Player Matchup

Baron Samedi
Baron Samedi
muslimgauze666
Baron Samedi
Level 13
God Stats
11W - 1L
1,683 SR
Queue Stats
25W - 8L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
nazoru
Jing Wei
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 49L
1,900 Elo+
Party 2
Thanatos
Thanatos
xjivishx
Thanatos
Level 27
God Stats
13W - 2L
1,500 SR
Queue Stats
186W - 59L
1,812 Elo+
Party 2
Team Averages
Level 56
1,561 SR
1,794 Elo+

VS

Team Averages
Level 140
1,452 SR
1,382 Elo+
Ne Zha
Ne Zha
eCkt0Ry
Ne Zha
Level 158
God Stats
72W - 54L
1,558 SR
Queue Stats
263W - 282L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
trahmillionaie
Baron Samedi
Level 126
God Stats
0W - 2L
1,297 SR
Queue Stats
13W - 22L
1,264 Elo+
Party 1
Jing Wei
Jing Wei
xJayCiroc
Jing Wei
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 106L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
muslimgauze666
Baron Samedi
17
1 / 8 / 10
13,749
655
8,677
16,717
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
nazoru
Jing Wei
20
10 / 5 / 6
16,997
809
42,918
24,793
11,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
xjivishx
Thanatos
19
8 / 6 / 3
15,294
728
15,774
22,438
13,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
eCkt0Ry
Ne Zha
16
6 / 9 / 8
13,497
643
21,311
29,677
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
trahmillionaie
Baron Samedi
18
2 / 5 / 15
14,412
686
17,139
24,354
15,314
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
xJayCiroc
Jing Wei
20
11 / 5 / 6
15,676
746
12,281
27,877
12,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
19
Kills
19
19
Deaths
19
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
eCkt0Ry
Ne Zha
6
9
8
1.11
W
Baron Samedi
muslimgauze666
Baron Samedi
1
8
10
0.75
W
Jing Wei
nazoru
Jing Wei
10
5
6
2.6
L
Baron Samedi
trahmillionaie
Baron Samedi
2
5
15
1.9
L
Jing Wei
xJayCiroc
Jing Wei
11
5
6
2.8
W
Thanatos
xjivishx
Thanatos
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,369
Damage
50,731
63,948
Taken
81,908
33,020
Mitigated
44,270
24,231
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
eCkt0Ry
Ne Zha
21,311
3,560
0
5,320
29,677
16,923
972
2,250
27,427
0
53,939
W
Baron Samedi
muslimgauze666
Baron Samedi
8,677
511
556
1,847
16,717
7,836
559
5,677
10,809
26,733
0
W
Jing Wei
nazoru
Jing Wei
42,918
29,684
0
9,407
24,793
11,661
2,146
6,179
18,191
0
128,183
L
Baron Samedi
trahmillionaie
Baron Samedi
17,139
1,202
4,283
6,610
24,354
15,314
300
4,739
19,615
41,625
0
L
Jing Wei
xJayCiroc
Jing Wei
12,281
10,266
0
9,421
27,877
12,033
1,639
2,396
25,481
0
69,159
W
Thanatos
xjivishx
Thanatos
15,774
3,926
0
12,421
22,438
13,523
985
5,550
16,325
0
38,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
43,585
197
Minions Killed
204
9
Camps Cleared
7
1,027,000
Distance Traveled
1,008,453
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,497
643
39
2
2
333,780
8
W
Baron Samedi
13,749
655
19
1
1
306,119
0
W
Jing Wei
16,997
809
129
6
5
362,552
5
L
Baron Samedi
14,412
686
62
3
1
307,408
6
L
Jing Wei
15,676
746
103
5
4
367,265
0
W
Thanatos
15,294
728
49
2
3
358,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role