Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Blu Reptar
Tiamat
Level 124
God Stats
1W - 8L
1,554 SR
Queue Stats
61W - 67L
1,511 Elo+
Solo
Neith
Neith
GonzandRouses05
Neith
Level 95
God Stats
10W - 14L
1,495 SR
Queue Stats
145W - 142L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
SirBigSchmeat
Cabrakan
Level 123
God Stats
1W - 3L
1,433 SR
Queue Stats
75W - 85L
1,544 Elo+
Party 3
Da Ji
Da Ji
xXXxReinerxXXx
Da Ji
Level 158
God Stats
12W - 14L
1,627 SR
Queue Stats
147W - 145L
1,557 Elo+
Party 2
Team Averages
Level 125
1,522 SR
1,528 Elo+

VS

Team Averages
Level 122
1,928 SR
1,829 Elo+
Xbalanque
Xbalanque
ImSamDaDude
Xbalanque
Level 160
God Stats
8W - 0L
2,310 SR
Queue Stats
306W - 78L
1,880 Elo+
Party 1
Scylla
Scylla
J2BxD
Scylla
Level 157
God Stats
52W - 8L
1,788 SR
Queue Stats
274W - 95L
1,860 Elo+
Party 1
Ares
Ares
ProVoidCloak
Ares
Level 146
God Stats
1W - 0L
1,908 SR
Queue Stats
35W - 12L
1,757 Elo+
Party 1
Charybdis
Charybdis
Shiv914x
Charybdis
Level 116
God Stats
28W - 3L
1,855 SR
Queue Stats
272W - 60L
1,826 Elo+
Party 1
Achilles
Achilles
ballhog69
Achilles
Level 29
God Stats
50W - 9L
1,779 SR
Queue Stats
204W - 37L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 0
4,428
886
2,806
6,488
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Blu Reptar
Tiamat
9
0 / 1 / 1
4,244
849
2,297
4,453
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 1
4,481
896
3,492
3,959
1,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
SirBigSchmeat
Cabrakan
7
0 / 2 / 0
3,910
782
880
2,743
1,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 1
4,600
920
1,084
6,244
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ImSamDaDude
Xbalanque
10
1 / 0 / 4
4,740
948
6,698
3,337
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
J2BxD
Scylla
10
2 / 0 / 4
5,044
1,009
6,310
2,370
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 5
4,795
959
2,338
5,477
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Shiv914x
Charybdis
11
1 / 0 / 1
5,326
1,065
2,073
2,738
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
ballhog69
Achilles
9
2 / 1 / 3
4,725
945
3,338
4,670
2,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
6
6
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Tiamat
Blu Reptar
Tiamat
0
1
1
0.5
L
0
0
1
0.5
W
Xbalanque
ImSamDaDude
Xbalanque
1
0
4
3
W
Scylla
J2BxD
Scylla
2
0
4
4
W
0
1
5
2.5
W
Charybdis
Shiv914x
Charybdis
1
0
1
1.5
L
Cabrakan
SirBigSchmeat
Cabrakan
0
2
0
0
W
Achilles
ballhog69
Achilles
2
1
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,559
Damage
20,757
23,887
Taken
18,592
12,830
Mitigated
9,436
6,927
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,806
726
1,476
1,736
6,488
4,389
0
3,438
3,050
3,665
0
L
Tiamat
Blu Reptar
Tiamat
2,297
319
0
487
4,453
2,300
0
1,514
2,939
9,807
0
L
3,492
1,490
0
1,120
3,959
1,522
0
1,459
2,500
0
16,614
W
Xbalanque
ImSamDaDude
Xbalanque
6,698
2,954
0
1,514
3,337
1,245
42
1,253
2,084
0
16,558
W
Scylla
J2BxD
Scylla
6,310
1,398
0
441
2,370
846
0
1,231
1,115
12,960
0
W
2,338
55
0
2,087
5,477
3,396
0
1,499
3,954
5,889
0
W
Charybdis
Shiv914x
Charybdis
2,073
1,100
0
2,022
2,738
985
1,367
637
2,101
0
21,789
L
Cabrakan
SirBigSchmeat
Cabrakan
880
68
0
284
2,743
1,990
0
1,262
1,481
1,010
0
W
Achilles
ballhog69
Achilles
3,338
999
0
762
4,670
2,964
30
1,315
3,355
0
9,608
L
1,084
91
0
1,824
6,244
2,629
0
975
5,269
0
12,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
24,630
89
Minions Killed
129
0
Camps Cleared
0
491,033
Distance Traveled
581,160
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,428
886
1
0
0
102,342
0
L
Tiamat
4,244
849
21
4
0
116,005
2
L
Neith
4,481
896
34
7
0
110,700
1
W
Xbalanque
4,740
948
38
8
0
108,894
2
W
Scylla
5,044
1,009
15
3
0
112,673
0
W
Ares
4,795
959
9
2
0
119,405
0
W
Charybdis
5,326
1,065
55
11
0
109,415
3
L
Cabrakan
3,910
782
0
0
0
33,354
1
W
Achilles
4,725
945
12
2
0
130,773
2
L
Da Ji
4,600
920
33
7
0
128,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role