Player Matchup

Tiamat
Tiamat
Dixavo
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,225 Elo+
Party 1
Bacchus
Bacchus
Infernals
Bacchus
Level 122
God Stats
4W - 8L
1,290 SR
Queue Stats
377W - 379L
1,376 Elo+
Party 1
Susano
Susano
L0rd 2Tap
Susano
Level 156
God Stats
7W - 6L
1,602 SR
Queue Stats
343W - 324L
1,412 Elo+
Solo
Horus
Horus
TwoWayAthletic
Horus
Level 65
God Stats
0W - 4L
1,164 SR
Queue Stats
94W - 108L
1,384 Elo+
Solo
Janus
Janus
VoegeleCD
Janus
Level 126
God Stats
1W - 7L
1,304 SR
Queue Stats
211W - 210L
1,437 Elo+
Solo
Team Averages
Level 107
1,372 SR
1,367 Elo+

VS

Team Averages
Level 89
1,482 SR
1,427 Elo+
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Daplugarod
Discordia
Level 68
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 2
Guan Yu
Guan Yu
OprahsCheeks
Guan Yu
Level 48
God Stats
1W - 0L
1,475 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 2
Medusa
Medusa
Tamesonic
Medusa
Level 112
God Stats
2W - 1L
1,554 SR
Queue Stats
38W - 42L
1,389 Elo+
Solo
Freya
Freya
Yrneitor
Freya
Level 108
God Stats
1W - 1L
1,182 SR
Queue Stats
177W - 166L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dixavo
Tiamat
17
0 / 8 / 7
11,001
524
4,469
18,603
18,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Infernals
Bacchus
20
4 / 3 / 6
13,635
649
19,553
35,704
47,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
L0rd 2Tap
Susano
20
9 / 8 / 2
13,196
628
29,072
22,536
12,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 2
5,775
275
0
855
294
Janus
VoegeleCD
Janus
20
2 / 8 / 9
13,869
660
32,505
24,095
12,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
3 / 1 / 20
13,518
644
13,168
14,426
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Daplugarod
Discordia
20
4 / 2 / 20
13,866
660
21,756
17,638
9,176
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
OprahsCheeks
Guan Yu
20
5 / 4 / 15
13,149
626
9,746
30,857
38,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Tamesonic
Medusa
20
7 / 3 / 11
14,354
684
23,218
22,206
12,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Yrneitor
Freya
20
9 / 8 / 11
14,574
694
25,752
25,653
13,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
15
Kills
28
28
Deaths
18
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
20
13
W
Discordia
Daplugarod
Discordia
4
2
20
7
L
Tiamat
Dixavo
Tiamat
0
8
7
0.44
L
Bacchus
Infernals
Bacchus
4
3
6
2.33
L
Susano
L0rd 2Tap
Susano
9
8
2
1.25
W
Guan Yu
OprahsCheeks
Guan Yu
5
4
15
3.13
W
Medusa
Tamesonic
Medusa
7
3
11
4.17
L
0
1
2
1
L
Janus
VoegeleCD
Janus
2
8
9
0.81
W
Freya
Yrneitor
Freya
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,599
Damage
93,640
101,793
Taken
110,780
91,891
Mitigated
82,155
33,977
Healing
59,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,168
246
667
3,757
14,426
8,697
160
7,390
7,035
30,207
0
W
Discordia
Daplugarod
Discordia
21,756
1,915
3,981
4,113
17,638
9,176
1,463
10,523
7,115
51,562
0
L
Tiamat
Dixavo
Tiamat
4,469
1,158
558
1,956
18,603
18,843
0
10,498
8,105
12,603
0
L
Bacchus
Infernals
Bacchus
19,553
811
1,742
17,175
35,704
47,176
0
23,206
12,498
36,058
0
L
Susano
L0rd 2Tap
Susano
29,072
2,937
1,453
2,209
22,536
12,866
0
11,468
11,068
0
49,012
W
Guan Yu
OprahsCheeks
Guan Yu
9,746
1,379
17,046
13,496
30,857
38,429
1,002
11,542
18,618
0
14,052
W
Medusa
Tamesonic
Medusa
23,218
11,325
3,013
4,700
22,206
12,360
4,906
11,427
10,779
0
51,843
L
0
0
0
0
855
294
0
855
0
0
0
L
Janus
VoegeleCD
Janus
32,505
902
2,502
6,382
24,095
12,712
0
14,649
9,446
72,439
0
W
Freya
Yrneitor
Freya
25,752
9,154
945
7,858
25,653
13,493
850
15,645
9,380
49,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,476
Gold Earned
69,461
162
Minions Killed
203
0
Camps Cleared
0
1,405,553
Distance Traveled
2,016,003
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,518
644
27
1
0
456,681
11
W
Discordia
13,866
660
55
3
0
430,329
0
L
Tiamat
11,001
524
14
1
0
294,603
2
L
Bacchus
13,635
649
35
2
0
429,034
0
L
Susano
13,196
628
30
1
0
352,030
0
W
Guan Yu
13,149
626
12
1
0
428,872
1
W
Medusa
14,354
684
61
3
0
370,241
0
L
Horus
5,775
275
0
0
0
0
0
L
Janus
13,869
660
83
4
0
329,886
3
W
Freya
14,574
694
48
2
0
329,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role