Player Matchup

Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BootyMeatClapper
Anubis
Level 100
God Stats
2W - 4L
1,412 SR
Queue Stats
371W - 292L
1,589 Elo+
Solo
Mercury
Mercury
DeathStøne
Mercury
Level 150
God Stats
13W - 7L
1,776 SR
Queue Stats
115W - 97L
1,544 Elo+
Party 1
Ravana
Ravana
ImNotAmused
Ravana
Level 158
God Stats
7W - 10L
1,557 SR
Queue Stats
71W - 58L
1,632 Elo+
Party 1
Izanami
Izanami
ToastyBuns17
Izanami
Level 58
God Stats
129W - 123L
1,599 SR
Queue Stats
629W - 619L
1,584 Elo+
Party 1
Team Averages
Level 122
1,569 SR
1,570 Elo+

VS

Team Averages
Level 148
1,513 SR
1,594 Elo+
Freya
Freya
DaddyMilkers
Freya
Level 126
God Stats
1W - 1L
1,147 SR
Queue Stats
69W - 51L
1,616 Elo+
Party 2
Erlang Shen
Erlang Shen
Metimer
Erlang Shen
Level 157
God Stats
6W - 6L
1,654 SR
Queue Stats
267W - 201L
1,670 Elo+
Party 2
Nu Wa
Nu Wa
Nicol0c0
Nu Wa
Level 160
God Stats
23W - 21L
1,460 SR
Queue Stats
350W - 367L
1,510 Elo+
Solo
Shiva
Shiva
Taycid
Shiva
Level 138
God Stats
2W - 0L
1,473 SR
Queue Stats
26W - 21L
1,602 Elo+
Solo
Cliodhna
Cliodhna
mrextreme123
Cliodhna
Level 160
God Stats
1W - 1L
1,833 SR
Queue Stats
64W - 48L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
10 / 11 / 11
16,973
566
26,047
36,945
15,011
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 1 / 1
8,571
286
1,247
8,474
3,065
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
DeathStøne
Mercury
20
4 / 13 / 10
14,541
485
17,555
30,663
13,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
20
5 / 10 / 8
15,733
524
15,510
22,658
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
ToastyBuns17
Izanami
20
2 / 11 / 5
13,427
448
11,498
29,406
11,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
17,151
572
12,699
28,441
14,487
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Metimer
Erlang Shen
20
17 / 2 / 13
18,941
631
28,838
32,832
30,205
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Nicol0c0
Nu Wa
20
15 / 8 / 16
19,247
642
37,907
26,289
13,004
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Taycid
Shiva
5
0 / 1 / 1
9,766
326
320
1,227
333
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
mrextreme123
Cliodhna
20
6 / 4 / 22
17,723
591
22,922
33,542
48,924
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
21
Kills
46
46
Deaths
21
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
10
11
11
1.41
L
0
1
1
0.5
W
8
6
7
1.92
L
Mercury
DeathStøne
Mercury
4
13
10
0.69
L
Ravana
5
10
8
0.9
W
Erlang Shen
Metimer
Erlang Shen
17
2
13
11.75
W
Nu Wa
Nicol0c0
Nu Wa
15
8
16
2.88
W
Shiva
Taycid
Shiva
0
1
1
0.5
L
Izanami
ToastyBuns17
Izanami
2
11
5
0.41
W
Cliodhna
mrextreme123
Cliodhna
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,857
Damage
102,686
128,146
Taken
122,331
56,226
Mitigated
106,953
27,103
Healing
48,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
26,047
7,623
0
12,980
36,945
15,011
720
17,325
19,392
112,434
0
L
1,247
384
0
1,847
8,474
3,065
0
4,240
4,234
15,980
0
W
12,699
3,476
0
12,055
28,441
14,487
3,370
6,337
21,846
128,548
0
L
Mercury
DeathStøne
Mercury
17,555
9,526
0
4,469
30,663
13,227
2,606
11,722
18,871
0
122,000
L
Ravana
15,510
4,182
0
2,359
22,658
13,352
123
6,847
15,759
0
117,665
W
Erlang Shen
Metimer
Erlang Shen
28,838
14,633
0
13,667
32,832
30,205
3,186
8,246
24,397
0
201,197
W
Nu Wa
Nicol0c0
Nu Wa
37,907
7,269
470
9,192
26,289
13,004
5,945
6,885
19,096
185,815
0
W
Shiva
Taycid
Shiva
320
0
0
115
1,227
333
0
273
914
0
2,590
L
Izanami
ToastyBuns17
Izanami
11,498
7,993
0
5,448
29,406
11,571
1,063
10,818
18,430
0
110,374
W
Cliodhna
mrextreme123
Cliodhna
22,922
2,647
0
12,675
33,542
48,924
608
7,334
26,070
0
100,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,245
Gold Earned
82,828
670
Minions Killed
737
0
Camps Cleared
0
2,142,629
Distance Traveled
2,215,715
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
16,973
566
160
5
0
499,000
3
L
Anubis
8,571
286
36
1
0
74,513
0
W
Freya
17,151
572
191
6
0
471,572
0
L
Mercury
14,541
485
142
5
0
594,142
2
L
Ravana
15,733
524
164
5
0
481,803
3
W
Erlang Shen
18,941
631
191
6
0
644,689
7
W
Nu Wa
19,247
642
225
8
0
489,825
4
W
Shiva
9,766
326
4
0
0
27,595
1
L
Izanami
13,427
448
168
6
0
493,171
2
W
Cliodhna
17,723
591
126
4
0
582,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role