Player Matchup

Ah Puch
Ah Puch
Armabingle
Ah Puch
Level 102
God Stats
9W - 5L
1,729 SR
Queue Stats
155W - 161L
1,363 Elo+
Party 3
Mercury
Mercury
Ashelur
Mercury
Level 66
God Stats
0W - 2L
1,321 SR
Queue Stats
74W - 75L
1,357 Elo+
Party 3
Ymir
Ymir
BG Nacho28
Ymir
Level 122
God Stats
16W - 11L
1,563 SR
Queue Stats
247W - 244L
1,526 Elo+
Party 2
Neith
Neith
Lic Bernal
Neith
Level 7
God Stats
4W - 10L
1,488 SR
Queue Stats
5W - 13L
1,692 Elo+
Party 2
Hercules
Hercules
SpazyMemeAutismo
Hercules
Level 89
God Stats
0W - 2L
1,249 SR
Queue Stats
151W - 144L
1,363 Elo+
Party 3
Team Averages
Level 77
1,470 SR
1,460 Elo+

VS

Team Averages
Level 86
1,547 SR
1,454 Elo+
Ne Zha
Ne Zha
OfficerMurphy
Ne Zha
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
131W - 140L
1,296 Elo+
Solo
Atlas
Atlas
SkiiMob--
Atlas
Level 57
God Stats
8W - 10L
1,544 SR
Queue Stats
79W - 105L
1,454 Elo+
Party 1
Olorun
Olorun
TheAzteckLA
Olorun
Level 142
God Stats
19W - 13L
1,690 SR
Queue Stats
180W - 162L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Xaelee-
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,491 Elo+
Party 1
Charybdis
Charybdis
snazzi-
Charybdis
Level 87
God Stats
2W - 10L
1,500 SR
Queue Stats
96W - 127L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Armabingle
Ah Puch
15
3 / 1 / 0
8,960
560
10,054
6,662
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Ashelur
Mercury
13
0 / 5 / 3
7,459
466
2,844
14,631
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 1 / 0
7,525
470
3,386
14,674
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
11
0 / 3 / 0
6,307
394
5,425
7,751
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 0
8,604
538
11,783
13,924
15,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,844
490
8,052
14,049
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Atlas
SkiiMob--
Atlas
12
1 / 0 / 4
7,709
482
7,666
11,181
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
1 / 3 / 0
8,183
511
4,218
12,126
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Xaelee-
Hou Yi
12
2 / 0 / 3
7,098
444
11,958
9,306
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
snazzi-
Charybdis
12
2 / 4 / 1
7,421
464
7,159
14,370
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
9
10
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Armabingle
Ah Puch
3
1
0
3
L
Mercury
Ashelur
Mercury
0
5
3
0.3
L
0
1
0
0
L
Neith
0
3
0
0
W
3
0
2
4
W
Atlas
SkiiMob--
Atlas
1
0
4
3
L
4
0
0
4
W
Olorun
1
3
0
0.33
W
Hou Yi
Xaelee-
Hou Yi
2
0
3
3.5
W
Charybdis
snazzi-
Charybdis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,492
Damage
39,053
57,642
Taken
61,032
40,113
Mitigated
30,016
19,972
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Armabingle
Ah Puch
10,054
507
0
2,671
6,662
3,196
750
3,077
3,585
66,026
0
L
Mercury
Ashelur
Mercury
2,844
1,007
0
4,733
14,631
5,774
0
1,310
13,321
0
48,745
L
3,386
666
182
4,880
14,674
11,660
0
4,640
10,034
45,060
0
L
Neith
5,425
1,920
413
1,806
7,751
3,792
0
2,325
5,426
0
30,760
W
8,052
2,879
0
6,701
14,049
6,021
0
1,608
12,441
0
57,897
W
Atlas
SkiiMob--
Atlas
7,666
3,169
236
2,552
11,181
8,882
0
1,834
9,347
32,995
0
L
11,783
3,090
0
5,287
13,924
15,691
399
0
13,924
0
57,776
W
Olorun
4,218
1,879
117
4,237
12,126
5,892
1,207
7,840
4,286
54,943
9,659
W
Hou Yi
Xaelee-
Hou Yi
11,958
6,475
0
2,898
9,306
3,774
806
2,158
7,148
0
59,433
W
Charybdis
snazzi-
Charybdis
7,159
5,281
0
6,328
14,370
5,447
0
0
14,370
0
47,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
38,255
438
Minions Killed
386
0
Camps Cleared
0
1,550,020
Distance Traveled
1,465,481
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,960
560
125
8
0
305,996
4
L
Mercury
7,459
466
87
5
0
364,272
2
L
Ymir
7,525
470
61
4
0
298,339
2
L
Neith
6,307
394
68
4
0
276,201
0
W
Ne Zha
7,844
490
84
5
0
322,875
0
W
Atlas
7,709
482
39
2
0
304,654
1
L
Hercules
8,604
538
97
6
0
305,212
4
W
Olorun
8,183
511
108
7
0
249,271
4
W
Hou Yi
7,098
444
81
5
0
294,341
3
W
Charybdis
7,421
464
74
5
0
294,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role