Player Matchup

Cerberus
Cerberus
ArmyX-X
Cerberus
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 14L
1,101 Elo+
Party 1
Merlin
Merlin
Meliche04
Merlin
Level 17
God Stats
0W - 2L
1,139 SR
Queue Stats
1W - 14L
1,046 Elo+
Party 1
Thanatos
Thanatos
RoyaL_AKimBo-
Thanatos
Level 34
God Stats
0W - 3L
1,121 SR
Queue Stats
6W - 27L
1,038 Elo+
Party 1
Hades
Hades
RoyaL_Gionny
Hades
Level 27
God Stats
4W - 15L
1,127 SR
Queue Stats
4W - 24L
1,055 Elo+
Party 1
Artemis
Artemis
SqD_carciofo_RL
Artemis
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 24L
950 Elo+
Party 1
Team Averages
Level 26
1,239 SR
1,038 Elo+

VS

Team Averages
Level 49
1,553 SR
1,351 Elo+
Hel
Hel
G-V_I_R_U_S-G
Hel
Level 38
God Stats
9W - 11L
1,744 SR
Queue Stats
31W - 32L
1,437 Elo+
Solo
Hades
Hades
Giggsymodo69
Hades
Level 68
God Stats
32W - 37L
1,588 SR
Queue Stats
112W - 111L
1,517 Elo+
Solo
Chaac
Chaac
SimonPrettyBoy
Chaac
Level 47
God Stats
16W - 9L
1,490 SR
Queue Stats
30W - 26L
1,282 Elo+
Party 2
Janus
Janus
Xx KealyK xX
Janus
Level 45
God Stats
4W - 2L
1,547 SR
Queue Stats
52W - 61L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
umorismo_lento
Tsukuyomi
Level 45
God Stats
18W - 20L
1,393 SR
Queue Stats
28W - 44L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmyX-X
Cerberus
15
1 / 2 / 5
9,514
432
7,492
20,347
22,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Meliche04
Merlin
17
2 / 5 / 0
9,932
451
7,676
12,629
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
RoyaL_AKimBo-
Thanatos
17
5 / 5 / 3
10,857
494
10,707
22,680
10,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 0
8,580
390
12,414
17,908
8,996
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 0
8,101
368
8,420
11,986
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
10,551
480
9,254
14,712
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 0 / 2
11,463
521
13,496
14,664
9,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 2
9,659
439
13,393
15,617
11,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 0 / 3
9,133
415
9,725
13,535
5,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
umorismo_lento
Tsukuyomi
18
9 / 3 / 2
11,371
517
12,918
18,774
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
19
19
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArmyX-X
Cerberus
1
2
5
1.75
W
2
0
6
5
W
6
0
2
7
L
Merlin
Meliche04
Merlin
2
5
0
0.4
L
Thanatos
RoyaL_AKimBo-
Thanatos
5
5
3
1.3
L
0
4
0
0
W
1
5
2
0.4
L
0
3
0
0
W
1
0
3
2.5
W
Tsukuyomi
umorismo_lento
Tsukuyomi
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,709
Damage
58,786
85,550
Taken
77,302
52,954
Mitigated
44,200
32,731
Healing
45,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArmyX-X
Cerberus
7,492
1,246
0
6,095
20,347
22,885
432
0
20,347
44,955
0
W
9,254
1,473
8,281
12,597
14,712
10,713
904
7,953
6,759
35,509
0
W
13,496
2,183
626
11,348
14,664
9,226
1,282
3,552
11,112
100,109
0
L
Merlin
Meliche04
Merlin
7,676
1,088
0
520
12,629
5,691
768
8,375
4,254
70,223
0
L
Thanatos
RoyaL_AKimBo-
Thanatos
10,707
3,362
0
16,241
22,680
10,554
324
3,141
19,539
0
87,503
L
12,414
636
0
7,884
17,908
8,996
176
13,042
4,866
64,374
0
W
13,393
4,250
0
5,162
15,617
11,135
1,002
7,306
8,311
0
54,740
L
8,420
2,271
0
1,991
11,986
4,828
49
7,917
4,069
0
45,834
W
9,725
1,033
0
3,863
13,535
5,307
1,169
6,572
6,963
81,156
0
W
Tsukuyomi
umorismo_lento
Tsukuyomi
12,918
4,585
0
4,092
18,774
7,819
291
2,199
16,575
0
90,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
52,177
547
Minions Killed
481
0
Camps Cleared
0
1,924,013
Distance Traveled
1,932,233
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,514
432
139
6
0
406,829
2
W
Hel
10,551
480
50
2
0
367,748
2
W
Hades
11,463
521
154
7
0
365,509
7
L
Merlin
9,932
451
109
5
0
342,798
0
L
Thanatos
10,857
494
130
6
0
406,885
0
L
Hades
8,580
390
100
5
0
394,871
1
W
Chaac
9,659
439
77
4
0
389,060
0
L
Artemis
8,101
368
69
3
0
372,630
0
W
Janus
9,133
415
102
5
0
349,293
1
W
Tsukuyomi
11,371
517
98
4
0
460,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role