Player Matchup

Anubis
Anubis
DeathSword3567
Anubis
Level 69
God Stats
0W - 2L
1,382 SR
Queue Stats
52W - 76L
1,368 Elo+
Party 2
Chaac
Chaac
LOYLOYD1S
Chaac
Level 86
God Stats
1W - 3L
1,315 SR
Queue Stats
33W - 22L
1,458 Elo+
Party 3
Atlas
Atlas
Legendkonar007
Atlas
Level 126
God Stats
19W - 29L
1,372 SR
Queue Stats
222W - 282L
1,370 Elo+
Party 2
Cliodhna
Cliodhna
MADLAD2175
Cliodhna
Level 128
God Stats
6W - 5L
1,608 SR
Queue Stats
199W - 277L
1,374 Elo+
Party 2
Thanatos
Thanatos
anestisAllmight
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 3
Team Averages
Level 88
1,435 SR
1,373 Elo+

VS

Team Averages
Level 102
1,525 SR
1,429 Elo+
Hades
Hades
Flxz_Dovahkiin
Hades
Level 102
God Stats
4W - 2L
1,706 SR
Queue Stats
105W - 85L
1,419 Elo+
Party 1
Olorun
Olorun
Flxz_HellRov
Olorun
Level 115
God Stats
2W - 1L
1,176 SR
Queue Stats
52W - 39L
1,455 Elo+
Party 1
Nemesis
Nemesis
Flxz_LuggaLugga
Nemesis
Level 41
God Stats
11W - 8L
1,500 SR
Queue Stats
83W - 60L
1,400 Elo+
Party 1
Hercules
Hercules
Flxz_Momo
Hercules
Level 124
God Stats
3W - 0L
1,862 SR
Queue Stats
250W - 214L
1,506 Elo+
Party 1
Neith
Neith
YeungTK
Neith
Level 126
God Stats
145W - 165L
1,379 SR
Queue Stats
252W - 262L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,194
425
12,611
18,270
10,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
LOYLOYD1S
Chaac
17
4 / 4 / 5
11,364
474
12,087
22,683
18,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 1 / 11
9,653
402
17,026
20,336
23,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
MADLAD2175
Cliodhna
13
1 / 3 / 2
8,656
361
9,564
17,706
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
19
7 / 3 / 5
12,204
509
13,580
19,825
11,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 2
12,751
531
23,493
20,195
12,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
16
1 / 3 / 5
10,584
441
12,897
15,622
7,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 3 / 4
10,475
436
9,261
16,719
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Flxz_Momo
Hercules
16
4 / 3 / 7
10,538
439
10,620
22,483
24,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
YeungTK
Neith
19
3 / 1 / 3
12,584
524
11,892
13,570
7,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
14
Kills
18
18
Deaths
14
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
9
4
2
2.5
W
Olorun
1
3
5
1.17
W
1
3
4
1
W
Hercules
Flxz_Momo
Hercules
4
3
7
2.5
L
Chaac
LOYLOYD1S
Chaac
4
4
5
1.63
L
1
1
11
6.5
L
Cliodhna
MADLAD2175
Cliodhna
1
3
2
0.67
W
Neith
YeungTK
Neith
3
1
3
4.5
L
Thanatos
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,868
Damage
68,163
98,820
Taken
88,589
71,352
Mitigated
58,963
46,475
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,611
511
0
5,756
18,270
10,805
52
10,040
8,230
87,616
0
W
23,493
1,157
760
7,819
20,195
12,030
220
9,486
10,671
94,262
0
W
Olorun
12,897
7,519
1,216
6,966
15,622
7,627
5,813
5,737
9,464
82,652
0
W
9,261
3,811
0
599
16,719
7,269
493
2,680
13,850
0
72,426
W
Hercules
Flxz_Momo
Hercules
10,620
2,249
0
3,346
22,483
24,817
279
7,130
14,147
0
41,862
L
Chaac
LOYLOYD1S
Chaac
12,087
635
0
7,372
22,683
18,755
252
4,607
18,076
0
73,777
L
17,026
2,144
791
5,124
20,336
23,571
0
7,742
12,594
54,092
0
L
Cliodhna
MADLAD2175
Cliodhna
9,564
768
284
5,018
17,706
7,114
0
9,460
8,246
0
50,367
W
Neith
YeungTK
Neith
11,892
4,629
33
6,227
13,570
7,220
2,190
2,578
10,820
0
104,352
L
Thanatos
13,580
1,857
0
22,130
19,825
11,107
0
4,541
15,284
0
111,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,071
Gold Earned
56,932
560
Minions Killed
606
0
Camps Cleared
0
2,333,121
Distance Traveled
2,231,740
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,194
425
140
6
0
352,032
5
W
Hades
12,751
531
143
6
0
440,732
3
W
Olorun
10,584
441
120
5
0
418,012
8
W
Nemesis
10,475
436
107
4
0
514,150
8
W
Hercules
10,538
439
45
2
0
449,083
8
L
Chaac
11,364
474
106
4
0
477,461
2
L
Atlas
9,653
402
80
3
0
486,431
3
L
Cliodhna
8,656
361
78
3
0
491,373
10
W
Neith
12,584
524
191
8
0
409,763
3
L
Thanatos
12,204
509
156
7
0
525,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role