Player Matchup

Anhur
Anhur
Azaelgamer
Anhur
Level 84
God Stats
6W - 2L
1,801 SR
Queue Stats
246W - 284L
1,570 Elo+
Solo
Eset
Eset
Dapacopo
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,299 Elo+
Party 1
Vamana
Vamana
llJunKZPamll
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,299 Elo+
Party 1
Team Averages
Level 98
1,600 SR
1,390 Elo+

VS

Team Averages
Level 85
1,521 SR
1,436 Elo+
Sol
Sol
BestSploot
Sol
Level 64
God Stats
5W - 2L
1,660 SR
Queue Stats
53W - 81L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
EnragedSquirrel
Cernunnos
Level 125
God Stats
8W - 6L
1,488 SR
Queue Stats
80W - 109L
1,488 Elo+
Party 2
Chaac
Chaac
wakuflaku
Chaac
Level 67
God Stats
14W - 15L
1,414 SR
Queue Stats
72W - 105L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 4 / 2
7,488
681
8,106
11,908
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
10
2 / 5 / 1
7,311
665
4,952
10,305
4,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
10
1 / 5 / 3
7,103
646
5,982
12,777
11,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,781
798
11,098
8,924
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
EnragedSquirrel
Cernunnos
12
4 / 2 / 8
8,453
768
10,144
7,384
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
wakuflaku
Chaac
13
4 / 1 / 7
8,403
764
9,146
11,000
9,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
14
14
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
4
2
0.5
W
6
1
7
9.5
L
Eset
2
5
1
0.5
W
Cernunnos
EnragedSquirrel
Cernunnos
4
2
8
4
L
Vamana
1
5
3
0.5
W
Chaac
wakuflaku
Chaac
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
30,388
34,990
Taken
27,308
20,820
Mitigated
15,952
5,323
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,106
3,869
0
1,678
11,908
4,345
0
2,390
9,518
0
21,583
W
11,098
4,345
0
3,388
8,924
3,639
909
873
8,051
32,709
4,032
L
Eset
4,952
544
363
889
10,305
4,610
0
3,601
6,704
15,477
0
W
Cernunnos
EnragedSquirrel
Cernunnos
10,144
6,421
0
1,625
7,384
2,712
1,504
1,424
5,960
0
23,157
L
Vamana
5,982
3,026
0
2,393
12,777
11,865
0
4,280
8,497
0
21,298
W
Chaac
wakuflaku
Chaac
9,146
1,199
0
4,891
11,000
9,601
445
3,359
7,641
0
28,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,902
Gold Earned
25,637
89
Minions Killed
116
2
Camps Cleared
5
549,385
Distance Traveled
600,316
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,488
681
41
4
2
178,992
2
W
Sol
8,781
798
50
5
3
196,387
3
L
Eset
7,311
665
25
2
0
178,387
0
W
Cernunnos
8,453
768
37
3
1
178,184
1
L
Vamana
7,103
646
23
2
0
192,006
3
W
Chaac
8,403
764
29
3
1
225,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role