Player Matchup

Chronos
Chronos
BrandoRockstar
Chronos
Level 28
God Stats
1W - 0L
1,723 SR
Queue Stats
23W - 8L
1,618 Elo+
Party 1
Fafnir
Fafnir
Jycode
Fafnir
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 14L
1,681 Elo+
Party 1
Amaterasu
Amaterasu
ThrowingtheGame
Amaterasu
Level 146
God Stats
21W - 9L
1,664 SR
Queue Stats
223W - 144L
1,686 Elo+
Party 1
Team Averages
Level 87
1,629 SR
1,662 Elo+

VS

Team Averages
Level 85
1,577 SR
1,476 Elo+
Sol
Sol
BlakesLiteralKid
Sol
Level 105
God Stats
0W - 1L
1,750 SR
Queue Stats
25W - 22L
1,598 Elo+
Party 2
Odin
Odin
OdinOfHissorrow
Odin
Level 86
God Stats
4W - 10L
1,393 SR
Queue Stats
351W - 423L
1,440 Elo+
Solo
Fenrir
Fenrir
Sparkamus1996
Fenrir
Level 63
God Stats
3W - 3L
1,587 SR
Queue Stats
14W - 23L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,458
651
11,739
7,585
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Jycode
Fafnir
13
1 / 0 / 3
8,307
639
5,842
8,382
9,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
ThrowingtheGame
Amaterasu
13
2 / 1 / 2
8,214
632
8,846
13,151
7,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,745
596
14,350
12,032
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
0 / 1 / 1
7,449
573
6,332
12,158
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
7,100
546
3,084
9,582
8,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
0
3
2.5
W
Fafnir
Jycode
Fafnir
1
0
3
2.5
L
0
1
1
0.5
L
0
0
1
0.5
W
Amaterasu
ThrowingtheGame
Amaterasu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
23,766
29,118
Taken
33,772
20,862
Mitigated
25,597
7,459
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,350
7,307
0
4,251
12,032
5,449
0
6,094
5,830
41,393
0
W
11,739
3,543
0
2,967
7,585
3,427
933
4,172
3,207
43,359
0
W
Fafnir
Jycode
Fafnir
5,842
1,023
0
1,512
8,382
9,473
36
4,329
3,818
16,312
0
L
6,332
1,317
0
3,172
12,158
11,299
0
6,246
5,645
0
21,029
L
3,084
465
0
331
9,582
8,849
0
5,043
4,304
0
9,690
W
Amaterasu
ThrowingtheGame
Amaterasu
8,846
4,027
0
2,980
13,151
7,962
802
6,407
6,448
0
28,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
22,294
141
Minions Killed
117
8
Camps Cleared
4
803,305
Distance Traveled
658,742
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,745
596
68
5
1
218,242
0
W
Chronos
8,458
651
94
7
3
278,079
3
W
Fafnir
8,307
639
17
1
1
249,680
4
L
Odin
7,449
573
38
3
2
249,691
1
L
Fenrir
7,100
546
11
1
1
190,809
3
W
Amaterasu
8,214
632
30
2
4
275,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role