Player Matchup

Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ColdFang267
Kukulkan
Level 85
God Stats
8W - 11L
1,535 SR
Queue Stats
42W - 81L
1,243 Elo+
Party 1
Yemoja
Yemoja
Venomous__Beauty
Yemoja
Level 8
God Stats
3W - 3L
1,208 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 1
Team Averages
Level 76
1,414 SR
1,341 Elo+

VS

Team Averages
Level 61
1,456 SR
1,289 Elo+
Discordia
Discordia
Faded x Jay
Discordia
Level 98
God Stats
2W - 2L
1,516 SR
Queue Stats
42W - 51L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
Roxythefox97
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo
Charybdis
Charybdis
W0LVES 0F MIIBU
Charybdis
Level 18
God Stats
1W - 3L
1,353 SR
Queue Stats
25W - 31L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 1
10,751
672
11,318
11,101
4,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
ColdFang267
Kukulkan
15
0 / 0 / 2
9,779
611
4,409
5,745
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 4
10,216
639
2,036
4,422
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Faded x Jay
Discordia
9
0 / 1 / 1
8,416
526
1,532
2,823
1,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Roxythefox97
Cthulhu
15
1 / 2 / 1
10,962
685
4,593
14,930
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
W0LVES 0F MIIBU
Charybdis
14
0 / 3 / 1
9,258
579
2,590
7,241
3,122
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
1
2
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
1
2.75
W
Kukulkan
ColdFang267
Kukulkan
0
0
2
1
L
Discordia
Faded x Jay
Discordia
0
1
1
0.5
L
Cthulhu
Roxythefox97
Cthulhu
1
2
1
0.75
W
1
0
4
3
L
Charybdis
W0LVES 0F MIIBU
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
8,715
21,268
Taken
24,994
10,448
Mitigated
18,239
3,144
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,318
5,264
0
447
11,101
4,743
1,159
3,963
6,360
0
31,864
W
Kukulkan
ColdFang267
Kukulkan
4,409
77
26
264
5,745
2,484
795
1,830
3,915
47,225
0
L
Discordia
Faded x Jay
Discordia
1,532
41
0
0
2,823
1,000
0
1,180
1,643
15,060
0
L
Cthulhu
Roxythefox97
Cthulhu
4,593
75
108
1,517
14,930
14,117
0
3,663
11,267
25,988
0
W
2,036
326
2,265
142
4,422
3,221
480
1,399
3,023
10,735
0
L
Charybdis
W0LVES 0F MIIBU
Charybdis
2,590
1,038
218
257
7,241
3,122
0
2,696
4,545
0
22,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
28,636
152
Minions Killed
125
5
Camps Cleared
5
769,513
Distance Traveled
580,332
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,751
672
38
2
4
226,268
3
W
Kukulkan
9,779
611
80
5
1
307,490
5
L
Discordia
8,416
526
21
1
3
106,706
2
L
Cthulhu
10,962
685
49
3
0
277,750
1
W
Yemoja
10,216
639
34
2
0
235,755
0
L
Charybdis
9,258
579
55
3
2
195,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role