Player Matchup

Sobek
Sobek
Blackops2158
Sobek
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,459 Elo+
Party 1
Apollo
Apollo
Console8um
Apollo
Level 100
God Stats
0W - 2L
1,537 SR
Queue Stats
74W - 74L
1,527 Elo+
Party 2
Awilix
Awilix
Fernan485
Awilix
Level 155
God Stats
0W - 2L
1,503 SR
Queue Stats
184W - 190L
1,478 Elo+
Solo
Jing Wei
Jing Wei
SheildedAssassn
Jing Wei
Level 133
God Stats
0W - 1L
1,287 SR
Queue Stats
40W - 37L
1,517 Elo+
Party 2
The Morrigan
The Morrigan
honkiejerkwad
The Morrigan
Level 127
God Stats
2W - 1L
1,544 SR
Queue Stats
140W - 130L
1,528 Elo+
Party 1
Team Averages
Level 114
1,474 SR
1,502 Elo+

VS

Team Averages
Level 131
1,455 SR
1,466 Elo+
Ratatoskr
Ratatoskr
Blackmist523
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,342 Elo+
Solo
Scylla
Scylla
Hababubahawk
Scylla
Level 125
God Stats
6W - 2L
1,492 SR
Queue Stats
102W - 87L
1,501 Elo+
Party 3
Eset
Eset
JaweshMMCXLV
Eset
Level 120
God Stats
4W - 2L
1,382 SR
Queue Stats
154W - 146L
1,498 Elo+
Party 3
Nemesis
Nemesis
NocturneLion
Nemesis
Level 155
God Stats
20W - 27L
1,532 SR
Queue Stats
1,025W - 1,091L
1,470 Elo+
Solo
Anhur
Anhur
snooprion
Anhur
Level 146
God Stats
3W - 2L
1,367 SR
Queue Stats
105W - 86L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
10,179
636
3,274
24,320
23,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Console8um
Apollo
17
3 / 7 / 8
10,832
677
13,815
17,301
8,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Fernan485
Awilix
17
4 / 8 / 4
10,389
649
9,670
21,154
15,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
17
4 / 6 / 6
10,051
628
8,055
16,532
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
honkiejerkwad
The Morrigan
19
2 / 5 / 3
10,782
674
10,761
9,623
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blackmist523
Ratatoskr
16
3 / 7 / 17
10,863
679
6,395
17,067
13,514
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
13 / 3 / 15
13,414
838
29,812
12,086
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 3 / 23
11,685
730
17,463
16,015
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NocturneLion
Nemesis
18
3 / 4 / 18
12,001
750
11,666
17,834
17,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
snooprion
Anhur
20
9 / 2 / 15
13,081
818
15,695
14,106
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
15
Kills
29
30
Deaths
19
28
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Blackmist523
Ratatoskr
3
7
17
1.64
L
2
4
7
1.38
L
Apollo
Console8um
Apollo
3
7
8
1
L
Awilix
Fernan485
Awilix
4
8
4
0.75
W
Scylla
13
3
15
6.83
W
1
3
23
4.17
W
Nemesis
NocturneLion
Nemesis
3
4
18
3
L
Jing Wei
4
6
6
1.17
L
The Morrigan
honkiejerkwad
The Morrigan
2
5
3
0.7
W
Anhur
snooprion
Anhur
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,575
Damage
81,031
88,930
Taken
77,108
60,584
Mitigated
54,421
28,626
Healing
27,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Blackmist523
Ratatoskr
6,395
319
807
2,484
17,067
13,514
386
2,630
14,437
0
12,239
L
3,274
104
1,939
7,699
24,320
23,304
280
14,881
9,439
6,300
0
L
Apollo
Console8um
Apollo
13,815
10,729
2,730
2,619
17,301
8,707
1,053
6,833
10,468
0
25,657
L
Awilix
Fernan485
Awilix
9,670
2,663
1,064
3,479
21,154
15,704
0
11,993
9,161
0
16,999
W
Scylla
29,812
2,408
292
1,672
12,086
5,585
1,725
1,334
10,752
56,186
0
W
17,463
718
5,071
5,585
16,015
9,537
1,263
5,172
10,843
54,878
0
W
Nemesis
NocturneLion
Nemesis
11,666
3,293
3,863
3,679
17,834
17,389
719
1,481
16,353
0
25,643
L
Jing Wei
8,055
5,031
1,425
2,598
16,532
8,058
450
9,251
7,281
0
25,992
L
The Morrigan
honkiejerkwad
The Morrigan
10,761
1,015
3,316
1,757
9,623
4,811
0
4,317
4,997
40,194
0
W
Anhur
snooprion
Anhur
15,695
8,261
715
3,171
14,106
8,396
4,028
3,418
10,688
0
36,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
61,044
148
Minions Killed
196
0
Camps Cleared
0
1,301,825
Distance Traveled
1,469,989
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,863
679
9
1
0
296,638
0
L
Sobek
10,179
636
17
1
0
283,574
0
L
Apollo
10,832
677
29
2
0
228,890
0
L
Awilix
10,389
649
9
1
0
256,605
0
W
Scylla
13,414
838
49
3
0
313,586
0
W
Eset
11,685
730
70
4
0
307,089
2
W
Nemesis
12,001
750
20
1
0
301,389
1
L
Jing Wei
10,051
628
30
2
0
283,358
0
L
The Morrigan
10,782
674
63
4
0
249,398
1
W
Anhur
13,081
818
48
3
0
251,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role