Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Berihim
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,275 Elo+
Party 2
Kuzenbo
Kuzenbo
LunosityB
Kuzenbo
Level 44
God Stats
2W - 1L
1,726 SR
Queue Stats
53W - 51L
1,473 Elo+
Solo
Artemis
Artemis
The KyloRen69
Artemis
Level 4
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
iFunkyNL
Ne Zha
Level 48
God Stats
18W - 12L
1,504 SR
Queue Stats
101W - 125L
1,384 Elo+
Party 2
Team Averages
Level 32
1,588 SR
1,426 Elo+

VS

Team Averages
Level 53
1,463 SR
1,410 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
BAW55
Chaac
Level 98
God Stats
3W - 1L
1,460 SR
Queue Stats
43W - 45L
1,402 Elo+
Party 3
Poseidon
Poseidon
BiggieThiqq
Poseidon
Level 69
God Stats
1W - 3L
1,182 SR
Queue Stats
15W - 16L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Cookiez3
Tsukuyomi
Level 44
God Stats
2W - 0L
1,675 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 2
5,151
429
1,287
8,155
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Berihim
Janus
10
1 / 5 / 2
5,967
497
2,983
7,276
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LunosityB
Kuzenbo
11
3 / 1 / 3
7,044
587
10,066
11,672
17,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
8
1 / 4 / 0
5,067
422
4,121
9,754
3,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
iFunkyNL
Ne Zha
11
3 / 3 / 0
6,452
538
2,857
10,998
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 1
6,703
559
7,361
7,054
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
9
0 / 1 / 2
6,013
501
2,168
7,460
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
BAW55
Chaac
11
1 / 6 / 0
7,064
589
7,826
16,047
9,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
BiggieThiqq
Poseidon
12
4 / 1 / 3
7,423
619
7,044
3,897
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Cookiez3
Tsukuyomi
12
6 / 0 / 0
7,145
595
5,858
9,258
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
14
14
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
Neith
 
Neith
3
0
1
3.5
W
Yemoja
 
Yemoja
0
1
2
1
W
Chaac
BAW55
Chaac
1
6
0
0.17
L
Janus
Berihim
Janus
1
5
2
0.4
W
Poseidon
BiggieThiqq
Poseidon
4
1
3
5.5
W
Tsukuyomi
Cookiez3
Tsukuyomi
6
0
0
6
L
Kuzenbo
LunosityB
Kuzenbo
3
1
3
4.5
L
Artemis
1
4
0
0.25
L
Ne Zha
iFunkyNL
Ne Zha
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
30,257
47,855
Taken
43,716
32,121
Mitigated
21,127
8,696
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,287
225
0
1,260
8,155
5,005
0
1,620
6,535
10,387
0
W
Neith
 
Neith
7,361
3,617
0
2,903
7,054
3,017
2,050
801
6,211
0
55,034
W
Yemoja
 
Yemoja
2,168
647
1,932
1,511
7,460
3,843
756
1,196
6,196
9,712
0
W
Chaac
BAW55
Chaac
7,826
2,551
0
5,826
16,047
9,579
0
9,675
5,699
0
53,131
L
Janus
Berihim
Janus
2,983
227
0
250
7,276
2,460
0
2,959
4,317
28,377
0
W
Poseidon
BiggieThiqq
Poseidon
7,044
564
0
420
3,897
1,345
171
781
3,020
50,593
0
W
Tsukuyomi
Cookiez3
Tsukuyomi
5,858
1,847
0
4,234
9,258
3,343
0
910
8,254
0
45,849
L
Kuzenbo
LunosityB
Kuzenbo
10,066
4,161
0
1,499
11,672
17,009
14
0
11,672
44,912
0
L
Artemis
4,121
2,047
0
2,439
9,754
3,299
0
2,205
7,549
0
25,322
L
Ne Zha
iFunkyNL
Ne Zha
2,857
975
0
3,248
10,998
4,348
0
2,428
8,570
0
39,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
34,348
261
Minions Killed
391
0
Camps Cleared
0
1,074,758
Distance Traveled
1,186,526
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,151
429
10
1
0
217,977
7
W
Neith
6,703
559
106
9
0
203,703
3
W
Yemoja
6,013
501
6
1
0
231,016
0
W
Chaac
7,064
589
104
9
0
204,785
4
L
Janus
5,967
497
74
6
0
208,634
0
W
Poseidon
7,423
619
93
8
0
248,383
1
W
Tsukuyomi
7,145
595
82
7
0
298,639
4
L
Kuzenbo
7,044
587
77
6
0
210,306
3
L
Artemis
5,067
422
33
3
0
184,306
0
L
Ne Zha
6,452
538
67
6
0
253,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role