Player Matchup

Discordia
Discordia
ChronicWiper
Discordia
Level 44
God Stats
5W - 2L
1,694 SR
Queue Stats
55W - 78L
1,375 Elo+
Party 3
Danzaburou
Danzaburou
DiscardedLung
Danzaburou
Level 26
God Stats
19W - 25L
1,475 SR
Queue Stats
59W - 81L
1,289 Elo+
Party 2
Fafnir
Fafnir
Draconxprime
Fafnir
Level 155
God Stats
2W - 1L
1,698 SR
Queue Stats
21W - 16L
1,420 Elo+
Solo
Bellona
Bellona
HonoredYouth
Bellona
Level 115
God Stats
4W - 4L
1,191 SR
Queue Stats
186W - 233L
1,298 Elo+
Party 2
Thanatos
Thanatos
mase8806
Thanatos
Level 37
God Stats
3W - 1L
1,614 SR
Queue Stats
11W - 18L
1,316 Elo+
Party 3
Team Averages
Level 75
1,534 SR
1,340 Elo+

VS

Team Averages
Level 50
1,363 SR
1,465 Elo+
Yu Huang
Yu Huang
Baritone617
Yu Huang
Level 62
God Stats
1W - 2L
1,151 SR
Queue Stats
44W - 71L
1,327 Elo+
Solo
Cthulhu
Cthulhu
HowardMandela
Cthulhu
Level 29
God Stats
24W - 29L
1,162 SR
Queue Stats
107W - 153L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KingThrombus
Danzaburou
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 187L
1,500 Elo+
Party 1
Nemesis
Nemesis
OjamaGrey
Nemesis
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 209L
1,500 Elo+
Party 1
King Arthur
King Arthur
TerminalNoob
King Arthur
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 114L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChronicWiper
Discordia
17
3 / 2 / 2
10,560
528
9,482
7,654
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DiscardedLung
Danzaburou
16
8 / 0 / 6
10,291
515
16,483
15,896
7,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
14
1 / 1 / 10
10,157
508
7,110
16,961
24,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
HonoredYouth
Bellona
19
6 / 1 / 6
12,076
604
19,601
19,302
18,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
mase8806
Thanatos
17
4 / 0 / 6
10,844
542
5,968
14,661
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Baritone617
Yu Huang
14
1 / 4 / 1
8,627
431
6,766
11,301
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
12
1 / 4 / 0
7,290
365
7,464
15,968
14,299
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
KingThrombus
Danzaburou
12
0 / 5 / 1
8,059
403
8,724
12,077
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
OjamaGrey
Nemesis
13
2 / 5 / 1
8,385
419
7,095
17,814
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TerminalNoob
King Arthur
12
0 / 4 / 0
7,070
354
5,603
20,683
20,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
22
Kills
4
4
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Baritone617
Yu Huang
1
4
1
0.38
W
Discordia
ChronicWiper
Discordia
3
2
2
2
W
Danzaburou
DiscardedLung
Danzaburou
8
0
6
11
W
Fafnir
1
1
10
6
W
Bellona
HonoredYouth
Bellona
6
1
6
9
L
Cthulhu
1
4
0
0.25
L
Danzaburou
KingThrombus
Danzaburou
0
5
1
0.1
L
Nemesis
OjamaGrey
Nemesis
2
5
1
0.5
L
King Arthur
TerminalNoob
King Arthur
0
4
0
0
W
Thanatos
mase8806
Thanatos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,644
Damage
35,652
74,474
Taken
77,843
62,171
Mitigated
52,429
41,168
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Baritone617
Yu Huang
6,766
366
0
427
11,301
4,928
0
4,113
6,848
54,149
0
W
Discordia
ChronicWiper
Discordia
9,482
1,029
0
560
7,654
3,056
3,842
1,800
5,854
76,872
0
W
Danzaburou
DiscardedLung
Danzaburou
16,483
8,993
0
7,181
15,896
7,321
1,729
6,198
9,698
0
65,432
W
Fafnir
7,110
2,545
3,505
5,866
16,961
24,236
273
3,722
13,239
27,502
0
W
Bellona
HonoredYouth
Bellona
19,601
8,736
0
7,524
19,302
18,731
1,390
1,475
17,827
0
121,297
L
Cthulhu
7,464
943
0
1,745
15,968
14,299
0
3,627
12,222
32,173
0
L
Danzaburou
KingThrombus
Danzaburou
8,724
2,122
0
2,753
12,077
4,799
0
3,313
8,647
0
55,282
L
Nemesis
OjamaGrey
Nemesis
7,095
3,054
0
2,864
17,814
7,414
0
3,462
14,174
0
41,555
L
King Arthur
TerminalNoob
King Arthur
5,603
1,739
0
1,900
20,683
20,989
374
1,323
19,360
0
32,288
W
Thanatos
mase8806
Thanatos
5,968
1,664
0
16,532
14,661
8,827
590
1,152
13,509
0
97,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,928
Gold Earned
39,431
635
Minions Killed
359
0
Camps Cleared
0
1,933,623
Distance Traveled
1,839,843
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,627
431
104
5
0
358,295
11
W
Discordia
10,560
528
154
8
0
337,733
3
W
Danzaburou
10,291
515
103
5
0
381,916
1
W
Fafnir
10,157
508
25
1
0
366,987
1
W
Bellona
12,076
604
210
11
0
459,306
0
L
Cthulhu
7,290
365
44
2
0
362,378
0
L
Danzaburou
8,059
403
96
5
0
326,326
6
L
Nemesis
8,385
419
67
3
0
402,051
1
L
King Arthur
7,070
354
48
2
0
390,793
0
W
Thanatos
10,844
542
143
7
0
387,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role