Player Matchup

Horus
Horus
Ariel_gamer2002
Horus
Level 127
God Stats
2W - 1L
1,504 SR
Queue Stats
136W - 156L
1,423 Elo+
Party 3
Sol
Sol
TonyTonyJuancho
Sol
Level 17
God Stats
3W - 5L
1,303 SR
Queue Stats
27W - 23L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
gonzalez00000950
Morgan Le Fay
Level 86
God Stats
6W - 2L
1,625 SR
Queue Stats
72W - 73L
1,437 Elo+
Party 3
Amaterasu
Amaterasu
luispig-el-pro
Amaterasu
Level 85
God Stats
4W - 5L
1,400 SR
Queue Stats
137W - 143L
1,420 Elo+
Party 3
Lancelot
Lancelot
salvadorg1607
Lancelot
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,512 Elo+
Party 3
Team Averages
Level 72
1,467 SR
1,453 Elo+

VS

Team Averages
Level 49
1,454 SR
1,456 Elo+
Shiva
Shiva
Bubba6808
Shiva
Level 22
God Stats
11W - 12L
1,500 SR
Queue Stats
82W - 74L
1,400 Elo+
Party 2
Merlin
Merlin
Kaisereich
Merlin
Level 61
God Stats
1W - 4L
1,304 SR
Queue Stats
213W - 225L
1,418 Elo+
Party 2
The Morrigan
The Morrigan
SkiiMob--
The Morrigan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 105L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
Xaelee-
Cliodhna
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 55L
1,510 Elo+
Party 1
Thanatos
Thanatos
snazzi-
Thanatos
Level 87
God Stats
27W - 32L
1,468 SR
Queue Stats
96W - 127L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
10,345
398
7,510
19,919
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

20
13 / 4 / 6
14,700
565
25,271
22,490
9,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
gonzalez00000950
Morgan Le Fay
16
3 / 7 / 3
10,638
409
14,008
18,351
7,202
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
luispig-el-pro
Amaterasu
19
4 / 2 / 8
12,329
474
8,514
23,550
17,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
salvadorg1607
Lancelot
18
5 / 6 / 9
12,169
468
18,407
25,677
11,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bubba6808
Shiva
13
2 / 3 / 5
10,723
412
7,863
15,287
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Kaisereich
Merlin
19
4 / 6 / 7
12,210
470
16,371
21,912
9,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
SkiiMob--
The Morrigan
16
2 / 4 / 8
11,570
445
6,031
13,579
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Xaelee-
Cliodhna
19
7 / 6 / 5
13,496
519
35,464
25,776
12,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
snazzi-
Thanatos
18
8 / 8 / 6
12,054
464
16,791
30,913
15,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
27
Kills
23
24
Deaths
27
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
L
Shiva
Bubba6808
Shiva
2
3
5
1.5
L
Merlin
Kaisereich
Merlin
4
6
7
1.25
L
The Morrigan
SkiiMob--
The Morrigan
2
4
8
1.5
W
13
4
6
4
L
Cliodhna
Xaelee-
Cliodhna
7
6
5
1.58
W
Morgan Le Fay
gonzalez00000950
Morgan Le Fay
3
7
3
0.64
W
Amaterasu
luispig-el-pro
Amaterasu
4
2
8
4
W
Lancelot
salvadorg1607
Lancelot
5
6
9
1.58
L
Thanatos
snazzi-
Thanatos
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,710
Damage
82,520
109,987
Taken
107,467
63,239
Mitigated
58,119
33,975
Healing
44,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,510
3,054
2,452
4,150
19,919
17,844
0
5,793
14,126
0
26,398
L
Shiva
Bubba6808
Shiva
7,863
1,172
116
3,272
15,287
13,189
378
7,087
7,974
0
22,063
L
Merlin
Kaisereich
Merlin
16,371
1,832
0
7,270
21,912
9,398
732
9,741
11,617
107,764
0
L
The Morrigan
SkiiMob--
The Morrigan
6,031
1,702
644
1,963
13,579
7,650
729
7,315
6,170
63,192
1,399
W
25,271
12,809
0
12,122
22,490
9,163
1,545
5,700
16,790
128,144
0
L
Cliodhna
Xaelee-
Cliodhna
35,464
6,040
0
9,102
25,776
12,535
152
7,564
18,104
0
121,890
W
Morgan Le Fay
gonzalez00000950
Morgan Le Fay
14,008
1,388
51
1,825
18,351
7,202
0
3,494
14,857
61,702
0
W
Amaterasu
luispig-el-pro
Amaterasu
8,514
2,533
0
6,551
23,550
17,878
0
2,441
21,109
0
76,399
W
Lancelot
salvadorg1607
Lancelot
18,407
4,934
0
6,824
25,677
11,152
0
3,943
21,734
0
97,965
L
Thanatos
snazzi-
Thanatos
16,791
4,896
0
22,388
30,913
15,347
0
6,406
24,178
0
97,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,181
Gold Earned
60,053
558
Minions Killed
581
0
Camps Cleared
0
2,467,756
Distance Traveled
2,315,014
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,345
398
26
1
0
410,666
2
L
Shiva
10,723
412
43
2
0
439,178
1
L
Merlin
12,210
470
152
6
0
432,002
0
L
The Morrigan
11,570
445
97
4
0
456,679
0
W
Sol
14,700
565
187
7
0
466,892
5
L
Cliodhna
13,496
519
176
7
0
490,477
3
W
Morgan Le Fay
10,638
409
75
3
0
469,620
4
W
Amaterasu
12,329
474
166
6
0
549,414
3
W
Lancelot
12,169
468
104
4
0
571,164
0
L
Thanatos
12,054
464
113
4
0
496,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role