Player Matchup

Gilgamesh
Gilgamesh
FiOSiTY
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 85L
1,596 Elo+
Party 1
Bacchus
Bacchus
Mikeyy_NJ
Bacchus
Level 124
God Stats
4W - 0L
1,848 SR
Queue Stats
20W - 9L
1,787 Elo+
Party 1
Cupid
Cupid
Mr Fizz268
Cupid
Level 149
God Stats
18W - 28L
1,390 SR
Queue Stats
296W - 321L
1,463 Elo+
Solo
Hera
Hera
Spearow
Hera
Level 149
God Stats
4W - 0L
1,673 SR
Queue Stats
46W - 32L
1,623 Elo+
Party 1
Anubis
Anubis
TheyCallMeGeg
Anubis
Level 16
God Stats
1W - 2L
1,226 SR
Queue Stats
33W - 19L
1,556 Elo+
Party 1
Team Averages
Level 108
1,528 SR
1,605 Elo+

VS

Team Averages
Level 80
1,573 SR
1,513 Elo+
Nu Wa
Nu Wa
Blirzkrieg
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Ares
Ares
CasaDeMeSmiteo
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Pele
Pele
Strider Yuna
Pele
Level 89
God Stats
7W - 6L
1,485 SR
Queue Stats
306W - 318L
1,540 Elo+
Solo
Anhur
Anhur
lalaisme
Anhur
Level 160
God Stats
0W - 2L
1,880 SR
Queue Stats
26W - 22L
1,736 Elo+
Party 2
Neith
Neith
neilthedevil
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FiOSiTY
Gilgamesh
15
2 / 9 / 9
9,541
734
9,362
20,111
14,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Mikeyy_NJ
Bacchus
15
4 / 4 / 10
9,991
769
8,568
15,272
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
16
0 / 0 / 8
9,006
693
10,607
11,844
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Spearow
Hera
18
10 / 3 / 6
11,001
846
21,716
11,365
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 3 / 4
10,335
795
7,096
9,241
3,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 3 / 7
8,561
659
10,836
8,668
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 10
9,160
705
8,838
17,373
19,823
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 3 / 7
9,502
731
11,436
14,601
7,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
lalaisme
Anhur
17
5 / 6 / 9
9,875
760
13,021
14,608
8,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 6
9,293
715
10,060
12,429
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
58
18
Kills
19
19
Deaths
18
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
7
1.17
L
3
3
10
2.67
W
Gilgamesh
FiOSiTY
Gilgamesh
2
9
9
0.72
W
Bacchus
Mikeyy_NJ
Bacchus
4
4
10
2.25
W
Cupid
0
0
8
4
W
Hera
Spearow
Hera
10
3
6
4.33
L
8
3
7
3.83
W
2
3
4
1.33
L
Anhur
lalaisme
Anhur
5
6
9
1.58
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,349
Damage
54,191
67,833
Taken
67,679
44,539
Mitigated
47,054
14,237
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,836
2,689
0
470
8,668
4,134
188
5,136
3,532
37,713
0
L
8,838
844
662
2,632
17,373
19,823
0
9,749
7,624
12,018
0
W
Gilgamesh
FiOSiTY
Gilgamesh
9,362
1,424
1,126
1,371
20,111
14,593
0
5,885
14,226
0
26,606
W
Bacchus
Mikeyy_NJ
Bacchus
8,568
1,214
0
1,564
15,272
16,135
68
3,255
12,017
13,462
0
W
Cupid
10,607
3,887
618
5,483
11,844
4,609
1,328
3,038
8,806
0
41,987
W
Hera
Spearow
Hera
21,716
5,022
0
351
11,365
5,332
289
3,557
7,808
50,624
0
L
11,436
2,239
0
2,979
14,601
7,186
0
6,508
8,093
0
26,289
W
7,096
1,132
0
3,724
9,241
3,870
1,144
3,939
5,302
40,721
0
L
Anhur
lalaisme
Anhur
13,021
6,635
0
181
14,608
8,973
426
6,669
7,939
0
40,932
L
10,060
4,566
0
1,565
12,429
6,938
53
9,318
3,111
0
27,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,874
Gold Earned
46,391
261
Minions Killed
177
0
Camps Cleared
0
1,262,639
Distance Traveled
1,189,451
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,561
659
67
5
0
233,432
0
L
Ares
9,160
705
4
0
0
229,253
1
W
Gilgamesh
9,541
734
25
2
0
245,022
0
W
Bacchus
9,991
769
7
1
0
269,508
2
W
Cupid
9,006
693
62
5
0
251,339
3
W
Hera
11,001
846
76
6
0
281,857
0
L
Pele
9,502
731
19
1
0
281,115
3
W
Anubis
10,335
795
91
7
0
214,913
2
L
Anhur
9,875
760
51
4
0
227,302
4
L
Neith
9,293
715
36
3
0
218,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role