Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fijiqil
Hou Yi
Level 160
God Stats
0W - 2L
1,534 SR
Queue Stats
21W - 15L
1,605 Elo+
Party 1
Bellona
Bellona
KichouSLD
Bellona
Level 124
God Stats
0W - 1L
1,690 SR
Queue Stats
121W - 145L
1,489 Elo+
Party 2
Sol
Sol
T_ine_
Sol
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,469 Elo+
Party 2
Bacchus
Bacchus
UnicornTrash
Bacchus
Level 125
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 1
Team Averages
Level 133
1,579 SR
1,510 Elo+

VS

Team Averages
Level 127
1,533 SR
1,487 Elo+
Cabrakan
Cabrakan
Holgerharry1234
Cabrakan
Level 99
God Stats
1W - 0L
1,696 SR
Queue Stats
71W - 67L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Maoam94
Ah Puch
Level 153
God Stats
5W - 2L
1,670 SR
Queue Stats
233W - 214L
1,511 Elo+
Party 3
He Bo
He Bo
crazy-mars954
He Bo
Level 152
God Stats
5W - 12L
1,479 SR
Queue Stats
370W - 388L
1,473 Elo+
Solo
Nemesis
Nemesis
truc-bizarre
Nemesis
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 217L
1,474 Elo+
Solo
Sol
Sol
xXManBloodXx
Sol
Level 156
God Stats
6W - 9L
1,321 SR
Queue Stats
507W - 464L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 8 / 9
11,678
649
22,322
20,859
10,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Fijiqil
Hou Yi
20
10 / 3 / 7
12,252
681
19,526
22,992
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
KichouSLD
Bellona
18
1 / 9 / 13
10,672
593
10,007
25,368
39,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
T_ine_
Sol
19
1 / 2 / 10
10,942
608
17,181
17,013
8,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
UnicornTrash
Bacchus
16
2 / 9 / 15
10,299
572
9,814
23,793
31,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
5 / 4 / 19
13,077
727
13,406
25,409
32,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Maoam94
Ah Puch
20
7 / 1 / 20
13,270
737
30,515
11,984
6,352
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 9
10,533
585
8,558
17,019
10,542
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
truc-bizarre
Nemesis
20
9 / 5 / 20
13,885
771
24,540
27,948
27,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 2 / 19
13,638
758
24,507
20,764
10,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
118
19
Kills
31
31
Deaths
21
54
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
8
9
1.19
L
Hou Yi
Fijiqil
Hou Yi
10
3
7
4.5
W
Cabrakan
5
4
19
3.63
L
Bellona
KichouSLD
Bellona
1
9
13
0.83
W
Ah Puch
Maoam94
Ah Puch
7
1
20
17
L
Sol
T_ine_
Sol
1
2
10
3
L
Bacchus
UnicornTrash
Bacchus
2
9
15
1.06
W
2
9
9
0.72
W
Nemesis
truc-bizarre
Nemesis
9
5
20
3.8
W
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,850
Damage
101,526
110,025
Taken
103,124
102,267
Mitigated
87,460
41,184
Healing
34,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
22,322
9,576
3,891
3,575
20,859
10,613
22
16,151
4,708
0
36,778
L
Hou Yi
Fijiqil
Hou Yi
19,526
7,295
3,222
10,821
22,992
12,207
0
16,006
6,986
0
46,413
W
Cabrakan
13,406
1,117
1,714
2,989
25,409
32,479
259
7,053
18,160
28,175
0
L
Bellona
KichouSLD
Bellona
10,007
712
3,517
3,253
25,368
39,624
0
15,517
9,851
0
16,779
W
Ah Puch
Maoam94
Ah Puch
30,515
563
4,111
1,706
11,984
6,352
1,494
3,837
8,147
57,286
0
L
Sol
T_ine_
Sol
17,181
5,015
2,185
8,093
17,013
8,396
0
13,026
3,987
42,084
0
L
Bacchus
UnicornTrash
Bacchus
9,814
754
1,064
1,563
23,793
31,427
0
16,286
7,507
17,158
0
W
8,558
351
407
724
17,019
10,542
342
3,623
13,126
18,805
0
W
Nemesis
truc-bizarre
Nemesis
24,540
9,509
4,592
7,499
27,948
27,355
348
6,997
20,519
0
37,200
W
24,507
7,217
1,858
9,280
20,764
10,732
5,802
5,485
15,178
64,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,843
Gold Earned
64,403
181
Minions Killed
201
0
Camps Cleared
0
1,464,835
Distance Traveled
1,612,706
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,678
649
41
2
0
273,827
0
L
Hou Yi
12,252
681
49
3
0
302,766
0
W
Cabrakan
13,077
727
22
1
0
322,489
0
L
Bellona
10,672
593
13
1
0
294,510
0
W
Ah Puch
13,270
737
58
3
0
325,788
0
L
Sol
10,942
608
63
4
0
327,701
0
L
Bacchus
10,299
572
15
1
0
266,031
0
W
He Bo
10,533
585
21
1
0
302,788
9
W
Nemesis
13,885
771
29
2
0
348,884
1
W
Sol
13,638
758
71
4
0
312,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role