Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GregioSplash3
Thanatos
Level 107
God Stats
21W - 18L
1,608 SR
Queue Stats
170W - 164L
1,610 Elo+
Party 3
Bellona
Bellona
Paralaizen
Bellona
Level 86
God Stats
5W - 3L
1,785 SR
Queue Stats
273W - 256L
1,464 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoacherTy97
Ah Muzen Cab
Level 124
God Stats
14W - 18L
1,663 SR
Queue Stats
460W - 433L
1,605 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WildR0se
Morgan Le Fay
Level 107
God Stats
7W - 6L
1,565 SR
Queue Stats
67W - 59L
1,493 Elo+
Party 2
Team Averages
Level 107
1,624 SR
1,534 Elo+

VS

Team Averages
Level 100
1,639 SR
1,493 Elo+
Ares
Ares
Jah-Ramen
Ares
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 95L
1,496 Elo+
Party 1
Neith
Neith
MrMuselk456
Neith
Level 89
God Stats
12W - 7L
1,640 SR
Queue Stats
76W - 69L
1,519 Elo+
Party 1
Apollo
Apollo
SneakyLemon
Apollo
Level 33
God Stats
3W - 2L
1,737 SR
Queue Stats
4W - 12L
1,411 Elo+
Solo
Janus
Janus
XxThe_Shooter9xX
Janus
Level 127
God Stats
4W - 1L
1,797 SR
Queue Stats
110W - 113L
1,540 Elo+
Solo
Loki
Loki
casperGGEZ
Loki
Level 123
God Stats
10W - 8L
1,520 SR
Queue Stats
112W - 97L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 4 / 2
6,266
482
7,418
10,920
10,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
GregioSplash3
Thanatos
11
4 / 5 / 1
7,335
564
5,642
12,672
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Paralaizen
Bellona
10
0 / 3 / 3
6,528
502
6,827
12,089
10,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
PoacherTy97
Ah Muzen Cab
11
1 / 4 / 2
6,550
504
5,929
8,360
2,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
WildR0se
Morgan Le Fay
12
1 / 4 / 1
6,642
511
7,150
8,797
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 3 / 9
7,222
556
5,821
15,400
13,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 5
7,478
575
5,250
6,820
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
14
5 / 1 / 3
8,322
640
9,686
12,441
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 7
7,227
556
5,495
6,001
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 1 / 6
8,028
618
9,971
11,037
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
20
20
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
2
0.75
L
Thanatos
GregioSplash3
Thanatos
4
5
1
0.9
W
Ares
3
3
9
2.5
W
2
2
5
2.25
L
Bellona
Paralaizen
Bellona
0
3
3
0.5
L
Ah Muzen Cab
PoacherTy97
Ah Muzen Cab
1
4
2
0.5
W
Apollo
5
1
3
6.5
L
Morgan Le Fay
WildR0se
Morgan Le Fay
1
4
1
0.38
W
0
1
7
3.5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,966
Damage
36,223
52,838
Taken
51,699
33,732
Mitigated
29,632
16,015
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,418
445
940
3,143
10,920
10,724
84
2,158
8,724
33,869
0
L
Thanatos
GregioSplash3
Thanatos
5,642
2,331
0
7,152
12,672
5,401
0
2,112
10,438
0
32,983
W
Ares
5,821
811
2,159
3,073
15,400
13,784
0
3,561
11,839
20,976
0
W
5,250
1,631
0
2,236
6,820
3,176
32
1,776
5,044
0
51,574
L
Bellona
Paralaizen
Bellona
6,827
2,213
0
2,302
12,089
10,694
1,068
2,148
9,821
0
37,664
L
Ah Muzen Cab
PoacherTy97
Ah Muzen Cab
5,929
1,950
0
1,308
8,360
2,996
132
1,392
6,968
0
47,722
W
Apollo
9,686
6,184
0
4,479
12,441
4,625
2,910
1,355
11,086
0
66,156
L
Morgan Le Fay
WildR0se
Morgan Le Fay
7,150
1,611
0
1,170
8,797
3,917
0
3,072
5,571
43,086
0
W
5,495
504
0
821
6,001
2,736
0
4,385
1,616
57,971
0
W
9,971
3,467
0
2,774
11,037
5,311
0
3,491
7,546
0
31,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
38,277
319
Minions Killed
381
0
Camps Cleared
0
1,284,330
Distance Traveled
1,273,665
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,266
482
32
2
0
266,941
7
L
Thanatos
7,335
564
61
5
0
265,506
2
W
Ares
7,222
556
28
2
0
255,663
0
W
Neith
7,478
575
98
8
0
230,826
0
L
Bellona
6,528
502
66
5
0
258,240
2
L
Ah Muzen Cab
6,550
504
87
7
0
259,125
1
W
Apollo
8,322
640
99
8
0
255,696
2
L
Morgan Le Fay
6,642
511
73
6
0
234,518
2
W
Janus
7,227
556
117
9
0
241,023
3
W
Loki
8,028
618
39
3
0
290,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role