Player Matchup

Ymir
Ymir
Kortadon
Ymir
Level 56
God Stats
2W - 6L
1,249 SR
Queue Stats
72W - 116L
1,368 Elo+
Party 2
Mercury
Mercury
Welgemin
Mercury
Level 128
God Stats
14W - 18L
1,514 SR
Queue Stats
84W - 119L
1,427 Elo+
Party 2
Poseidon
Poseidon
matmss12
Poseidon
Level 108
God Stats
3W - 1L
1,476 SR
Queue Stats
34W - 35L
1,553 Elo+
Solo
Team Averages
Level 97
1,413 SR
1,450 Elo+

VS

Team Averages
Level 84
1,462 SR
1,457 Elo+
Shiva
Shiva
ashenace
Shiva
Level 82
God Stats
1W - 2L
1,644 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 1
Freya
Freya
migerjack
Freya
Level 44
God Stats
0W - 1L
1,309 SR
Queue Stats
58W - 57L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
zadrot15
Nu Wa
Level 126
God Stats
19W - 34L
1,432 SR
Queue Stats
203W - 230L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 2 / 6
7,354
735
4,534
14,775
10,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Welgemin
Mercury
12
3 / 1 / 6
7,369
737
5,082
6,554
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
matmss12
Poseidon
12
3 / 2 / 6
7,477
748
9,167
7,709
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ashenace
Shiva
11
2 / 4 / 3
7,092
709
10,193
11,147
9,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
migerjack
Freya
12
1 / 1 / 3
6,796
680
6,788
6,448
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
zadrot15
Nu Wa
11
2 / 4 / 2
7,212
721
7,877
5,939
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
9
Kills
5
5
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
6
3
W
Mercury
Welgemin
Mercury
3
1
6
6
L
Shiva
ashenace
Shiva
2
4
3
0.88
W
Poseidon
matmss12
Poseidon
3
2
6
3
L
Freya
migerjack
Freya
1
1
3
2.5
L
Nu Wa
zadrot15
Nu Wa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
24,858
29,038
Taken
23,534
16,504
Mitigated
15,044
6,943
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,534
1,657
426
5,644
14,775
10,198
250
7,852
6,923
14,575
0
W
Mercury
Welgemin
Mercury
5,082
1,367
0
271
6,554
2,907
435
3,598
2,956
0
15,680
L
Shiva
ashenace
Shiva
10,193
1,919
0
1,030
11,147
9,816
0
7,164
3,983
0
20,154
W
Poseidon
matmss12
Poseidon
9,167
1,405
0
602
7,709
3,399
665
3,402
4,307
33,501
1,765
L
Freya
migerjack
Freya
6,788
2,689
0
1,912
6,448
2,951
84
3,656
2,792
16,002
0
L
Nu Wa
zadrot15
Nu Wa
7,877
1,838
0
110
5,939
2,277
48
2,664
3,275
25,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,200
Gold Earned
21,100
110
Minions Killed
95
4
Camps Cleared
5
571,938
Distance Traveled
567,605
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,354
735
24
2
0
174,552
3
W
Mercury
7,369
737
23
2
1
211,765
1
L
Shiva
7,092
709
20
2
3
185,135
3
W
Poseidon
7,477
748
63
6
3
185,621
1
L
Freya
6,796
680
35
4
1
211,906
4
L
Nu Wa
7,212
721
40
4
1
170,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role