Player Matchup

Hachiman
Hachiman
BipedSun6362505
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,178 Elo+
Solo
Chang'e
Chang'e
Bobdasin
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,392 Elo+
Solo
Hou Yi
Hou Yi
ThatBoiiMayhemm
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
jndieg
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 159L
1,496 Elo+
Solo
Da Ji
Da Ji
moonflower1997
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,413 Elo+

VS

Team Averages
Level 144
1,501 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DuoGodofDeath
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo
Terra
Terra
PriorMagician96
Terra
Level 160
God Stats
16W - 10L
1,721 SR
Queue Stats
2,042W - 1,936L
1,503 Elo+
Solo
Hun Batz
Hun Batz
VerbMB
Hun Batz
Level 146
God Stats
4W - 4L
1,282 SR
Queue Stats
749W - 735L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 4 / 3
5,492
687
2,630
6,208
2,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Bobdasin
Chang'e
14
1 / 2 / 4
6,280
785
4,226
6,599
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 0
6,073
759
5,291
7,604
2,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
jndieg
Cerberus
14
4 / 4 / 3
6,950
869
7,429
13,103
13,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 4
5,625
703
2,397
10,203
4,399
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
15 / 0 / 7
9,257
1,157
16,763
10,005
5,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
 
Sobek
13
1 / 2 / 18
7,175
897
5,463
9,792
12,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 4 / 8
7,447
931
3,492
9,671
4,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 0 / 19
7,787
973
3,556
5,795
4,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
VerbMB
Hun Batz
13
2 / 1 / 20
7,590
949
8,960
6,380
3,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
7
Kills
23
23
Deaths
7
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
15
0
7
18.5
W
Sobek
 
Sobek
1
2
18
5
L
Hachiman
0
4
3
0.38
L
Chang'e
Bobdasin
Chang'e
1
2
4
1.5
W
5
4
8
2.25
W
0
0
19
9.5
L
2
5
0
0.4
W
Hun Batz
VerbMB
Hun Batz
2
1
20
12
L
Cerberus
jndieg
Cerberus
4
4
3
1.38
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,973
Damage
38,234
43,717
Taken
41,643
28,260
Mitigated
30,878
11,173
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,763
6,371
1,262
4,673
10,005
5,587
1,279
2,035
7,970
0
34,365
W
Sobek
 
Sobek
5,463
201
39
2,175
9,792
12,168
0
2,226
7,566
11,776
0
L
Hachiman
2,630
1,609
0
479
6,208
2,177
0
1,375
4,833
0
6,508
L
Chang'e
Bobdasin
Chang'e
4,226
485
1,766
2,655
6,599
5,440
0
1,618
4,981
10,741
0
W
3,492
745
634
2,103
9,671
4,978
1,255
3,992
5,679
0
4,774
W
3,556
80
5,512
3,028
5,795
4,775
389
1,300
4,495
9,212
0
L
5,291
1,539
215
601
7,604
2,804
0
922
6,682
0
8,346
W
Hun Batz
VerbMB
Hun Batz
8,960
1,245
722
296
6,380
3,370
2,855
2,102
4,278
0
15,271
L
Cerberus
jndieg
Cerberus
7,429
214
803
4,654
13,103
13,440
0
2,822
10,281
17,822
0
L
2,397
416
0
0
10,203
4,399
0
2,282
7,921
0
5,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
39,256
73
Minions Killed
77
0
Camps Cleared
0
600,383
Distance Traveled
799,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,257
1,157
38
5
0
154,056
0
W
Sobek
7,175
897
7
1
0
159,403
0
L
Hachiman
5,492
687
7
1
0
79,198
0
L
Chang'e
6,280
785
24
3
0
143,496
1
W
Bastet
7,447
931
6
1
0
161,450
0
W
Terra
7,787
973
11
1
0
145,411
0
L
Hou Yi
6,073
759
4
1
0
100,210
0
W
Hun Batz
7,590
949
15
2
0
179,404
0
L
Cerberus
6,950
869
32
4
0
151,335
1
L
Da Ji
5,625
703
6
1
0
126,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role