Player Matchup

Horus
Horus
Gogmaz
Horus
Level 106
God Stats
3W - 1L
1,901 SR
Queue Stats
158W - 185L
1,519 Elo+
Party 3
Pele
Pele
Grimmlock728
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
Tekrrie
Danzaburou
Level 47
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 15L
1,460 Elo+
Party 3
Ymir
Ymir
muddyshoe7
Ymir
Level 29
God Stats
25W - 20L
1,606 SR
Queue Stats
110W - 111L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
xxgoatguyxx
Baron Samedi
Level 134
God Stats
12W - 9L
1,665 SR
Queue Stats
240W - 235L
1,563 Elo+
Party 2
Team Averages
Level 68
1,679 SR
1,529 Elo+

VS

Team Averages
Level 69
1,508 SR
1,608 Elo+
Ares
Ares
AmazingCat1
Ares
Level 53
God Stats
2W - 2L
1,713 SR
Queue Stats
95W - 69L
1,563 Elo+
Party 1
Lancelot
Lancelot
Fabian001001
Lancelot
Level 16
God Stats
2W - 1L
1,544 SR
Queue Stats
11W - 6L
1,636 Elo+
Party 1
Chiron
Chiron
Hardcorecow
Chiron
Level 106
God Stats
4W - 0L
1,603 SR
Queue Stats
24W - 17L
1,643 Elo+
Party 1
Osiris
Osiris
Preminent
Osiris
Level 126
God Stats
2W - 4L
1,351 SR
Queue Stats
81W - 54L
1,647 Elo+
Party 1
Poseidon
Poseidon
SSentic
Poseidon
Level 42
God Stats
2W - 3L
1,329 SR
Queue Stats
50W - 42L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gogmaz
Horus
8
0 / 2 / 0
4,674
467
4,545
7,411
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 0
5,889
589
3,367
6,604
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Tekrrie
Danzaburou
8
0 / 5 / 2
4,684
468
2,904
6,667
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 2
4,976
498
1,619
4,693
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
xxgoatguyxx
Baron Samedi
9
0 / 2 / 2
5,263
526
4,693
5,201
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,011
601
2,135
5,676
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Fabian001001
Lancelot
8
2 / 0 / 3
5,319
532
3,119
5,829
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
8
3 / 1 / 3
5,617
562
4,634
5,426
1,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
Preminent
Osiris
11
2 / 0 / 0
6,285
629
6,331
8,862
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
SSentic
Poseidon
11
1 / 2 / 2
6,001
600
3,206
5,481
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
10
10
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Lancelot
Fabian001001
Lancelot
2
0
3
3.5
L
Horus
Gogmaz
Horus
0
2
0
0
L
3
1
0
3
W
Chiron
3
1
3
4.5
W
Osiris
Preminent
Osiris
2
0
0
2
W
Poseidon
SSentic
Poseidon
1
2
2
1
L
Danzaburou
Tekrrie
Danzaburou
0
5
2
0.2
L
1
0
2
2
L
Baron Samedi
xxgoatguyxx
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,128
Damage
19,425
30,576
Taken
31,274
14,020
Mitigated
16,527
8,432
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,135
522
0
1,412
5,676
3,968
111
1,102
4,574
16,324
0
W
Lancelot
Fabian001001
Lancelot
3,119
706
0
2,206
5,829
2,160
0
1,403
4,426
0
24,441
L
Horus
Gogmaz
Horus
4,545
2,549
45
2,846
7,411
4,459
0
0
7,411
0
25,685
L
3,367
1,055
0
1,568
6,604
2,368
0
763
5,841
0
38,239
W
Chiron
4,634
2,202
615
1,516
5,426
1,953
541
1,412
4,014
0
32,393
W
Osiris
Preminent
Osiris
6,331
3,331
0
6,372
8,862
6,504
0
0
8,405
0
43,039
W
Poseidon
SSentic
Poseidon
3,206
634
0
760
5,481
1,942
0
2,395
3,086
47,844
0
L
Danzaburou
Tekrrie
Danzaburou
2,904
1,322
0
812
6,667
2,008
99
2,722
3,945
0
25,452
L
1,619
76
0
1,235
4,693
2,782
0
973
3,720
13,266
0
L
Baron Samedi
xxgoatguyxx
Baron Samedi
4,693
620
177
1,749
5,201
2,403
0
883
4,318
35,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
29,233
235
Minions Killed
304
0
Camps Cleared
0
983,343
Distance Traveled
985,231
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,011
601
16
2
0
201,874
0
W
Lancelot
5,319
532
52
5
0
227,555
0
L
Horus
4,674
467
32
3
0
210,718
2
L
Pele
5,889
589
84
8
0
221,139
2
W
Chiron
5,617
562
65
7
0
179,678
3
W
Osiris
6,285
629
79
8
0
191,795
0
W
Poseidon
6,001
600
92
9
0
184,329
2
L
Danzaburou
4,684
468
41
4
0
178,210
3
L
Ymir
4,976
498
20
2
0
190,103
2
L
Baron Samedi
5,263
526
58
6
0
183,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role