Player Matchup

Cliodhna
Cliodhna
EiNfAcH PauL
Cliodhna
Level 136
God Stats
19W - 18L
1,549 SR
Queue Stats
45W - 59L
1,489 Elo+
Solo
Izanami
Izanami
MissDonimo
Izanami
Level 100
God Stats
13W - 9L
1,530 SR
Queue Stats
76W - 126L
1,297 Elo+
Solo
Eset
Eset
Ygg Dayto
Eset
Level 128
God Stats
4W - 2L
1,713 SR
Queue Stats
246W - 227L
1,492 Elo+
Solo
Team Averages
Level 121
1,597 SR
1,426 Elo+

VS

Team Averages
Level 83
1,530 SR
1,415 Elo+
Cerberus
Cerberus
Daztrues
Cerberus
Level 118
God Stats
2W - 3L
1,592 SR
Queue Stats
195W - 195L
1,536 Elo+
Solo
Izanami
Izanami
LUupass
Izanami
Level 82
God Stats
3W - 10L
1,497 SR
Queue Stats
327W - 324L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
jack12346567789
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 82L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EiNfAcH PauL
Cliodhna
18
5 / 3 / 11
13,088
689
20,271
20,149
9,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
MissDonimo
Izanami
19
10 / 3 / 7
14,335
754
23,764
21,536
10,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
20
5 / 2 / 10
13,308
700
20,056
13,635
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daztrues
Cerberus
17
2 / 4 / 5
13,068
688
12,833
28,550
34,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
LUupass
Izanami
17
5 / 8 / 2
13,189
694
14,014
22,814
11,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
jack12346567789
Baron Samedi
16
1 / 8 / 5
11,943
629
15,120
22,651
13,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
8
8
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Daztrues
Cerberus
2
4
5
1.13
W
Cliodhna
EiNfAcH PauL
Cliodhna
5
3
11
3.5
L
Izanami
LUupass
Izanami
5
8
2
0.75
W
Izanami
MissDonimo
Izanami
10
3
7
4.5
W
Eset
5
2
10
5
L
Baron Samedi
jack12346567789
Baron Samedi
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,091
Damage
41,967
55,320
Taken
74,015
25,903
Mitigated
59,324
14,856
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Daztrues
Cerberus
12,833
408
0
7,354
28,550
34,472
340
8,789
19,761
31,060
0
W
Cliodhna
EiNfAcH PauL
Cliodhna
20,271
2,427
0
2,512
20,149
9,071
828
10,573
9,576
0
49,101
L
Izanami
LUupass
Izanami
14,014
9,189
0
2,535
22,814
11,388
1,053
4,254
18,560
0
55,190
W
Izanami
MissDonimo
Izanami
23,764
19,001
0
6,192
21,536
10,073
1,799
9,970
11,566
0
61,496
W
Eset
20,056
653
1,380
4,772
13,635
6,759
46
7,783
5,852
75,608
0
L
Baron Samedi
jack12346567789
Baron Samedi
15,120
1,509
1,806
6,153
22,651
13,464
0
7,774
14,877
47,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
38,200
220
Minions Killed
192
10
Camps Cleared
6
966,931
Distance Traveled
880,967
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,068
688
31
2
0
328,410
3
W
Cliodhna
13,088
689
60
3
4
331,083
3
L
Izanami
13,189
694
82
4
2
275,873
2
W
Izanami
14,335
754
70
4
0
288,326
2
W
Eset
13,308
700
90
5
6
347,522
3
L
Baron Samedi
11,943
629
79
4
4
276,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role