Player Matchup

Chaac
Chaac
BusinessTime524
Chaac
Level 106
God Stats
2W - 4L
1,430 SR
Queue Stats
327W - 349L
1,408 Elo+
Solo
Izanami
Izanami
CasuallyLemon
Izanami
Level 27
God Stats
1W - 2L
1,446 SR
Queue Stats
31W - 29L
1,333 Elo+
Party 1
Merlin
Merlin
Ishmaneck
Merlin
Level 88
God Stats
6W - 7L
1,186 SR
Queue Stats
40W - 40L
1,444 Elo+
Party 1
Cliodhna
Cliodhna
TwizzlerTickalor
Cliodhna
Level 44
God Stats
1W - 2L
1,672 SR
Queue Stats
17W - 17L
1,377 Elo+
Party 1
Xing Tian
Xing Tian
iRoZePurify
Xing Tian
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 35L
1,314 Elo+
Party 1
Team Averages
Level 57
1,447 SR
1,375 Elo+

VS

Team Averages
Level 71
1,411 SR
1,277 Elo+
Sun Wukong
Sun Wukong
AMF AldoCop
Sun Wukong
Level 43
God Stats
14W - 18L
1,391 SR
Queue Stats
140W - 135L
1,336 Elo+
Party 2
Mercury
Mercury
CHILAKILLER8515
Mercury
Level 83
God Stats
27W - 23L
1,447 SR
Queue Stats
399W - 418L
1,297 Elo+
Party 2
Ymir
Ymir
Celovath29
Ymir
Level 126
God Stats
26W - 20L
1,456 SR
Queue Stats
176W - 169L
1,348 Elo+
Solo
Heimdallr
Heimdallr
GamingRaptor162
Heimdallr
Level 31
God Stats
9W - 5L
1,262 SR
Queue Stats
37W - 52L
1,190 Elo+
Party 3
Vulcan
Vulcan
Note445
Vulcan
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,741
443
13,959
22,811
15,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
14
0 / 1 / 5
8,089
368
8,839
14,979
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Ishmaneck
Merlin
20
8 / 2 / 1
12,299
559
15,488
14,122
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 8 / 4
7,441
338
6,004
15,457
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
iRoZePurify
Xing Tian
14
3 / 0 / 4
9,938
452
9,304
18,615
18,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMF AldoCop
Sun Wukong
20
6 / 1 / 3
13,044
593
17,976
19,477
17,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

20
8 / 2 / 1
12,253
557
14,063
18,349
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 3
9,799
445
9,053
22,869
21,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
GamingRaptor162
Heimdallr
14
1 / 4 / 2
8,781
399
8,347
12,920
6,246
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Note445
Vulcan
17
0 / 2 / 2
10,534
479
11,438
9,970
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
12
Kills
16
16
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AMF AldoCop
Sun Wukong
6
1
3
7.5
L
1
5
1
0.3
W
8
2
1
4.25
L
Izanami
0
1
5
2.5
W
1
3
3
0.83
W
Heimdallr
GamingRaptor162
Heimdallr
1
4
2
0.5
L
Merlin
Ishmaneck
Merlin
8
2
1
4.25
W
Vulcan
Note445
Vulcan
0
2
2
0.5
L
0
8
4
0.25
L
Xing Tian
iRoZePurify
Xing Tian
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,594
Damage
60,877
85,984
Taken
83,585
53,181
Mitigated
59,975
24,789
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AMF AldoCop
Sun Wukong
17,976
6,532
278
9,579
19,477
17,791
2,021
266
19,211
0
112,460
L
13,959
4,362
0
7,531
22,811
15,644
0
1,607
21,188
0
82,163
W
14,063
9,061
0
9,218
18,349
8,882
1,200
4,457
13,892
0
123,889
L
Izanami
8,839
6,259
0
4,746
14,979
5,736
0
6,535
8,362
0
65,615
W
9,053
1,235
811
4,223
22,869
21,712
180
10,652
12,217
52,100
0
W
Heimdallr
GamingRaptor162
Heimdallr
8,347
4,767
0
0
12,920
6,246
859
4,625
8,295
0
60,101
L
Merlin
Ishmaneck
Merlin
15,488
860
285
3,662
14,122
7,131
0
6,925
7,041
113,676
0
W
Vulcan
Note445
Vulcan
11,438
2,983
0
1,307
9,970
5,344
189
4,792
5,178
95,098
0
L
6,004
1,498
0
2,574
15,457
5,926
0
1,409
13,968
0
30,169
L
Xing Tian
iRoZePurify
Xing Tian
9,304
778
682
5,309
18,615
18,744
0
3,619
14,934
41,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
54,411
513
Minions Killed
700
0
Camps Cleared
0
2,002,687
Distance Traveled
2,091,603
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,044
593
191
9
0
461,699
0
L
Chaac
9,741
443
127
6
0
383,339
0
W
Mercury
12,253
557
170
8
0
485,110
0
L
Izanami
8,089
368
98
4
0
425,064
1
W
Ymir
9,799
445
78
4
0
377,750
2
W
Heimdallr
8,781
399
88
4
0
356,838
2
L
Merlin
12,299
559
205
9
0
395,699
0
W
Vulcan
10,534
479
173
8
0
410,206
2
L
Cliodhna
7,441
338
42
2
0
361,334
1
L
Xing Tian
9,938
452
41
2
0
437,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role