W
Sylvanus
DIRK048
Sylvanus
15,439
2,038
6,774
10,892
55,734
105,567
778
14,204
40,647
71,407
0
W
Zhong Kui
HammerJG
Zhong Kui
50,069
1,974
0
13,679
52,340
45,935
4,001
10,155
41,706
218,923
0
L
Erlang Shen
IndirectFive990
Erlang Shen
49,878
21,651
0
14,278
68,363
79,534
8,321
15,070
53,293
19,083
157,272
L
Charybdis
K0L4TR0N1K_HD
Charybdis
38,951
8,550
0
4,476
42,716
25,803
2,040
17,032
25,684
0
253,087
W
Shiva
KazJax
Shiva
54,098
8,877
1,933
17,037
64,620
114,472
836
11,836
51,705
0
213,633
L
Serqet
20,433
2,923
0
7,829
47,148
108,920
715
12,069
35,079
0
66,829
W
Nemesis
S1R Hades
Nemesis
46,697
26,308
0
11,013
53,888
40,172
5,196
15,181
37,929
0
250,737
L
Lancelot
jounhy_hazel8
Lancelot
37,974
7,940
0
11,601
52,764
32,217
0
17,406
35,358
0
193,686
L
Sol
jucs02
Sol
59,540
22,609
0
32,098
53,036
34,994
8,648
10,422
42,614
302,083
39,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,817
Gold Earned
114,807
1,066
Minions Killed
1,144
0
Camps Cleared
0
4,027,605
Distance Traveled
4,083,493
45
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
22,880
497
235
5
0
814,512
4
W
Sylvanus
20,774
452
71
2
0
676,431
8
W
Zhong Kui
23,108
502
281
6
0
721,060
12
L
Erlang Shen
23,297
506
222
5
0
773,831
2
L
Charybdis
23,971
521
301
7
0
693,766
2
W
Shiva
25,882
563
257
6
0
871,319
14
L
Serqet
19,741
429
66
1
0
960,545
7
W
Nemesis
25,173
547
222
5
0
944,283
7
L
Lancelot
23,063
501
210
5
0
902,471
8
L
Sol
24,735
538
345
8
0
752,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role