Player Matchup

Yemoja
Yemoja
Crucifix69-420
Yemoja
Level 125
God Stats
2W - 1L
1,626 SR
Queue Stats
92W - 93L
1,464 Elo+
Party 2
Awilix
Awilix
HeckinGudBoi
Awilix
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 81L
1,418 Elo+
Solo
King Arthur
King Arthur
Vipperini
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,421 Elo+
Solo
Bakasura
Bakasura
jigendfg
Bakasura
Level 123
God Stats
0W - 3L
1,359 SR
Queue Stats
67W - 77L
1,461 Elo+
Party 2
Atlas
Atlas
minimal222
Atlas
Level 124
God Stats
0W - 2L
1,650 SR
Queue Stats
70W - 79L
1,434 Elo+
Party 2
Team Averages
Level 107
1,527 SR
1,440 Elo+

VS

Team Averages
Level 96
1,558 SR
1,439 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dainyel Eaoghan
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,411 Elo+
Solo
Da Ji
Da Ji
MrDower
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,313 Elo+
Solo
Cerberus
Cerberus
TheBaldViking7
Cerberus
Level 119
God Stats
5W - 0L
1,908 SR
Queue Stats
155W - 153L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
liamkong
Cthulhu
Level 104
God Stats
3W - 2L
1,383 SR
Queue Stats
50W - 44L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
11,525
768
12,621
18,950
29,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
17
2 / 7 / 12
10,604
707
9,902
16,143
6,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Vipperini
King Arthur
17
6 / 7 / 9
10,782
719
16,196
22,307
28,765
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
jigendfg
Bakasura
17
4 / 9 / 9
10,535
702
10,538
18,549
10,569
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
17
3 / 8 / 13
10,368
691
25,301
19,398
10,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 4 / 25
11,992
799
19,137
17,944
9,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 27
11,541
769
8,353
16,406
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
MrDower
Da Ji
18
6 / 5 / 19
11,394
760
15,058
19,812
10,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
19
7 / 4 / 24
12,043
803
21,998
25,366
10,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
liamkong
Cthulhu
20
12 / 3 / 20
12,764
851
22,481
23,244
23,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
150
19
Kills
35
35
Deaths
19
55
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
25
4.63
L
4
4
12
2.5
W
4
3
27
5.83
L
Awilix
2
7
12
1.14
W
Da Ji
MrDower
Da Ji
6
5
19
3.1
W
Cerberus
7
4
24
4.75
L
King Arthur
Vipperini
King Arthur
6
7
9
1.5
L
Bakasura
jigendfg
Bakasura
4
9
9
0.94
W
Cthulhu
liamkong
Cthulhu
12
3
20
7.33
L
Atlas
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,558
Damage
87,027
95,347
Taken
102,772
85,848
Mitigated
62,004
23,088
Healing
58,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,137
10,587
0
3,148
17,944
9,616
3,200
5,608
11,772
0
39,508
L
12,621
2,029
7,861
4,446
18,950
29,477
459
9,069
9,881
25,948
0
W
8,353
1,036
23,477
9,959
16,406
8,120
1,395
8,285
7,876
22,824
0
L
Awilix
9,902
3,622
682
862
16,143
6,780
372
12,273
3,870
0
28,672
W
Da Ji
MrDower
Da Ji
15,058
4,928
919
4,254
19,812
10,441
1,072
7,046
12,331
0
26,536
W
Cerberus
21,998
894
1,818
5,664
25,366
10,824
993
9,510
15,676
41,696
0
L
King Arthur
Vipperini
King Arthur
16,196
1,608
234
3,155
22,307
28,765
360
10,375
11,789
0
22,868
L
Bakasura
jigendfg
Bakasura
10,538
6,931
131
2,768
18,549
10,569
0
9,236
9,313
0
13,817
W
Cthulhu
liamkong
Cthulhu
22,481
1,365
3,615
5,851
23,244
23,003
525
7,473
15,629
38,120
0
L
Atlas
25,301
4,855
1,054
1,895
19,398
10,257
245
11,879
7,519
39,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,814
Gold Earned
59,734
127
Minions Killed
177
0
Camps Cleared
0
1,174,499
Distance Traveled
1,352,414
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,992
799
35
2
0
250,141
1
L
Yemoja
11,525
768
29
2
0
243,315
0
W
Hel
11,541
769
31
2
0
283,518
4
L
Awilix
10,604
707
46
3
0
234,374
0
W
Da Ji
11,394
760
14
1
0
253,865
0
W
Cerberus
12,043
803
63
4
0
276,172
1
L
King Arthur
10,782
719
10
1
0
268,818
1
L
Bakasura
10,535
702
17
1
0
195,154
0
W
Cthulhu
12,764
851
34
2
0
288,718
0
L
Atlas
10,368
691
25
2
0
232,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role