Player Matchup

Kumbhakarna
Kumbhakarna
CapoeiraShotz
Kumbhakarna
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
D3AK5_282
Neith
Level 7
God Stats
0W - 1L
1,121 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
GamingRaptor162
Heimdallr
Level 31
God Stats
9W - 5L
1,500 SR
Queue Stats
37W - 52L
1,198 Elo+
Party 3
Zeus
Zeus
Note445
Zeus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,225 Elo+
Party 3
Thanatos
Thanatos
xStezza
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 35
1,424 SR
1,385 Elo+

VS

Team Averages
Level 76
1,476 SR
1,519 Elo+
Cupid
Cupid
Dwire I7I
Cupid
Level 71
God Stats
19W - 11L
1,552 SR
Queue Stats
100W - 82L
1,505 Elo+
Party 2
Chaac
Chaac
KAKARAURI
Chaac
Level 120
God Stats
3W - 2L
1,389 SR
Queue Stats
55W - 55L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
STA Deadshot
Cthulhu
Level 136
God Stats
4W - 0L
1,602 SR
Queue Stats
137W - 109L
1,477 Elo+
Party 2
Ra
Ra
Tutuzito_Boss
Ra
Level 39
God Stats
5W - 12L
1,337 SR
Queue Stats
47W - 71L
1,369 Elo+
Solo
Fenrir
Fenrir
angelsucks90
Fenrir
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 51L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CapoeiraShotz
Kumbhakarna
6
0 / 4 / 0
4,256
387
760
6,931
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
D3AK5_282
Neith
7
0 / 6 / 0
4,715
429
2,429
6,247
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
GamingRaptor162
Heimdallr
7
0 / 5 / 0
4,599
418
2,217
6,602
2,342
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Note445
Zeus
8
0 / 5 / 0
4,692
427
3,250
6,034
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
xStezza
Thanatos
8
0 / 1 / 0
5,007
455
1,690
5,721
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dwire I7I
Cupid
11
10 / 0 / 2
7,377
671
6,078
6,273
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
KAKARAURI
Chaac
11
4 / 0 / 4
6,956
632
5,139
5,718
3,635
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
STA Deadshot
Cthulhu
9
1 / 0 / 7
6,496
591
5,204
7,947
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 0 / 5
6,895
627
2,615
3,617
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
3 / 0 / 2
6,574
598
3,127
8,772
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
21
21
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CapoeiraShotz
Kumbhakarna
0
4
0
0
L
Neith
D3AK5_282
Neith
0
6
0
0
W
Cupid
Dwire I7I
Cupid
10
0
2
11
L
Heimdallr
GamingRaptor162
Heimdallr
0
5
0
0
W
Chaac
KAKARAURI
Chaac
4
0
4
6
L
Zeus
Note445
Zeus
0
5
0
0
W
Cthulhu
STA Deadshot
Cthulhu
1
0
7
4.5
W
3
0
5
5.5
W
Fenrir
3
0
2
4
L
Thanatos
xStezza
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,346
Damage
22,163
31,535
Taken
32,327
10,935
Mitigated
16,424
6,451
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CapoeiraShotz
Kumbhakarna
760
167
0
580
6,931
2,523
109
2,241
4,690
10,523
0
L
Neith
D3AK5_282
Neith
2,429
1,535
0
509
6,247
1,777
0
2,822
3,419
0
19,635
W
Cupid
Dwire I7I
Cupid
6,078
3,776
151
2,739
6,273
2,236
899
94
6,179
0
37,798
L
Heimdallr
GamingRaptor162
Heimdallr
2,217
1,370
217
342
6,602
2,342
0
1,097
5,423
0
19,271
W
Chaac
KAKARAURI
Chaac
5,139
744
0
1,993
5,718
3,635
1,556
1,208
4,360
0
45,339
L
Zeus
Note445
Zeus
3,250
308
0
0
6,034
1,878
0
1,131
4,857
24,570
0
W
Cthulhu
STA Deadshot
Cthulhu
5,204
689
0
1,652
7,947
5,722
295
391
7,556
26,531
0
W
2,615
211
777
1,268
3,617
1,264
986
836
2,609
38,352
0
W
Fenrir
3,127
918
0
5,166
8,772
3,567
0
1,049
7,613
0
42,729
L
Thanatos
xStezza
Thanatos
1,690
147
0
4,803
5,721
2,415
0
358
5,327
0
30,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
34,298
173
Minions Killed
358
0
Camps Cleared
0
924,290
Distance Traveled
1,151,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,256
387
14
1
0
160,131
0
L
Neith
4,715
429
32
3
0
185,111
0
W
Cupid
7,377
671
78
7
0
216,170
0
L
Heimdallr
4,599
418
34
3
0
180,168
2
W
Chaac
6,956
632
82
7
0
232,639
2
L
Zeus
4,692
427
43
4
0
187,076
1
W
Cthulhu
6,496
591
37
3
0
213,384
0
W
Ra
6,895
627
85
8
0
245,719
2
W
Fenrir
6,574
598
76
7
0
243,608
0
L
Thanatos
5,007
455
50
5
0
211,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role