Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
ElNacho69
Hel
Level 117
God Stats
3W - 3L
1,291 SR
Queue Stats
36W - 35L
1,538 Elo+
Solo
Izanami
Izanami
Kruâtz
Izanami
Level 159
God Stats
92W - 75L
1,609 SR
Queue Stats
927W - 673L
1,743 Elo+
Party 2
Sobek
Sobek
TheSaiyajin99
Sobek
Level 28
God Stats
10W - 2L
1,656 SR
Queue Stats
290W - 72L
1,761 Elo+
Party 2
Hun Batz
Hun Batz
ZjaranyZbysiu
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 103L
1,462 Elo+
Solo
Team Averages
Level 111
1,511 SR
1,601 Elo+

VS

Team Averages
Level 47
1,382 SR
1,188 Elo+
Ymir
Ymir
Hotdóg
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,151 Elo+
Party 1
Poseidon
Poseidon
indy8484
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Bakasura
Bakasura
johansen222
Bakasura
Level 61
God Stats
1W - 4L
1,248 SR
Queue Stats
2W - 10L
1,151 Elo+
Party 1
Zeus
Zeus
shadowhunter141
Zeus
Level 62
God Stats
2W - 4L
1,415 SR
Queue Stats
2W - 11L
1,151 Elo+
Party 1
Cupid
Cupid
toowwbb
Cupid
Level 39
God Stats
2W - 7L
1,246 SR
Queue Stats
2W - 10L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 0 / 26
10,471
1,163
9,848
2,093
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
3 / 0 / 34
10,472
1,164
6,879
4,031
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kruâtz
Izanami
18
18 / 0 / 22
12,509
1,390
40,124
5,275
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 31
11,074
1,230
6,524
15,515
19,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
ZjaranyZbysiu
Hun Batz
17
11 / 1 / 19
11,915
1,324
22,128
11,799
6,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hotdóg
Ymir
14
0 / 5 / 2
8,367
930
3,768
19,974
18,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
indy8484
Poseidon
14
0 / 15 / 2
8,406
934
4,731
20,840
8,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
johansen222
Bakasura
14
0 / 7 / 2
8,622
958
6,411
18,239
11,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 11 / 1
8,776
975
6,619
17,909
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
toowwbb
Cupid
14
1 / 4 / 1
8,886
987
6,285
14,515
6,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
10
42
Kills
2
2
Deaths
42
132
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
26
18
W
3
0
34
20
L
Ymir
Hotdóg
Ymir
0
5
2
0.2
W
Izanami
Kruâtz
Izanami
18
0
22
29
W
5
1
31
20.5
W
Hun Batz
ZjaranyZbysiu
Hun Batz
11
1
19
20.5
L
Poseidon
indy8484
Poseidon
0
15
2
0.07
L
Bakasura
johansen222
Bakasura
0
7
2
0.14
L
1
11
1
0.14
L
Cupid
toowwbb
Cupid
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,503
Damage
27,814
38,713
Taken
91,477
32,788
Mitigated
52,154
19,969
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,848
564
0
400
2,093
1,172
0
1,004
1,089
25,681
0
W
6,879
172
10,286
3,094
4,031
2,167
0
1,680
2,081
24,848
0
L
Ymir
Hotdóg
Ymir
3,768
802
0
0
19,974
18,514
0
4,750
15,224
9,656
0
W
Izanami
Kruâtz
Izanami
40,124
34,527
0
2,429
5,275
3,352
0
2,517
2,623
0
69,331
W
6,524
604
512
2,004
15,515
19,828
0
6,231
6,638
11,122
0
W
Hun Batz
ZjaranyZbysiu
Hun Batz
22,128
5,895
0
1,244
11,799
6,269
0
3,686
7,433
0
39,206
L
Poseidon
indy8484
Poseidon
4,731
1,182
0
0
20,840
8,344
0
4,616
16,224
14,946
0
L
Bakasura
johansen222
Bakasura
6,411
4,623
0
1,397
18,239
11,596
0
5,869
12,370
0
15,115
L
6,619
1,057
0
217
17,909
7,555
0
5,175
12,734
21,492
0
L
Cupid
toowwbb
Cupid
6,285
3,698
99
651
14,515
6,145
0
2,841
11,674
0
24,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
43,057
212
Minions Killed
132
10
Camps Cleared
3
1,007,329
Distance Traveled
720,547
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,471
1,163
48
5
2
177,049
3
W
Hel
10,472
1,164
45
5
3
216,498
1
L
Ymir
8,367
930
7
1
0
147,176
0
W
Izanami
12,509
1,390
65
7
2
184,580
0
W
Sobek
11,074
1,230
10
1
0
219,923
0
W
Hun Batz
11,915
1,324
44
5
3
209,279
0
L
Poseidon
8,406
934
19
2
2
110,290
0
L
Bakasura
8,622
958
35
4
0
173,922
0
L
Zeus
8,776
975
35
4
0
132,540
0
L
Cupid
8,886
987
36
4
1
156,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role