Player Matchup

Nemesis
Nemesis
FrajoOut
Nemesis
Level 105
God Stats
0W - 3L
1,212 SR
Queue Stats
9W - 15L
1,419 Elo+
Party 2
Chaac
Chaac
HoldBear
Chaac
Level 5
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Ymir
Ymir
SimbaBros
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
angyuwu
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Thor
Thor
xxAtreyuxx
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Team Averages
Level 28
1,407 SR
1,302 Elo+

VS

Team Averages
Level 90
1,649 SR
1,642 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BannedCheese321
Izanami
Level 88
God Stats
38W - 26L
1,740 SR
Queue Stats
144W - 88L
1,667 Elo+
Party 1
Mercury
Mercury
EAsimp
Mercury
Level 33
God Stats
36W - 8L
1,836 SR
Queue Stats
55W - 19L
1,737 Elo+
Party 1
Ra
Ra
YungDoge123
Ra
Level 105
God Stats
2W - 1L
1,498 SR
Queue Stats
183W - 126L
1,667 Elo+
Party 1
Amaterasu
Amaterasu
theglizzyvision
Amaterasu
Level 62
God Stats
7W - 3L
1,673 SR
Queue Stats
142W - 87L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrajoOut
Nemesis
9
0 / 2 / 1
4,857
486
3,257
7,797
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
HoldBear
Chaac
7
0 / 4 / 1
4,625
463
5,066
8,266
3,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
6
1 / 4 / 0
4,455
446
2,175
8,721
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
angyuwu
Ah Muzen Cab
6
0 / 7 / 0
3,878
388
1,633
7,519
1,589
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 3 / 1
3,950
395
1,026
5,492
2,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 0 / 5
6,403
640
1,816
2,619
2,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
10 / 0 / 1
7,816
782
12,331
7,895
3,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
EAsimp
Mercury
10
2 / 0 / 5
5,969
597
2,734
7,349
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 1
6,231
623
5,275
4,075
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
theglizzyvision
Amaterasu
11
3 / 0 / 1
6,794
679
5,221
6,222
4,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
20
20
Deaths
1
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
5
4.5
W
10
0
1
10.5
W
Mercury
EAsimp
Mercury
2
0
5
4.5
L
Nemesis
FrajoOut
Nemesis
0
2
1
0.25
L
Chaac
HoldBear
Chaac
0
4
1
0.13
L
Ymir
1
4
0
0.25
W
3
1
1
3.5
L
Ah Muzen Cab
angyuwu
Ah Muzen Cab
0
7
0
0
W
Amaterasu
theglizzyvision
Amaterasu
3
0
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,157
Damage
27,377
37,795
Taken
28,160
15,506
Mitigated
13,345
2,009
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,816
432
2,083
697
2,619
2,035
406
192
2,178
12,060
0
W
12,331
9,885
0
4,356
7,895
3,070
2,773
1,954
5,941
0
66,858
W
Mercury
EAsimp
Mercury
2,734
1,382
0
3,824
7,349
2,518
0
0
7,349
0
22,078
L
Nemesis
FrajoOut
Nemesis
3,257
1,237
0
153
7,797
2,889
0
2,077
5,720
0
34,331
L
Chaac
HoldBear
Chaac
5,066
1,429
0
1,498
8,266
3,876
0
1,403
6,863
0
25,857
L
Ymir
2,175
978
0
334
8,721
4,943
0
691
8,030
9,734
0
W
5,275
709
252
1,120
4,075
1,396
394
29
4,046
42,068
0
L
Ah Muzen Cab
angyuwu
Ah Muzen Cab
1,633
1,084
0
24
7,519
1,589
0
690
6,829
0
10,704
W
Amaterasu
theglizzyvision
Amaterasu
5,221
2,280
0
2,017
6,222
4,326
0
0
6,222
0
37,498
L
1,026
68
0
0
5,492
2,209
0
2,230
3,262
0
11,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,765
Gold Earned
33,213
159
Minions Killed
325
0
Camps Cleared
0
894,889
Distance Traveled
939,464
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,403
640
23
2
0
169,579
4
W
Izanami
7,816
782
115
12
0
179,723
2
W
Mercury
5,969
597
54
5
0
200,618
1
L
Nemesis
4,857
486
65
7
0
225,692
4
L
Chaac
4,625
463
44
4
0
172,649
1
L
Ymir
4,455
446
14
1
0
179,649
0
W
Ra
6,231
623
53
5
0
177,984
2
L
Ah Muzen Cab
3,878
388
19
2
0
146,333
0
W
Amaterasu
6,794
679
80
8
0
211,560
2
L
Thor
3,950
395
17
2
0
170,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role