Player Matchup

Hera
Hera
 
Hera
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Brrick
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,574 Elo+
Party 1
King Arthur
King Arthur
Rasath
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rawj20
Ah Muzen Cab
Level 107
God Stats
23W - 43L
1,397 SR
Queue Stats
710W - 793L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Tuck E Tease
Nu Wa
Level 89
God Stats
49W - 46L
1,512 SR
Queue Stats
61W - 68L
1,497 Elo+
Solo
Team Averages
Level 85
1,482 SR
1,531 Elo+

VS

Team Averages
Level 80
1,634 SR
1,640 Elo+
Ravana
Ravana
Mitsuki_Team_7
Ravana
Level 34
God Stats
2W - 1L
1,491 SR
Queue Stats
62W - 80L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
Stahl-Wulf
Heimdallr
Level 48
God Stats
6W - 3L
1,709 SR
Queue Stats
93W - 111L
1,467 Elo+
Party 2
Chronos
Chronos
gummy44
Chronos
Level 159
God Stats
3W - 2L
1,610 SR
Queue Stats
428W - 257L
1,732 Elo+
Party 3
Sobek
Sobek
lordlink141
Sobek
Level 21
God Stats
4W - 2L
1,634 SR
Queue Stats
113W - 36L
1,743 Elo+
Party 3
Anubis
Anubis
moonsbro
Anubis
Level 139
God Stats
5W - 1L
1,726 SR
Queue Stats
249W - 117L
1,832 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 2 / 0
9,332
933
9,280
5,931
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
Brrick
Guan Yu
15
1 / 6 / 2
9,641
964
11,613
17,716
16,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Rasath
King Arthur
15
2 / 6 / 0
9,809
981
6,045
15,549
16,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Rawj20
Ah Muzen Cab
14
0 / 5 / 2
9,122
912
5,542
9,225
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 7 / 1
9,868
987
13,725
13,938
6,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

111

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
10,391
1,039
4,656
7,187
6,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Stahl-Wulf
Heimdallr
17
1 / 2 / 19
10,514
1,051
6,343
7,182
3,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
gummy44
Chronos
18
12 / 0 / 12
12,814
1,281
24,761
14,638
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 21
12,066
1,207
8,552
11,538
15,399
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
moonsbro
Anubis
17
8 / 0 / 16
11,601
1,160
15,025
9,566
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
106
4
Kills
26
26
Deaths
4
5
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
L
Guan Yu
Brrick
Guan Yu
1
6
2
0.33
W
2
1
12
8
L
King Arthur
Rasath
King Arthur
2
6
0
0.33
L
Ah Muzen Cab
Rawj20
Ah Muzen Cab
0
5
2
0.2
W
Heimdallr
Stahl-Wulf
Heimdallr
1
2
19
5.25
L
0
7
1
0.07
W
Chronos
gummy44
Chronos
12
0
12
18
W
3
1
21
13.5
W
Anubis
moonsbro
Anubis
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
59,337
62,359
Taken
50,111
44,946
Mitigated
35,424
3,914
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,280
2,558
0
0
5,931
2,395
0
3,586
2,345
26,859
0
L
Guan Yu
Brrick
Guan Yu
11,613
706
215
651
17,716
16,368
0
14,486
3,230
0
20,545
W
4,656
1,216
0
1,057
7,187
6,341
0
3,666
3,370
0
13,461
L
King Arthur
Rasath
King Arthur
6,045
633
0
0
15,549
16,441
0
11,254
4,295
0
16,703
L
Ah Muzen Cab
Rawj20
Ah Muzen Cab
5,542
2,350
0
1,742
9,225
3,384
0
7,172
2,053
0
13,115
W
Heimdallr
Stahl-Wulf
Heimdallr
6,343
1,672
0
0
7,182
3,536
0
1,873
5,201
0
31,644
L
13,725
5,276
324
982
13,938
6,358
0
11,840
2,098
44,269
0
W
Chronos
gummy44
Chronos
24,761
13,418
0
8,196
14,638
5,255
0
6,972
7,464
56,337
0
W
8,552
742
0
3,130
11,538
15,399
0
5,258
6,016
20,831
0
W
Anubis
moonsbro
Anubis
15,025
470
0
2,922
9,566
4,893
0
4,257
5,055
44,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
57,386
183
Minions Killed
253
5
Camps Cleared
11
898,737
Distance Traveled
994,212
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,332
933
33
3
1
183,682
0
L
Guan Yu
9,641
964
24
2
1
202,517
0
W
Ravana
10,391
1,039
22
2
3
204,239
0
L
King Arthur
9,809
981
26
3
0
168,599
0
L
Ah Muzen Cab
9,122
912
19
2
3
171,237
1
W
Heimdallr
10,514
1,051
76
8
2
169,105
0
L
Nu Wa
9,868
987
81
8
0
172,702
0
W
Chronos
12,814
1,281
63
6
6
214,583
1
W
Sobek
12,066
1,207
19
2
0
209,925
0
W
Anubis
11,601
1,160
73
7
0
196,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role