Player Matchup

Ares
Ares
Platinum II
CashMoney___x___
Ares
Platinum II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,807 MMR
Party 2
Eset
Eset
Platinum I
Finx1752
Eset
Platinum I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,835 MMR
Party 2
Loki
Loki
Platinum I
YMNoah
Loki
Platinum I
Level 122
God Stats
0W - 1L
1,317 SR
Queue Stats
64W - 52L
1,835 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,439 SR
1,826 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,498 SR
1,874 MMR
Bastet
Bastet
Platinum III
ElBuenCharly
Bastet
Platinum III
Level 160
God Stats
3W - 2L
1,595 SR
Queue Stats
37W - 33L
2,005 MMR
Party 1
Agni
Agni
Gold I
UIiquorra
Agni
Gold I
Level 152
God Stats
1W - 1L
1,241 SR
Queue Stats
126W - 133L
1,822 MMR
Solo
Ymir
Ymir
Gold III
erick857
Ymir
Gold III
Level 146
God Stats
2W - 0L
1,658 SR
Queue Stats
21W - 18L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
10,187
599
12,451
27,663
33,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
15
1 / 3 / 2
10,323
607
11,002
11,386
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
YMNoah
Loki
14
1 / 4 / 2
9,870
581
12,723
16,881
9,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesAh Muzen CabAtlasShivaAthena

VS

Bans
Baron SamediChaacGebGilgameshGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 1 / 8
11,490
676
18,307
17,740
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
7 / 1 / 6
12,382
728
18,303
13,223
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
2 / 1 / 9
12,137
714
7,382
15,177
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Bastet
4
1
8
8
L
Eset
1
3
2
0.67
W
Agni
7
1
6
10
L
Loki
YMNoah
Loki
1
4
2
0.5
W
Ymir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
43,992
55,930
Taken
46,140
49,210
Mitigated
40,392
8,948
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,451
1,301
0
4,694
27,663
33,432
0
12,068
15,010
19,019
0
W
Bastet
18,307
5,304
0
9,215
17,740
14,700
1,024
9,259
8,481
0
40,849
L
Eset
11,002
826
964
1,751
11,386
6,398
0
5,876
5,259
42,915
0
W
Agni
18,303
1,728
251
6,280
13,223
5,773
1,260
6,777
6,446
75,771
0
L
Loki
YMNoah
Loki
12,723
2,185
0
1,539
16,881
9,380
0
8,052
8,580
0
49,381
W
Ymir
7,382
1,440
0
2,182
15,177
19,919
318
8,181
6,996
23,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
36,009
169
Minions Killed
184
5
Camps Cleared
10
884,024
Distance Traveled
943,910
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,187
599
17
1
0
288,199
3
W
Bastet
11,490
676
37
2
3
334,664
2
L
Eset
10,323
607
87
5
1
288,922
1
W
Agni
12,382
728
120
7
5
308,157
5
L
Loki
9,870
581
65
4
4
306,903
0
W
Ymir
12,137
714
27
2
2
301,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role