Player Matchup

Lancelot
Lancelot
Jeea---
Lancelot
Level 141
God Stats
3W - 1L
1,423 SR
Queue Stats
266W - 193L
1,577 Elo+
Party 1
Ullr
Ullr
Omonoai
Ullr
Level 146
God Stats
3W - 2L
1,431 SR
Queue Stats
330W - 196L
1,614 Elo+
Party 1
Chang'e
Chang'e
xPlay4funx1
Chang'e
Level 109
God Stats
8W - 10L
1,456 SR
Queue Stats
199W - 250L
1,399 Elo+
Solo
Team Averages
Level 132
1,437 SR
1,530 Elo+

VS

Team Averages
Level 65
1,361 SR
1,361 Elo+
Hun Batz
Hun Batz
JayKae777
Hun Batz
Level 105
God Stats
2W - 3L
1,486 SR
Queue Stats
59W - 80L
1,390 Elo+
Party 2
Bellona
Bellona
OwOSushii_ttv
Bellona
Level 82
God Stats
0W - 2L
1,523 SR
Queue Stats
18W - 25L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
Rofrr
Nu Wa
Level 7
God Stats
0W - 5L
1,073 SR
Queue Stats
4W - 11L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jeea---
Lancelot
18
5 / 1 / 6
12,693
668
20,615
25,702
35,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
Omonoai
Ullr
17
3 / 2 / 8
12,419
654
16,747
21,505
9,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
xPlay4funx1
Chang'e
19
4 / 4 / 3
12,767
672
18,713
17,909
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JayKae777
Hun Batz
17
4 / 5 / 2
12,354
650
16,458
19,630
9,927
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
15
1 / 2 / 3
10,995
579
19,218
31,587
33,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Rofrr
Nu Wa
17
2 / 5 / 4
12,089
636
15,486
13,663
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
JayKae777
Hun Batz
4
5
2
1
W
Lancelot
Jeea---
Lancelot
5
1
6
8
W
Ullr
Omonoai
Ullr
3
2
8
3.5
L
Bellona
1
2
3
1.25
L
Nu Wa
Rofrr
Nu Wa
2
5
4
0.8
W
Chang'e
xPlay4funx1
Chang'e
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,075
Damage
51,162
65,116
Taken
64,880
52,914
Mitigated
49,272
21,803
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
JayKae777
Hun Batz
16,458
4,821
0
500
19,630
9,927
0
4,399
14,831
0
56,832
W
Lancelot
Jeea---
Lancelot
20,615
4,023
859
3,550
25,702
35,183
258
6,627
18,223
0
38,095
W
Ullr
Omonoai
Ullr
16,747
4,865
0
911
21,505
9,825
2,803
4,201
16,839
0
64,235
L
Bellona
19,218
4,969
400
11,774
31,587
33,667
0
11,876
19,046
0
46,715
L
Nu Wa
Rofrr
Nu Wa
15,486
3,338
0
266
13,663
5,678
0
3,148
10,217
44,545
0
W
Chang'e
xPlay4funx1
Chang'e
18,713
461
8,084
8,399
17,909
7,906
162
5,301
12,440
69,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
35,438
215
Minions Killed
211
7
Camps Cleared
11
1,091,787
Distance Traveled
987,378
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,354
650
81
4
7
314,298
5
W
Lancelot
12,693
668
18
1
2
398,069
0
W
Ullr
12,419
654
95
5
3
352,095
2
L
Bellona
10,995
579
64
3
2
353,565
3
L
Nu Wa
12,089
636
66
3
2
319,515
2
W
Chang'e
12,767
672
102
5
2
341,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role