Player Matchup

Cernunnos
Cernunnos
JosephAllen85
Cernunnos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 52L
1,109 Elo+
Party 2
Danzaburou
Danzaburou
JuanMaB178
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,410 Elo+
Solo
Bacchus
Bacchus
Mirrorsaw
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 259L
1,287 Elo+
Solo
Tiamat
Tiamat
Novvember
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Yolkingzebra
Amaterasu
Level 22
God Stats
1W - 2L
1,325 SR
Queue Stats
29W - 68L
1,229 Elo+
Party 2
Team Averages
Level 68
1,465 SR
1,276 Elo+

VS

Team Averages
Level 99
1,424 SR
1,364 Elo+
Agni
Agni
Asasrin
Agni
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 112L
1,339 Elo+
Party 1
Erlang Shen
Erlang Shen
SUPA STEW 13
Erlang Shen
Level 109
God Stats
1W - 2L
1,120 SR
Queue Stats
101W - 107L
1,373 Elo+
Solo
Thor
Thor
Sarankhanchukov
Thor
Level 106
God Stats
3W - 2L
1,521 SR
Queue Stats
309W - 384L
1,305 Elo+
Solo
Kali
Kali
TiE I Bauer
Kali
Level 125
God Stats
1W - 1L
1,262 SR
Queue Stats
147W - 179L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
xI Achilles Ix1
Gilgamesh
Level 119
God Stats
3W - 0L
1,717 SR
Queue Stats
118W - 102L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JosephAllen85
Cernunnos
15
0 / 8 / 12
9,131
609
9,815
16,202
11,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
JuanMaB178
Danzaburou
20
9 / 5 / 5
12,834
856
30,234
16,599
8,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Mirrorsaw
Bacchus
5
0 / 0 / 0
7,064
471
0
0
0
Tiamat
Novvember
Tiamat
19
10 / 7 / 5
11,716
781
24,377
17,061
12,997
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Yolkingzebra
Amaterasu
17
1 / 8 / 12
10,387
692
14,486
21,523
19,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Asasrin
Agni
20
1 / 2 / 14
11,911
794
10,249
12,447
6,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SUPA STEW 13
Erlang Shen
20
9 / 2 / 16
13,417
894
16,047
29,623
29,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 7
10,855
724
5,756
15,354
7,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 6 / 10
13,850
923
19,921
24,459
14,266
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
xI Achilles Ix1
Gilgamesh
18
4 / 4 / 16
12,053
804
13,008
31,036
32,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
20
Kills
28
28
Deaths
20
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Agni
Asasrin
Agni
1
2
14
4
L
Cernunnos
JosephAllen85
Cernunnos
0
8
12
0.75
L
Danzaburou
JuanMaB178
Danzaburou
9
5
5
2.3
L
Bacchus
Mirrorsaw
Bacchus
0
0
0
0
L
Tiamat
Novvember
Tiamat
10
7
5
1.79
W
Erlang Shen
SUPA STEW 13
Erlang Shen
9
2
16
8.5
W
4
6
7
1.25
W
10
6
10
2.5
L
Amaterasu
Yolkingzebra
Amaterasu
1
8
12
0.88
W
Gilgamesh
xI Achilles Ix1
Gilgamesh
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,912
Damage
64,981
71,385
Taken
112,919
52,591
Mitigated
89,391
15,113
Healing
52,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Asasrin
Agni
10,249
1,398
1,517
3,235
12,447
6,518
3,286
3,674
8,534
38,541
0
L
Cernunnos
JosephAllen85
Cernunnos
9,815
3,589
131
1,902
16,202
11,032
232
2,314
13,888
0
15,324
L
Danzaburou
JuanMaB178
Danzaburou
30,234
12,568
695
5,476
16,599
8,762
1,443
1,561
15,038
0
53,687
L
Bacchus
Mirrorsaw
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Novvember
Tiamat
24,377
2,950
567
3,647
17,061
12,997
0
2,623
14,438
37,946
0
W
Erlang Shen
SUPA STEW 13
Erlang Shen
16,047
8,988
640
13,552
29,623
29,264
1,351
6,916
22,552
0
29,858
W
5,756
2,323
2,413
3,998
15,354
7,097
0
4,125
11,229
0
13,904
W
19,921
9,889
3,090
10,456
24,459
14,266
2,477
3,797
20,409
0
34,055
L
Amaterasu
Yolkingzebra
Amaterasu
14,486
8,561
64
2,631
21,523
19,800
0
3,751
17,772
0
24,629
W
Gilgamesh
xI Achilles Ix1
Gilgamesh
13,008
3,654
1,650
11,740
31,036
32,246
517
5,865
24,832
0
26,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
62,086
112
Minions Killed
164
0
Camps Cleared
0
916,941
Distance Traveled
1,339,132
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,911
794
80
5
0
228,681
0
L
Cernunnos
9,131
609
10
1
0
192,375
2
L
Danzaburou
12,834
856
60
4
0
248,319
0
L
Bacchus
7,064
471
0
0
0
0
0
L
Tiamat
11,716
781
27
2
0
239,127
0
W
Erlang Shen
13,417
894
28
2
0
312,850
0
W
Thor
10,855
724
18
1
0
230,139
0
W
Kali
13,850
923
23
2
0
279,935
0
L
Amaterasu
10,387
692
15
1
0
237,120
0
W
Gilgamesh
12,053
804
15
1
0
287,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role