Player Matchup

Osiris
Osiris
ITzxNcredible
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,324 Elo+
Party 1
Janus
Janus
IccheDin
Janus
Level 108
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,790 Elo+
Party 1
Atlas
Atlas
JesseLogic
Atlas
Level 109
God Stats
2W - 6L
1,418 SR
Queue Stats
2W - 11L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xhirow
Tsukuyomi
Level 156
God Stats
0W - 2L
1,965 SR
Queue Stats
13W - 26L
1,436 Elo+
Party 1
Artemis
Artemis
iDubstepPandas
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,357 Elo+
Party 1
Team Averages
Level 112
1,620 SR
1,442 Elo+

VS

Team Averages
Level 119
1,551 SR
1,475 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Loucrin
Tiamat
Level 127
God Stats
1W - 1L
1,541 SR
Queue Stats
158W - 170L
1,493 Elo+
Party 2
Charybdis
Charybdis
Serqett
Charybdis
Level 86
God Stats
2W - 0L
1,714 SR
Queue Stats
5W - 6L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,695
550
11,753
12,989
14,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
IccheDin
Janus
12
0 / 1 / 0
7,109
508
1,884
6,215
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
10
0 / 1 / 0
5,642
403
5,179
9,155
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Xhirow
Tsukuyomi
12
1 / 1 / 0
6,918
494
7,356
12,777
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 0
5,763
412
3,857
6,826
1,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 0 / 1
7,292
521
8,217
15,924
11,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
 
Terra
11
1 / 0 / 3
7,057
504
1,740
6,560
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
12
1 / 2 / 1
6,605
472
6,538
11,595
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Loucrin
Tiamat
14
1 / 0 / 1
7,708
551
3,418
7,256
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Serqett
Charybdis
13
4 / 0 / 1
7,502
536
6,645
8,415
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
7
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
1
0.5
W
Terra
 
Terra
1
0
3
2.5
W
Ne Zha
 
Ne Zha
1
2
1
0.75
L
1
0
0
1
L
Janus
IccheDin
Janus
0
1
0
0
L
Atlas
0
1
0
0
W
Tiamat
Loucrin
Tiamat
1
0
1
1.5
W
Charybdis
Serqett
Charybdis
4
0
1
4.5
L
Tsukuyomi
Xhirow
Tsukuyomi
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,029
Damage
26,558
47,962
Taken
49,750
28,243
Mitigated
26,439
18,293
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,217
4,746
0
7,301
15,924
11,326
60
532
15,356
0
61,492
W
Terra
 
Terra
1,740
185
1,172
3,051
6,560
4,201
116
2,120
4,305
21,807
0
W
Ne Zha
 
Ne Zha
6,538
2,104
0
4,388
11,595
4,578
476
817
10,686
0
46,177
L
11,753
6,306
0
8,043
12,989
14,487
19
0
12,989
0
66,276
L
Janus
IccheDin
Janus
1,884
291
0
1,448
6,215
2,189
0
1,358
4,801
51,145
0
L
Atlas
5,179
1,187
0
1,839
9,155
4,952
0
662
8,455
34,871
0
W
Tiamat
Loucrin
Tiamat
3,418
357
0
2,758
7,256
3,290
0
371
6,849
56,968
0
W
Charybdis
Serqett
Charybdis
6,645
2,891
0
3,356
8,415
3,044
964
2,610
5,491
0
59,796
L
Tsukuyomi
Xhirow
Tsukuyomi
7,356
3,102
0
5,662
12,777
4,687
0
2,062
10,489
0
52,786
L
3,857
1,300
0
1,301
6,826
1,928
0
756
6,070
0
24,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
36,164
412
Minions Killed
447
0
Camps Cleared
0
1,368,397
Distance Traveled
1,424,382
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,292
521
106
8
0
296,743
1
W
Terra
7,057
504
32
2
0
305,581
6
W
Ne Zha
6,605
472
76
5
0
298,490
2
L
Osiris
7,695
550
89
6
0
263,418
2
L
Janus
7,109
508
110
8
0
282,661
2
L
Atlas
5,642
403
49
4
0
265,156
5
W
Tiamat
7,708
551
134
10
0
277,969
6
W
Charybdis
7,502
536
99
7
0
245,599
0
L
Tsukuyomi
6,918
494
109
8
0
334,731
7
L
Artemis
5,763
412
55
4
0
222,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role