Player Matchup

Bacchus
Bacchus
Andic1912
Bacchus
Level 30
God Stats
5W - 4L
1,322 SR
Queue Stats
64W - 84L
1,365 Elo+
Party 1
Lancelot
Lancelot
Barbarello1701
Lancelot
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 53L
1,258 Elo+
Party 1
Erlang Shen
Erlang Shen
Playguy4Ever
Erlang Shen
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,338 Elo+
Party 1
Cupid
Cupid
X_schirin_X
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 41L
1,272 Elo+
Party 1
Poseidon
Poseidon
zVxgz-
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,464 SR
1,347 Elo+

VS

Team Averages
Level 70
1,617 SR
1,433 Elo+
Medusa
Medusa
Flxz_Dovahkiin
Medusa
Level 102
God Stats
23W - 16L
1,673 SR
Queue Stats
105W - 85L
1,446 Elo+
Party 2
Nemesis
Nemesis
Flxz_LuggaLugga
Nemesis
Level 41
God Stats
11W - 8L
1,693 SR
Queue Stats
83W - 60L
1,429 Elo+
Party 2
Merlin
Merlin
Flxz_Momo
Merlin
Level 124
God Stats
5W - 3L
1,410 SR
Queue Stats
250W - 214L
1,521 Elo+
Party 2
Eset
Eset
GhOsT_MoSsV3r
Eset
Level 49
God Stats
9W - 5L
1,652 SR
Queue Stats
121W - 122L
1,428 Elo+
Solo
Ares
Ares
PeigneMur997461
Ares
Level 36
God Stats
4W - 1L
1,657 SR
Queue Stats
30W - 51L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andic1912
Bacchus
12
2 / 2 / 2
8,076
475
6,913
16,937
18,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
11
0 / 6 / 3
7,048
415
6,605
16,824
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Playguy4Ever
Erlang Shen
12
0 / 4 / 0
7,000
412
4,478
18,325
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 8 / 1
7,085
417
6,467
13,456
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
zVxgz-
Poseidon
11
0 / 6 / 1
6,290
370
2,681
9,002
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
9,165
539
9,257
8,108
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 7
9,528
560
6,998
9,966
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Flxz_Momo
Merlin
16
8 / 1 / 7
10,055
591
17,066
9,666
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 1 / 3
10,213
601
19,921
9,628
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 6
8,211
483
3,824
14,881
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
26
26
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Andic1912
Bacchus
2
2
2
1.5
L
Lancelot
0
6
3
0.25
W
6
1
5
8.5
W
2
0
7
5.5
W
Merlin
Flxz_Momo
Merlin
8
1
7
11.5
W
10
1
3
11.5
W
0
1
6
3
L
Erlang Shen
Playguy4Ever
Erlang Shen
0
4
0
0
L
2
8
1
0.31
L
Poseidon
zVxgz-
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
57,066
74,544
Taken
52,249
44,645
Mitigated
33,998
18,475
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Andic1912
Bacchus
6,913
1,019
0
3,878
16,937
18,121
93
7,584
9,353
29,203
0
L
Lancelot
6,605
2,050
0
4,162
16,824
6,800
0
6,248
10,576
0
47,001
W
9,257
4,237
0
3,543
8,108
3,699
1,926
2,168
5,940
0
81,311
W
6,998
3,172
0
1,049
9,966
3,765
966
1,213
8,753
0
68,268
W
Merlin
Flxz_Momo
Merlin
17,066
2,012
0
2,045
9,666
5,073
1,343
2,280
7,386
76,114
0
W
19,921
2,390
430
2,126
9,628
4,705
1,140
1,118
8,510
71,581
0
W
3,824
130
0
3,189
14,881
16,756
0
3,444
11,437
27,734
0
L
Erlang Shen
Playguy4Ever
Erlang Shen
4,478
2,593
0
6,333
18,325
10,498
0
11,828
6,497
0
40,172
L
6,467
2,942
637
2,135
13,456
5,454
382
7,707
5,749
0
34,618
L
Poseidon
zVxgz-
Poseidon
2,681
623
0
1,330
9,002
3,772
0
7,444
1,558
28,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
47,172
269
Minions Killed
484
0
Camps Cleared
0
1,496,362
Distance Traveled
1,603,929
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,076
475
32
2
0
298,707
1
L
Lancelot
7,048
415
67
4
0
367,136
0
W
Medusa
9,165
539
108
6
0
322,379
4
W
Nemesis
9,528
560
121
7
0
387,540
3
W
Merlin
10,055
591
108
6
0
306,435
5
W
Eset
10,213
601
106
6
0
295,705
1
W
Ares
8,211
483
41
2
0
291,870
1
L
Erlang Shen
7,000
412
74
4
0
302,060
6
L
Cupid
7,085
417
56
3
0
265,348
4
L
Poseidon
6,290
370
40
2
0
263,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role