Player Matchup

Achilles
Achilles
Ace Aidan03
Achilles
Level 106
God Stats
4W - 0L
1,849 SR
Queue Stats
97W - 95L
1,492 Elo+
Party 2
He Bo
He Bo
Desteriaa
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 117L
1,460 Elo+
Party 2
Bellona
Bellona
LordWarholic
Bellona
Level 18
God Stats
20W - 10L
1,493 SR
Queue Stats
20W - 10L
1,353 Elo+
Party 2
Eset
Eset
lovelyanttt
Eset
Level 122
God Stats
7W - 1L
1,496 SR
Queue Stats
127W - 132L
1,472 Elo+
Party 2
Da Ji
Da Ji
pinkyfulfy
Da Ji
Level 123
God Stats
3W - 0L
1,658 SR
Queue Stats
46W - 36L
1,527 Elo+
Party 2
Team Averages
Level 99
1,599 SR
1,461 Elo+

VS

Team Averages
Level 55
1,480 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
BaconKing247
Tsukuyomi
Level 83
God Stats
1W - 2L
1,715 SR
Queue Stats
83W - 73L
1,491 Elo+
Party 1
Fafnir
Fafnir
DeStReR LoGiC
Fafnir
Level 89
God Stats
1W - 3L
1,302 SR
Queue Stats
122W - 128L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mov3 Tact
Ah Muzen Cab
Level 20
God Stats
5W - 9L
1,558 SR
Queue Stats
21W - 37L
1,503 Elo+
Party 1
Bellona
Bellona
Revolve74
Bellona
Level 14
God Stats
12W - 14L
1,323 SR
Queue Stats
16W - 21L
1,301 Elo+
Party 1
Raijin
Raijin
UniquexTests
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ace Aidan03
Achilles
18
7 / 0 / 1
11,621
581
14,438
14,501
16,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Desteriaa
He Bo
17
6 / 1 / 2
10,857
543
15,522
12,199
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
LordWarholic
Bellona
15
2 / 0 / 3
9,962
498
4,364
10,709
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 9
10,015
501
6,809
11,224
8,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
17
4 / 2 / 4
10,701
535
9,379
14,633
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaconKing247
Tsukuyomi
14
3 / 4 / 1
8,789
439
6,443
17,744
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
8,538
427
4,446
12,882
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Mov3 Tact
Ah Muzen Cab
14
0 / 5 / 0
8,362
418
5,385
15,213
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Revolve74
Bellona
12
0 / 7 / 0
7,919
396
4,063
17,636
12,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
14
0 / 3 / 1
8,293
415
6,885
9,952
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
3
4
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ace Aidan03
Achilles
7
0
1
7.5
L
Tsukuyomi
BaconKing247
Tsukuyomi
3
4
1
0.88
L
0
1
2
1
W
He Bo
Desteriaa
He Bo
6
1
2
7
W
Bellona
LordWarholic
Bellona
2
0
3
3.5
L
Ah Muzen Cab
Mov3 Tact
Ah Muzen Cab
0
5
0
0
L
Bellona
Revolve74
Bellona
0
7
0
0
L
Raijin
0
3
1
0.17
W
1
1
9
5.5
W
Da Ji
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,512
Damage
27,222
63,266
Taken
73,427
45,020
Mitigated
51,147
21,181
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ace Aidan03
Achilles
14,438
3,301
0
2,210
14,501
16,183
676
1,249
13,252
0
86,714
L
Tsukuyomi
BaconKing247
Tsukuyomi
6,443
1,949
0
4,143
17,744
8,447
0
9,139
8,577
0
72,811
L
4,446
1,478
0
2,314
12,882
18,543
375
5,019
7,637
26,770
0
W
He Bo
Desteriaa
He Bo
15,522
1,312
134
5,107
12,199
4,520
365
4,702
7,497
85,285
0
W
Bellona
LordWarholic
Bellona
4,364
735
0
587
10,709
9,064
1,133
1,543
9,166
0
53,196
L
Ah Muzen Cab
Mov3 Tact
Ah Muzen Cab
5,385
2,689
0
4,849
15,213
6,802
897
3,211
11,834
0
77,106
L
Bellona
Revolve74
Bellona
4,063
1,189
0
1,591
17,636
12,588
0
391
17,245
0
43,573
L
Raijin
6,885
392
0
2,011
9,952
4,767
176
4,571
5,381
62,136
0
W
6,809
532
1,422
4,545
11,224
8,157
680
2,849
8,375
68,186
0
W
Da Ji
9,379
2,854
0
7,176
14,633
7,096
739
1,546
13,087
0
89,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,156
Gold Earned
41,901
618
Minions Killed
447
0
Camps Cleared
0
2,051,101
Distance Traveled
1,835,995
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,621
581
154
8
0
387,311
6
L
Tsukuyomi
8,789
439
106
5
0
429,952
0
L
Fafnir
8,538
427
24
1
0
399,104
0
W
He Bo
10,857
543
132
7
0
381,324
5
W
Bellona
9,962
498
102
5
0
423,081
0
L
Ah Muzen Cab
8,362
418
117
6
0
329,261
0
L
Bellona
7,919
396
89
4
0
373,301
0
L
Raijin
8,293
415
111
6
0
304,377
0
W
Eset
10,015
501
110
6
0
392,574
5
W
Da Ji
10,701
535
120
6
0
466,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role