Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EL NIFTYBISCUIT
Lancelot
Level 157
God Stats
0W - 1L
1,762 SR
Queue Stats
13W - 12L
1,674 Elo+
Solo
Olorun
Olorun
MKGisGODliness
Olorun
Level 150
God Stats
11W - 10L
1,557 SR
Queue Stats
1,120W - 1,211L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tehfel
Tsukuyomi
Level 160
God Stats
3W - 5L
1,610 SR
Queue Stats
158W - 185L
1,570 Elo+
Solo
Poseidon
Poseidon
Valkyrie654
Poseidon
Level 155
God Stats
6W - 3L
1,510 SR
Queue Stats
591W - 619L
1,590 Elo+
Solo
Team Averages
Level 146
1,588 SR
1,558 Elo+

VS

Team Averages
Level 136
1,610 SR
1,617 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChiefQueith
Mulan
Level 152
God Stats
1W - 0L
1,802 SR
Queue Stats
45W - 20L
1,689 Elo+
Party 1
Ah Puch
Ah Puch
DustyDean
Ah Puch
Level 154
God Stats
1W - 0L
1,485 SR
Queue Stats
51W - 23L
1,702 Elo+
Party 1
Sobek
Sobek
Fongrr
Sobek
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 82L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
fluckboi
Baron Samedi
Level 148
God Stats
1W - 0L
1,764 SR
Queue Stats
14W - 8L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 9 / 8
10,764
673
13,259
28,695
38,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
17
7 / 7 / 5
10,703
669
23,931
24,402
13,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 5 / 9
10,251
641
10,932
19,465
21,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Tehfel
Tsukuyomi
19
5 / 7 / 8
11,535
721
25,724
26,514
14,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Valkyrie654
Poseidon
16
3 / 11 / 4
10,162
635
11,617
22,380
16,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
10 / 4 / 18
12,326
770
21,929
16,030
8,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 5 / 22
13,166
823
29,853
33,745
41,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
DustyDean
Ah Puch
20
14 / 3 / 19
13,501
844
27,327
22,336
11,786
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Fongrr
Sobek
18
2 / 5 / 28
11,843
740
7,939
26,808
40,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
fluckboi
Baron Samedi
18
2 / 3 / 27
11,021
689
22,226
16,768
9,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
150
18
Kills
36
39
Deaths
20
34
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
9
8
0.56
W
Neith
 
Neith
10
4
18
4.75
W
8
5
22
3.8
W
Ah Puch
DustyDean
Ah Puch
14
3
19
7.83
L
Lancelot
7
7
5
1.36
W
Sobek
Fongrr
Sobek
2
5
28
3.2
L
2
5
9
1.3
L
Tsukuyomi
Tehfel
Tsukuyomi
5
7
8
1.29
L
Poseidon
Valkyrie654
Poseidon
3
11
4
0.45
W
Baron Samedi
fluckboi
Baron Samedi
2
3
27
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,463
Damage
109,274
121,456
Taken
115,687
104,554
Mitigated
111,329
40,593
Healing
65,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,259
4,371
1,355
4,843
28,695
38,988
538
16,145
12,550
0
24,273
W
Neith
 
Neith
21,929
7,010
2,351
3,082
16,030
8,567
5,808
2,199
13,831
0
42,180
W
29,853
3,952
6,577
15,363
33,745
41,153
84
6,060
27,685
0
46,605
W
Ah Puch
DustyDean
Ah Puch
27,327
2,009
4,379
11,621
22,336
11,786
1,036
4,436
17,900
52,836
0
L
Lancelot
23,931
3,310
1,242
6,617
24,402
13,422
610
13,198
11,204
0
30,649
W
Sobek
Fongrr
Sobek
7,939
698
0
4,660
26,808
40,038
124
6,232
20,576
15,741
0
L
10,932
2,688
6,809
5,670
19,465
21,362
447
8,602
10,863
26,376
0
L
Tsukuyomi
Tehfel
Tsukuyomi
25,724
6,202
1,105
9,591
26,514
14,574
1,114
11,920
14,594
0
45,630
L
Poseidon
Valkyrie654
Poseidon
11,617
1,531
88
3,273
22,380
16,208
835
7,627
14,753
25,779
0
W
Baron Samedi
fluckboi
Baron Samedi
22,226
1,561
10,746
7,098
16,768
9,785
1,058
3,622
13,146
37,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,415
Gold Earned
61,857
163
Minions Killed
168
0
Camps Cleared
0
1,331,514
Distance Traveled
1,435,095
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,764
673
17
1
0
252,263
0
W
Neith
12,326
770
44
3
0
241,664
1
W
Mulan
13,166
823
29
2
0
270,063
2
W
Ah Puch
13,501
844
51
3
0
309,418
3
L
Lancelot
10,703
669
16
1
0
289,722
0
W
Sobek
11,843
740
9
1
0
301,862
3
L
Olorun
10,251
641
44
3
0
255,328
0
L
Tsukuyomi
11,535
721
40
3
0
289,073
1
L
Poseidon
10,162
635
46
3
0
245,128
4
W
Baron Samedi
11,021
689
35
2
0
312,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role