Player Matchup

Bellona
Bellona
CDx_Aquua
Bellona
Level 59
God Stats
34W - 23L
1,496 SR
Queue Stats
208W - 190L
1,442 Elo+
Solo
Odin
Odin
DietyofViolence
Odin
Level 90
God Stats
11W - 4L
1,506 SR
Queue Stats
223W - 212L
1,389 Elo+
Solo
Vulcan
Vulcan
SourishAtom850
Vulcan
Level 36
God Stats
3W - 2L
1,700 SR
Queue Stats
18W - 16L
1,330 Elo+
Solo
Ra
Ra
mc_sqizze
Ra
Level 48
God Stats
3W - 1L
1,524 SR
Queue Stats
89W - 94L
1,316 Elo+
Solo
Freya
Freya
sasuke_mugetsu
Freya
Level 90
God Stats
33W - 40L
1,354 SR
Queue Stats
602W - 703L
1,372 Elo+
Solo
Team Averages
Level 65
1,516 SR
1,370 Elo+

VS

Team Averages
Level 56
1,499 SR
1,388 Elo+
Chaac
Chaac
BRUTAL663
Chaac
Level 39
God Stats
5W - 6L
1,445 SR
Queue Stats
28W - 26L
1,345 Elo+
Party 2
Ymir
Ymir
DonQuicks137
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MrFlavorTown420
Anubis
Level 61
God Stats
0W - 2L
1,437 SR
Queue Stats
22W - 38L
1,330 Elo+
Party 1
Skadi
Skadi
TONYKNEECAPS69
Skadi
Level 88
God Stats
63W - 51L
1,613 SR
Queue Stats
100W - 106L
1,390 Elo+
Party 1
Pele
Pele
vintageTEEBS
Pele
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 154L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CDx_Aquua
Bellona
6
2 / 0 / 0
4,135
827
1,456
3,931
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 1
3,832
766
1,249
2,207
1,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
1 / 2 / 0
3,463
693
1,105
2,259
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 2
3,847
769
1,830
2,351
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 1 / 0
3,559
712
1,877
2,388
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BRUTAL663
Chaac
6
0 / 0 / 0
3,245
649
1,024
2,040
1,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,758
552
138
1,596
747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 1
3,127
625
1,607
2,582
1,077
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 2 / 0
3,538
708
1,687
3,376
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,516
703
1,218
4,365
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
BRUTAL663
Chaac
0
0
0
0
W
Bellona
CDx_Aquua
Bellona
2
0
0
2
W
0
0
1
0.5
L
0
1
0
0
L
0
1
1
0.5
W
1
2
0
0.5
L
2
2
0
1
W
1
0
2
2
W
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,517
Damage
5,674
13,136
Taken
13,959
4,713
Mitigated
5,364
2,280
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BRUTAL663
Chaac
1,024
149
0
543
2,040
1,198
0
0
2,040
0
14,512
W
Bellona
CDx_Aquua
Bellona
1,456
655
0
15
3,931
1,768
0
219
3,712
0
16,152
W
1,249
459
0
840
2,207
1,118
0
0
2,207
0
15,615
L
138
31
0
192
1,596
747
0
1,074
522
1,927
0
L
1,607
243
0
953
2,582
1,077
30
1,168
1,246
10,581
0
W
1,105
537
0
250
2,259
593
50
0
2,259
12,002
0
L
1,687
755
0
842
3,376
1,174
0
1,861
1,515
0
13,483
W
1,830
478
8
771
2,351
549
781
138
2,213
17,479
0
W
1,877
808
0
396
2,388
685
29
1,388
1,000
10,739
0
L
1,218
528
0
2,530
4,365
1,168
0
483
3,824
0
16,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
16,184
129
Minions Killed
106
0
Camps Cleared
0
504,748
Distance Traveled
441,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,245
649
20
4
0
107,976
0
W
Bellona
4,135
827
37
7
0
133,525
0
W
Odin
3,832
766
29
6
0
99,134
0
L
Ymir
2,758
552
0
0
0
31,822
0
L
Anubis
3,127
625
17
3
0
93,386
1
W
Vulcan
3,463
693
22
4
0
86,142
0
L
Skadi
3,538
708
29
6
0
98,038
0
W
Ra
3,847
769
21
4
0
88,588
0
W
Freya
3,559
712
20
4
0
97,359
0
L
Pele
3,516
703
40
8
0
110,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role