Player Matchup

Raijin
Raijin
Dat_Sum_BS
Raijin
Level 103
God Stats
2W - 2L
1,644 SR
Queue Stats
344W - 383L
1,449 Elo+
Solo
Atlas
Atlas
Llamathon
Atlas
Level 147
God Stats
7W - 5L
1,749 SR
Queue Stats
244W - 243L
1,429 Elo+
Party 2
Merlin
Merlin
Psychofunkk
Merlin
Level 160
God Stats
8W - 9L
1,547 SR
Queue Stats
779W - 851L
1,404 Elo+
Solo
Chernobog
Chernobog
certdog56
Chernobog
Level 85
God Stats
1W - 5L
1,250 SR
Queue Stats
88W - 82L
1,480 Elo+
Solo
Tiamat
Tiamat
shadyturg
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 228L
1,431 Elo+
Party 2
Team Averages
Level 123
1,538 SR
1,438 Elo+

VS

Team Averages
Level 77
1,509 SR
1,384 Elo+
Erlang Shen
Erlang Shen
BerserkerJSB
Erlang Shen
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,476 Elo+
Solo
Hou Yi
Hou Yi
CrazyPanda4318
Hou Yi
Level 84
God Stats
2W - 1L
1,532 SR
Queue Stats
123W - 117L
1,433 Elo+
Solo
Chronos
Chronos
King Tonyy
Chronos
Level 102
God Stats
5W - 3L
1,512 SR
Queue Stats
237W - 248L
1,475 Elo+
Party 1
Yu Huang
Yu Huang
NoisyBoy000z
Yu Huang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,194 Elo+
Solo
Kuzenbo
Kuzenbo
jeffhardy2733
Kuzenbo
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 88L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dat_Sum_BS
Raijin
17
3 / 9 / 3
11,659
530
16,082
22,552
11,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Llamathon
Atlas
20
3 / 9 / 6
12,885
586
24,613
46,430
61,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
2 / 4 / 7
12,578
572
20,755
13,045
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
certdog56
Chernobog
20
3 / 4 / 5
12,472
567
25,276
18,783
11,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
shadyturg
Tiamat
19
2 / 10 / 5
12,441
566
20,398
23,452
24,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BerserkerJSB
Erlang Shen
20
12 / 6 / 18
16,175
735
28,151
36,494
38,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 16
13,597
618
22,732
20,186
12,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
King Tonyy
Chronos
20
10 / 1 / 20
15,602
709
29,264
26,107
16,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
NoisyBoy000z
Yu Huang
20
6 / 1 / 18
14,417
655
19,362
17,246
10,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
20
4 / 2 / 24
14,058
639
12,883
34,217
56,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
13
Kills
36
36
Deaths
13
26
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BerserkerJSB
Erlang Shen
12
6
18
3.5
W
4
3
16
4
L
Raijin
Dat_Sum_BS
Raijin
3
9
3
0.5
W
Chronos
King Tonyy
Chronos
10
1
20
20
L
Atlas
Llamathon
Atlas
3
9
6
0.67
W
Yu Huang
NoisyBoy000z
Yu Huang
6
1
18
15
L
Merlin
2
4
7
1.38
L
Chernobog
certdog56
Chernobog
3
4
5
1.38
W
Kuzenbo
4
2
24
8
L
Tiamat
shadyturg
Tiamat
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,124
Damage
112,392
124,262
Taken
134,250
116,521
Mitigated
135,607
37,097
Healing
73,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BerserkerJSB
Erlang Shen
28,151
13,858
4,085
12,411
36,494
38,516
1,047
19,450
17,044
3,078
40,932
W
22,732
9,650
4,798
6,048
20,186
12,634
3,059
13,635
6,551
0
46,777
L
Raijin
Dat_Sum_BS
Raijin
16,082
1,881
2,740
4,682
22,552
11,616
200
13,058
9,494
27,311
0
W
Chronos
King Tonyy
Chronos
29,264
5,907
7,245
10,346
26,107
16,838
2,483
18,566
7,541
67,818
0
L
Atlas
Llamathon
Atlas
24,613
8,379
1,144
11,707
46,430
61,297
34
25,106
21,324
47,279
0
W
Yu Huang
NoisyBoy000z
Yu Huang
19,362
145
5,577
6,128
17,246
10,874
1,355
12,585
4,661
49,508
0
L
Merlin
20,755
683
977
1,813
13,045
7,650
0
5,869
7,176
47,469
0
L
Chernobog
certdog56
Chernobog
25,276
12,183
1,079
3,107
18,783
11,310
196
8,476
10,307
0
59,668
W
Kuzenbo
12,883
4,166
2,561
13,861
34,217
56,745
841
17,612
16,605
29,807
0
L
Tiamat
shadyturg
Tiamat
20,398
353
5,007
4,841
23,452
24,648
0
10,064
13,388
42,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,035
Gold Earned
73,849
238
Minions Killed
218
0
Camps Cleared
0
1,686,296
Distance Traveled
2,245,389
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,175
735
14
1
0
451,016
0
W
Hou Yi
13,597
618
42
2
0
404,738
0
L
Raijin
11,659
530
30
1
0
311,382
0
W
Chronos
15,602
709
62
3
0
476,537
5
L
Atlas
12,885
586
38
2
0
304,577
1
W
Yu Huang
14,417
655
72
3
0
438,980
0
L
Merlin
12,578
572
55
3
0
380,397
0
L
Chernobog
12,472
567
73
3
0
332,142
2
W
Kuzenbo
14,058
639
28
1
0
474,118
1
L
Tiamat
12,441
566
42
2
0
357,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role