Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
F4bi08HD
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,583 Elo+
Party 4
Cthulhu
Cthulhu
KawaGP
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,689 Elo+
Party 4
Bellona
Bellona
TheBurgersss
Bellona
Level 126
God Stats
7W - 10L
1,500 SR
Queue Stats
191W - 217L
1,323 Elo+
Party 1
Mulan
Mulan
iSpacy
Mulan
Level 160
God Stats
18W - 19L
1,576 SR
Queue Stats
573W - 567L
1,500 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,519 Elo+

VS

Team Averages
Level 71
1,425 SR
1,363 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Creatify
Anhur
Level 21
God Stats
1W - 1L
1,312 SR
Queue Stats
12W - 10L
1,426 Elo+
Party 3
Hun Batz
Hun Batz
IronicFuzzy
Hun Batz
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
Sanlow
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,258 Elo+
Party 2
Hercules
Hercules
bertrami
Hercules
Level 42
God Stats
1W - 2L
1,311 SR
Queue Stats
12W - 12L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
5,509
501
1,007
4,884
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
F4bi08HD
Charybdis
8
0 / 4 / 0
4,566
415
3,110
7,427
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KawaGP
Cthulhu
9
1 / 4 / 0
5,427
493
5,175
8,391
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
TheBurgersss
Bellona
9
0 / 2 / 0
5,335
485
3,484
7,795
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
iSpacy
Mulan
10
1 / 5 / 0
5,956
541
5,228
10,777
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 6
6,614
601
3,423
7,609
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Creatify
Anhur
11
6 / 1 / 2
6,100
555
8,404
6,041
2,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
IronicFuzzy
Hun Batz
11
3 / 0 / 3
6,287
572
3,622
7,965
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sanlow
Baron Samedi
11
4 / 0 / 2
6,209
564
4,691
4,772
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
bertrami
Hercules
11
3 / 1 / 1
6,640
604
5,922
9,660
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
18
18
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Khepri
 
Khepri
2
0
6
5
W
Anhur
Creatify
Anhur
6
1
2
7
L
Charybdis
F4bi08HD
Charybdis
0
4
0
0
W
Hun Batz
IronicFuzzy
Hun Batz
3
0
3
4.5
L
Cthulhu
KawaGP
Cthulhu
1
4
0
0.25
W
Baron Samedi
Sanlow
Baron Samedi
4
0
2
5
L
Bellona
TheBurgersss
Bellona
0
2
0
0
W
Hercules
bertrami
Hercules
3
1
1
3.5
L
Mulan
iSpacy
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,004
Damage
26,062
39,274
Taken
36,047
20,033
Mitigated
19,692
5,966
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,007
39
0
119
4,884
1,835
288
3,269
1,615
32,406
0
W
Khepri
 
Khepri
3,423
810
128
3,442
7,609
6,108
0
2,115
5,154
21,181
0
W
Anhur
Creatify
Anhur
8,404
4,376
0
1,337
6,041
2,377
0
2,319
3,321
0
34,383
L
Charybdis
F4bi08HD
Charybdis
3,110
1,986
0
1,281
7,427
1,576
211
1,732
5,695
0
18,040
W
Hun Batz
IronicFuzzy
Hun Batz
3,622
1,061
0
4,064
7,965
2,887
0
148
7,777
0
35,431
L
Cthulhu
KawaGP
Cthulhu
5,175
310
94
1,625
8,391
6,081
0
1,697
6,694
30,256
0
W
Baron Samedi
Sanlow
Baron Samedi
4,691
187
153
2,036
4,772
2,019
0
711
3,953
35,899
0
L
Bellona
TheBurgersss
Bellona
3,484
1,342
0
465
7,795
4,157
0
1,108
6,687
0
39,064
W
Hercules
bertrami
Hercules
5,922
3,090
0
3,938
9,660
6,301
463
0
9,660
2,336
33,884
L
Mulan
iSpacy
Mulan
5,228
2,131
0
2,382
10,777
6,384
0
548
9,743
0
35,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
31,850
304
Minions Killed
277
0
Camps Cleared
0
995,934
Distance Traveled
1,102,262
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,509
501
65
6
0
185,867
4
W
Khepri
6,614
601
18
2
0
218,905
4
W
Anhur
6,100
555
69
6
0
195,590
1
L
Charybdis
4,566
415
35
3
0
174,798
3
W
Hun Batz
6,287
572
67
6
0
248,226
1
L
Cthulhu
5,427
493
65
6
0
221,644
3
W
Baron Samedi
6,209
564
58
5
0
226,997
2
L
Bellona
5,335
485
67
6
0
217,010
4
W
Hercules
6,640
604
65
6
0
212,544
2
L
Mulan
5,956
541
72
7
0
196,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role