Player Matchup

He Bo
He Bo
 
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Arteeemiiis
Kumbhakarna
Level 86
God Stats
6W - 5L
1,564 SR
Queue Stats
211W - 216L
1,343 Elo+
Party 2
Ra
Ra
EitoPlay
Ra
Level 155
God Stats
2W - 6L
1,552 SR
Queue Stats
148W - 151L
1,354 Elo+
Party 2
Skadi
Skadi
Lômo
Skadi
Level 44
God Stats
27W - 31L
1,513 SR
Queue Stats
87W - 94L
1,388 Elo+
Solo
Cliodhna
Cliodhna
WolfLord11
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,364 Elo+

VS

Team Averages
Level 71
1,488 SR
1,421 Elo+
Freya
Freya
Atgier
Freya
Level 68
God Stats
2W - 5L
1,320 SR
Queue Stats
142W - 163L
1,415 Elo+
Party 1
Chang'e
Chang'e
Ayrcent
Chang'e
Level 93
God Stats
3W - 1L
1,820 SR
Queue Stats
9W - 7L
1,388 Elo+
Party 3
Cerberus
Cerberus
RAIDEN9002
Cerberus
Level 18
God Stats
1W - 1L
1,302 SR
Queue Stats
38W - 56L
1,500 Elo+
Party 1
Ullr
Ullr
Rougewarrior3
Ullr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 200L
1,412 Elo+
Party 1
Thor
Thor
Vicgrim
Thor
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 3 / 0
7,923
528
7,375
8,775
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Arteeemiiis
Kumbhakarna
10
0 / 2 / 3
6,538
436
3,880
13,962
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 4 / 1
7,709
514
7,675
10,800
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Lômo
Skadi
12
5 / 3 / 1
7,677
512
12,507
8,800
3,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
WolfLord11
Cliodhna
10
0 / 2 / 0
6,590
439
3,174
10,253
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Atgier
Freya
12
3 / 2 / 4
7,933
529
7,670
11,194
4,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Ayrcent
Chang'e
14
3 / 2 / 2
8,750
583
5,802
8,313
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RAIDEN9002
Cerberus
11
2 / 2 / 2
7,610
507
3,198
11,542
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 1
8,076
538
5,980
11,962
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thor
Vicgrim
Thor
13
3 / 3 / 4
8,346
556
6,549
11,922
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
14
14
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
3
0
1
L
Kumbhakarna
Arteeemiiis
Kumbhakarna
0
2
3
0.75
W
Freya
Atgier
Freya
3
2
4
2.5
W
Chang'e
Ayrcent
Chang'e
3
2
2
2
L
2
4
1
0.63
L
Skadi
Lômo
Skadi
5
3
1
1.83
W
Cerberus
RAIDEN9002
Cerberus
2
2
2
1.5
W
3
1
1
3.5
W
Thor
Vicgrim
Thor
3
3
4
1.67
L
Cliodhna
WolfLord11
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
29,199
52,590
Taken
54,933
25,524
Mitigated
25,186
12,994
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,375
617
0
1,317
8,775
3,046
472
2,947
5,540
54,877
0
L
Kumbhakarna
Arteeemiiis
Kumbhakarna
3,880
480
0
1,346
13,962
10,928
0
6,639
7,247
24,413
0
W
Freya
Atgier
Freya
7,670
1,983
0
4,860
11,194
4,236
0
2,290
8,840
43,191
0
W
Chang'e
Ayrcent
Chang'e
5,802
479
395
4,321
8,313
3,306
552
5,107
2,946
43,316
0
L
7,675
1,180
388
4,108
10,800
4,453
862
1,835
8,891
64,863
0
L
Skadi
Lômo
Skadi
12,507
5,972
40
1,419
8,800
3,254
845
4,000
4,800
0
52,446
W
Cerberus
RAIDEN9002
Cerberus
3,198
484
0
3,056
11,542
6,795
0
1,817
9,681
27,402
0
W
5,980
3,146
0
794
11,962
5,211
1,410
6,169
5,473
0
55,335
W
Thor
Vicgrim
Thor
6,549
1,591
0
1,486
11,922
5,638
0
3,270
8,466
0
49,552
L
Cliodhna
WolfLord11
Cliodhna
3,174
811
0
4,376
10,253
3,843
0
789
9,442
0
38,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
40,715
399
Minions Killed
418
0
Camps Cleared
0
1,421,098
Distance Traveled
1,356,090
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,923
528
102
7
0
282,551
3
L
Kumbhakarna
6,538
436
37
2
0
271,404
1
W
Freya
7,933
529
86
6
0
260,446
7
W
Chang'e
8,750
583
99
7
0
275,282
2
L
Ra
7,709
514
109
7
0
275,053
1
L
Skadi
7,677
512
75
5
0
255,352
4
W
Cerberus
7,610
507
59
4
0
285,984
2
W
Ullr
8,076
538
100
7
0
265,471
1
W
Thor
8,346
556
74
5
0
268,907
5
L
Cliodhna
6,590
439
76
5
0
336,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role