Player Matchup

Hun Batz
Hun Batz
Exicalibers
Hun Batz
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
99W - 62L
1,673 Elo+
Party 1
King Arthur
King Arthur
Ghostlassassin83
King Arthur
Level 123
God Stats
1W - 2L
1,310 SR
Queue Stats
261W - 255L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
Sleperd
Xing Tian
Level 89
God Stats
17W - 10L
1,722 SR
Queue Stats
230W - 221L
1,521 Elo+
Party 1
Team Averages
Level 113
1,591 SR
1,574 Elo+

VS

Team Averages
Level 93
1,454 SR
1,502 Elo+
Janus
Janus
CharlesWeebly
Janus
Level 141
God Stats
5W - 7L
1,133 SR
Queue Stats
516W - 356L
1,609 Elo+
Solo
Cliodhna
Cliodhna
PeskyTarzan
Cliodhna
Level 83
God Stats
21W - 17L
1,566 SR
Queue Stats
43W - 52L
1,380 Elo+
Solo
Guan Yu
Guan Yu
SmellyBelly1868
Guan Yu
Level 54
God Stats
4W - 2L
1,662 SR
Queue Stats
33W - 30L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Exicalibers
Hun Batz
16
5 / 3 / 8
11,069
738
14,695
14,814
6,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Ghostlassassin83
King Arthur
17
5 / 2 / 8
11,192
746
13,377
18,524
8,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Sleperd
Xing Tian
14
3 / 2 / 8
11,158
744
8,286
16,321
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
9,975
665
10,263
6,391
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
PeskyTarzan
Cliodhna
12
0 / 9 / 2
8,375
558
10,736
16,455
6,202
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 5
10,915
728
9,217
21,220
26,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
7
7
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
Hun Batz
Exicalibers
Hun Batz
5
3
8
3
W
King Arthur
Ghostlassassin83
King Arthur
5
2
8
4.5
L
Cliodhna
PeskyTarzan
Cliodhna
0
9
2
0.11
W
Xing Tian
Sleperd
Xing Tian
3
2
8
3.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
30,216
49,659
Taken
44,066
33,916
Mitigated
34,921
12,950
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,263
1,153
0
1,566
6,391
2,127
0
1,252
5,139
41,451
0
W
Hun Batz
Exicalibers
Hun Batz
14,695
4,706
0
1,933
14,814
6,169
2,256
3,378
11,436
0
62,298
W
King Arthur
Ghostlassassin83
King Arthur
13,377
816
0
7,648
18,524
8,709
736
3,747
14,777
0
41,455
L
Cliodhna
PeskyTarzan
Cliodhna
10,736
993
295
444
16,455
6,202
0
3,907
12,548
0
24,868
W
Xing Tian
Sleperd
Xing Tian
8,286
797
0
3,369
16,321
19,038
177
3,913
12,026
18,459
0
L
9,217
932
1,581
9,839
21,220
26,592
0
3,389
17,831
348
24,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
29,265
169
Minions Killed
136
9
Camps Cleared
4
888,618
Distance Traveled
749,421
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,975
665
78
5
1
209,451
5
W
Hun Batz
11,069
738
90
6
7
291,251
3
W
King Arthur
11,192
746
64
4
0
319,695
0
L
Cliodhna
8,375
558
28
2
3
232,868
2
W
Xing Tian
11,158
744
15
1
2
277,672
2
L
Guan Yu
10,915
728
30
2
0
307,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role