Player Matchup

Odin
Odin
Boo Sheeet
Odin
Level 29
God Stats
16W - 20L
1,420 SR
Queue Stats
31W - 41L
1,264 Elo+
Party 1
Khepri
Khepri
LordChungusX
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 1
Xing Tian
Xing Tian
PLATAPIAS
Xing Tian
Level 62
God Stats
17W - 16L
1,367 SR
Queue Stats
19W - 29L
1,237 Elo+
Party 1
Team Averages
Level 33
1,429 SR
1,193 Elo+

VS

Team Averages
Level 104
1,426 SR
1,298 Elo+
Cernunnos
Cernunnos
MagnusBaine
Cernunnos
Level 98
God Stats
3W - 8L
1,365 SR
Queue Stats
15W - 22L
1,346 Elo+
Solo
Bacchus
Bacchus
TallLoki
Bacchus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 52L
1,262 Elo+
Solo
Ah Puch
Ah Puch
cellsork7
Ah Puch
Level 129
God Stats
2W - 2L
1,412 SR
Queue Stats
115W - 171L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
8,063
620
9,797
15,514
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
12
0 / 6 / 3
7,773
598
3,006
20,212
12,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
PLATAPIAS
Xing Tian
12
1 / 2 / 3
8,077
621
9,918
17,985
9,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MagnusBaine
Cernunnos
15
4 / 2 / 8
10,360
797
15,610
11,127
4,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TallLoki
Bacchus
13
4 / 1 / 7
9,972
767
9,751
12,524
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
cellsork7
Ah Puch
13
5 / 1 / 6
9,501
731
21,503
8,476
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Khepri
0
6
3
0.25
W
Cernunnos
MagnusBaine
Cernunnos
4
2
8
4
L
Xing Tian
PLATAPIAS
Xing Tian
1
2
3
1.25
W
Bacchus
TallLoki
Bacchus
4
1
7
7.5
W
Ah Puch
cellsork7
Ah Puch
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
46,864
53,711
Taken
32,127
33,011
Mitigated
22,618
6,640
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,797
2,360
0
535
15,514
10,207
0
9,479
6,035
0
17,888
L
Khepri
3,006
441
342
4,705
20,212
12,832
0
13,065
7,147
14,655
0
W
Cernunnos
MagnusBaine
Cernunnos
15,610
8,350
130
4,842
11,127
4,693
2,054
5,359
5,536
0
46,280
L
Xing Tian
PLATAPIAS
Xing Tian
9,918
1,722
126
932
17,985
9,972
0
8,998
8,987
21,206
0
W
Bacchus
TallLoki
Bacchus
9,751
1,916
0
1,310
12,524
14,420
0
3,590
8,554
20,521
0
W
Ah Puch
cellsork7
Ah Puch
21,503
97
0
2,188
8,476
3,505
195
4,551
3,771
41,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
29,833
79
Minions Killed
161
2
Camps Cleared
9
715,807
Distance Traveled
689,882
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,063
620
37
3
2
221,089
1
L
Khepri
7,773
598
25
2
0
210,445
1
W
Cernunnos
10,360
797
75
6
5
217,490
1
L
Xing Tian
8,077
621
17
1
0
284,273
0
W
Bacchus
9,972
767
30
2
1
226,913
2
W
Ah Puch
9,501
731
56
4
3
245,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role