Player Matchup

Sobek
Sobek
Klownzzzzzzz
Sobek
Level 25
God Stats
4W - 2L
1,267 SR
Queue Stats
17W - 50L
924 Elo+
Party 2
Gilgamesh
Gilgamesh
Vixxera
Gilgamesh
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 55L
1,101 Elo+
Party 2
Scylla
Scylla
hfhdudhghl
Scylla
Level 145
God Stats
32W - 11L
1,744 SR
Queue Stats
225W - 142L
1,652 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,226 Elo+

VS

Team Averages
Level 85
1,490 SR
1,418 Elo+
Cliodhna
Cliodhna
JoD Mayuri
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 262L
1,229 Elo+
Party 1
Janus
Janus
LittleBlackGod
Janus
Level 68
God Stats
3W - 9L
1,687 SR
Queue Stats
385W - 235L
1,745 Elo+
Solo
Horus
Horus
iBDaMedics
Horus
Level 102
God Stats
4W - 14L
1,282 SR
Queue Stats
281W - 409L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,153
715
5,386
10,372
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Vixxera
Gilgamesh
11
2 / 1 / 7
7,351
735
8,169
11,229
5,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
hfhdudhghl
Scylla
13
9 / 0 / 2
8,914
891
14,228
8,148
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JoD Mayuri
Cliodhna
10
0 / 6 / 1
6,212
621
5,905
12,137
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 5 / 0
6,614
661
11,890
7,071
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
11
0 / 2 / 1
7,022
702
5,754
15,760
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
1
1
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
JoD Mayuri
Cliodhna
0
6
1
0.08
W
2
0
7
5.5
L
1
5
0
0.2
W
Gilgamesh
Vixxera
Gilgamesh
2
1
7
5.5
W
Scylla
hfhdudhghl
Scylla
9
0
2
10
L
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
23,549
29,749
Taken
34,968
17,970
Mitigated
19,150
2,693
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
JoD Mayuri
Cliodhna
5,905
848
0
1,125
12,137
4,815
0
7,408
4,576
0
17,675
W
5,386
1,293
0
1,217
10,372
9,545
0
3,267
6,751
9,813
0
L
11,890
525
0
588
7,071
2,767
0
4,525
2,431
29,338
0
W
Gilgamesh
Vixxera
Gilgamesh
8,169
2,410
345
521
11,229
5,834
0
4,546
6,421
0
17,908
W
Scylla
hfhdudhghl
Scylla
14,228
3,229
0
610
8,148
2,591
0
3,633
4,275
40,909
0
L
Horus
5,754
2,963
544
3,862
15,760
11,568
0
7,432
8,031
0
14,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
19,848
91
Minions Killed
104
4
Camps Cleared
5
592,469
Distance Traveled
564,023
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,212
621
25
3
2
179,681
0
W
Sobek
7,153
715
9
1
1
202,932
3
L
Janus
6,614
661
62
6
1
177,218
0
W
Gilgamesh
7,351
735
19
2
0
205,867
1
W
Scylla
8,914
891
63
6
3
183,670
2
L
Horus
7,022
702
17
2
2
207,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role