Player Matchup

Merlin
Merlin
Fyzico
Merlin
Level 122
God Stats
1W - 1L
1,315 SR
Queue Stats
83W - 76L
1,473 Elo+
Solo
Fafnir
Fafnir
Kurmaser3000
Fafnir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 159L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
MagicOptimus
Tsukuyomi
Level 146
God Stats
12W - 9L
1,288 SR
Queue Stats
484W - 502L
1,454 Elo+
Solo
Hun Batz
Hun Batz
SweetSerenade
Hun Batz
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 149L
1,369 Elo+
Solo
Heimdallr
Heimdallr
TheDeadRider
Heimdallr
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 81L
1,472 Elo+
Solo
Team Averages
Level 98
1,421 SR
1,455 Elo+

VS

Team Averages
Level 79
1,457 SR
1,470 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Admin7502
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Janus
Janus
Gaju17
Janus
Level 86
God Stats
1W - 6L
1,275 SR
Queue Stats
201W - 208L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
LamreDNi
Amaterasu
Level 145
God Stats
1W - 2L
1,525 SR
Queue Stats
148W - 148L
1,493 Elo+
Solo
Hachiman
Hachiman
Protaine
Hachiman
Level 38
God Stats
1W - 2L
1,487 SR
Queue Stats
24W - 30L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fyzico
Merlin
20
3 / 3 / 15
13,015
723
27,212
13,551
8,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
18
1 / 4 / 15
11,568
643
7,379
23,089
37,472
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
MagicOptimus
Tsukuyomi
20
5 / 2 / 18
13,073
726
28,696
19,503
12,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
SweetSerenade
Hun Batz
20
12 / 6 / 9
13,669
759
14,121
21,183
13,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
TheDeadRider
Heimdallr
20
10 / 1 / 17
14,954
831
23,849
14,065
9,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
3 / 5 / 4
11,782
655
14,424
22,645
26,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Admin7502
Cabrakan
17
1 / 7 / 9
11,583
644
6,123
28,017
40,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Gaju17
Janus
19
4 / 7 / 6
11,838
658
17,331
17,056
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
LamreDNi
Amaterasu
19
5 / 6 / 7
12,272
682
17,120
29,538
24,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Protaine
Hachiman
20
2 / 6 / 10
11,960
664
22,841
20,093
10,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
31
Kills
15
16
Deaths
31
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
5
4
1
L
Cabrakan
Admin7502
Cabrakan
1
7
9
0.79
W
Merlin
Fyzico
Merlin
3
3
15
3.5
L
Janus
Gaju17
Janus
4
7
6
1
W
Fafnir
1
4
15
2.13
L
Amaterasu
LamreDNi
Amaterasu
5
6
7
1.42
W
Tsukuyomi
MagicOptimus
Tsukuyomi
5
2
18
7
L
Hachiman
Protaine
Hachiman
2
6
10
1.17
W
Hun Batz
SweetSerenade
Hun Batz
12
6
9
2.75
W
Heimdallr
TheDeadRider
Heimdallr
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,257
Damage
77,839
91,391
Taken
117,349
80,800
Mitigated
109,269
35,954
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
14,424
840
3,101
2,596
22,645
26,605
207
7,167
15,478
0
33,597
L
Cabrakan
Admin7502
Cabrakan
6,123
1,010
0
1,046
28,017
40,198
0
9,039
18,978
10,333
0
W
Merlin
Fyzico
Merlin
27,212
1,200
908
1,907
13,551
8,316
1,672
4,806
8,745
58,037
0
L
Janus
Gaju17
Janus
17,331
767
1,286
1,451
17,056
7,567
453
4,859
12,197
30,108
0
W
Fafnir
7,379
2,166
4,036
4,916
23,089
37,472
686
6,981
16,108
15,721
0
L
Amaterasu
LamreDNi
Amaterasu
17,120
3,857
1,059
8,236
29,538
24,347
534
8,448
21,090
0
30,518
W
Tsukuyomi
MagicOptimus
Tsukuyomi
28,696
6,328
2,119
8,119
19,503
12,075
789
4,436
15,067
0
50,695
L
Hachiman
Protaine
Hachiman
22,841
8,884
2,113
3,138
20,093
10,552
695
5,078
15,014
0
66,040
W
Hun Batz
SweetSerenade
Hun Batz
14,121
4,499
3,634
3,378
21,183
13,279
2,458
5,067
16,116
0
34,716
W
Heimdallr
TheDeadRider
Heimdallr
23,849
12,466
2,240
4,697
14,065
9,658
3,665
2,164
11,901
0
61,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,279
Gold Earned
59,435
226
Minions Killed
195
0
Camps Cleared
0
1,706,195
Distance Traveled
1,552,446
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,782
655
27
2
0
317,996
0
L
Cabrakan
11,583
644
9
1
0
315,888
1
W
Merlin
13,015
723
71
4
0
328,661
0
L
Janus
11,838
658
35
2
0
276,536
1
W
Fafnir
11,568
643
8
0
0
309,067
2
L
Amaterasu
12,272
682
30
2
0
328,901
0
W
Tsukuyomi
13,073
726
30
2
0
363,268
0
L
Hachiman
11,960
664
94
5
0
313,125
1
W
Hun Batz
13,669
759
36
2
0
354,434
2
W
Heimdallr
14,954
831
81
5
0
350,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role