Player Matchup

Nemesis
Nemesis
Diamond II
ChunderThunder
Nemesis
Diamond II
Level 156
God Stats
1W - 1L
1,743 SR
Queue Stats
53W - 42L
2,322 MMR
Solo
Charybdis
Charybdis
Diamond V
SuccodactyI
Charybdis
Diamond V
Level 157
God Stats
3W - 5L
1,605 SR
Queue Stats
69W - 66L
2,260 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
TempestInATeacup
Sylvanus
Platinum I
Level 160
God Stats
0W - 2L
1,481 SR
Queue Stats
220W - 197L
2,049 MMR
Party 2
Persephone
Persephone
Diamond II
firekrom
Persephone
Diamond II
Level 104
God Stats
2W - 4L
1,851 SR
Queue Stats
266W - 242L
2,474 MMR
Solo
Lancelot
Lancelot
Diamond II
tanakaHS
Lancelot
Diamond II
Level 160
God Stats
0W - 1L
1,408 SR
Queue Stats
104W - 87L
2,443 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,618 SR
2,309 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,568 SR
2,064 MMR
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond I
Rivqah
Discordia
Diamond I
Level 105
God Stats
7W - 3L
1,598 SR
Queue Stats
97W - 75L
2,476 MMR
Solo
Chiron
Chiron
Masters
SkillxDrain
Chiron
Masters
Level 56
God Stats
6W - 24L
1,330 SR
Queue Stats
233W - 228L
2,463 MMR
Solo
Amaterasu
Amaterasu
Diamond III
xJackknife
Amaterasu
Diamond III
Level 146
God Stats
6W - 3L
1,913 SR
Queue Stats
338W - 334L
2,379 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,436
465
5,238
10,903
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
SuccodactyI
Charybdis
14
0 / 1 / 1
7,929
496
6,085
12,460
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
7,373
461
3,842
16,069
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
firekrom
Persephone
14
1 / 0 / 1
8,628
539
11,584
8,348
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
tanakaHS
Lancelot
13
1 / 7 / 0
8,237
515
5,751
17,290
11,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Da JiSusanoPoseidon

VS

Bans
UllrFreyaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 3 / 2
8,024
502
6,313
14,189
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
 
Khepri
12
0 / 0 / 3
7,402
463
3,927
10,800
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Rivqah
Discordia
16
2 / 0 / 1
9,241
578
8,932
4,124
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
1 / 1 / 0
9,086
568
9,123
9,821
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
xJackknife
Amaterasu
16
6 / 1 / 4
10,460
654
16,050
16,803
13,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
11
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
2
1
W
Khepri
 
Khepri
0
0
3
1.5
L
2
0
2
3
W
Discordia
Rivqah
Discordia
2
0
1
2.5
W
Chiron
1
1
0
1
L
Charybdis
SuccodactyI
Charybdis
0
1
1
0.5
L
1
3
1
0.5
L
Persephone
firekrom
Persephone
1
0
1
1.5
L
Lancelot
tanakaHS
Lancelot
1
7
0
0.14
W
Amaterasu
xJackknife
Amaterasu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
44,345
65,070
Taken
55,737
41,509
Mitigated
34,549
21,191
Healing
25,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,313
2,305
0
6,606
14,189
9,239
147
3,330
10,859
0
69,949
W
Khepri
 
Khepri
3,927
454
0
2,294
10,800
6,454
0
5,889
4,911
35,370
0
L
5,238
2,290
0
2,066
10,903
4,621
0
2,276
8,457
0
53,946
W
Discordia
Rivqah
Discordia
8,932
575
69
1,667
4,124
1,800
0
1,641
2,483
90,116
0
W
Chiron
9,123
4,401
599
4,262
9,821
3,988
0
785
9,036
0
84,346
L
Charybdis
SuccodactyI
Charybdis
6,085
3,040
0
6,076
12,460
4,072
0
1,115
11,319
0
72,462
L
3,842
822
1,479
4,287
16,069
17,939
0
5,640
9,965
27,143
0
L
Persephone
firekrom
Persephone
11,584
522
0
1,217
8,348
3,633
0
2,789
5,197
81,380
0
L
Lancelot
tanakaHS
Lancelot
5,751
1,403
0
6,066
17,290
11,244
0
258
17,032
0
63,664
W
Amaterasu
xJackknife
Amaterasu
16,050
8,687
0
9,635
16,803
13,068
529
4,266
12,537
0
99,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
44,213
508
Minions Killed
637
0
Camps Cleared
0
1,602,320
Distance Traveled
1,660,242
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,024
502
100
6
0
347,227
2
W
Khepri
7,402
463
45
3
0
346,943
5
L
Nemesis
7,436
465
79
5
0
376,365
7
W
Discordia
9,241
578
161
10
0
315,507
6
W
Chiron
9,086
568
162
10
0
289,999
6
L
Charybdis
7,929
496
139
9
0
296,863
5
L
Sylvanus
7,373
461
41
3
0
251,502
3
L
Persephone
8,628
539
144
9
0
330,150
3
L
Lancelot
8,237
515
105
7
0
347,440
3
W
Amaterasu
10,460
654
169
11
0
360,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role